Added: 2 years ago
From: Jaegerminor
Views: 33,623
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  • i do that with the detonator :P (pyro)

  • How do you turn on crits?

  • YES I CAN NOW WIN DIV 1 AND ALL GAMES

  • why everytime I have a nice setup and it starts, I never think tactical

    I was as demo against heavy+medic and they didnt notice my stickytrap, I could've killed if renembered! on the stop I just don't seem to think tactical and renember my own plans, is that something normal? XD

  • good ol' coL Jaeger helping newbies <3

  • how do you turn off crits?

  • instead of listening for screams its much easier to go under multiplayer options and set it so that a sound is heard whenever you to damage to an enemy

  • nice that they have a dingaling hit sound now...perfect for this technique

  • AAAAH!! This was louder than volumes 1-3, and had the theme music, scared the fudge outta me!

  • with ding-a-lings this is even better :)

  • u sound like pruane2forever

  • @Wilsondano1

    No, just, no.

    Jaeger is a beast solider.

  • maybe

  • lol

  • where you the guy who did that episode of sentry thinking? if so thanks! it helped ALOT!

  • do you time your reload as well? since in most demos ive seen by you, you had no viewmodels lol

  • yes

  • sometimes, wont you just give away your location by prefiring at corners?

    lets say you were heading to that scouts direction, but the combo was at the other side. what would you have done

  • There are different situations with different goals. If you have control of spire then you expect that your team has control of the base outside of the last cp area. This is when a scout is likely to be hiding and prefiring is a good idea. If you are a solo soldier trying to get to the 2nd level of the base without spire being capped then you are attempting some sneaky ninja move where you might want to be quiet because it is likely most of their team is near the battlements.

  • gets louder each episode :p

  • what if there's no scout around , just a medic with soldier on the balcony and shooting rockets just told them you're behind them?

  • @Lenaleeish well if you knew the medic and soldier was there you wouldnt have shot rockets to let them know you're behind them, would you?

  • thanks jaeger good stuff

  • Thanks for the tip

  • This rocket checking seems like a good idea, but wouldn't you run out of rockets pretty quick? Especially on maps with lots of corners in them, I'd have to go searching for ammo all the time.

  • I can't think of a map where I'd have to shoot around 24 corners before reaching an ammo pack or killing an enemy and taking their gun for 10 ammo.

  • Neither can I, for that matter.

    Whoops!

  • Very useful shizz

  • wow nice improvement on the vid :) subbed

  • Thanks Jaeger, really appreciate your attempts to help disseminate all this great knowledge throughout the community :D

  • Thanks for the tip on the reload animation.

  • Nice video.

    So simple concepts, yet so many of us don't think of this in the heat of battle.

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