Added: 5 years ago
From: xtmnx
Views: 26,227
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  • I swear to god a bit of this video was used on Charlie Brooker's Gameswipe.

  • That never-ending staircase... those bullet patterns... I wonder how often players get hypnotized by this game...

  • @djdexcat Ran... colours... stairs... so beautiful....

    Oh well, at least it's not Suwako with her hat. I swear that hat could hypnotise you by simply staring into your soul.

  • 3:40

    Barrel roll failed

  • Lower FPS = longer reaction time as all of the oponants moves are slowed down. Still this video helps alot because I can see the moves in slow and know how to dodge them, in the process of fighting this boss atm I can get to it without dieing so atleast that's somthing. Wish me luck xD

  • Awesome playthrough ^^ Helping me killing her.

  • I found that out. Thanks though XD

  • It's so deceiving. It looks easy except the replay is going at 40fps.

  • Hey you're right! Usually it goes at 60 fps XD

  • @somerndmguy The timing has nothing (well, very little) to do with the actual frames per second. As long as the processor can keep up, that is.

    Unless of course the draw code and game logic are connected (urgh).

    Either way, if anything, the game is MORE punishing at 40 fps :)

  • Awesome video! Anywhere I could download the music from this game? The sound track rocks!

  • simulationstyle(dot)com

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