Added: 2 years ago
From: oldbitcollector777
Views: 14,815
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  • Amazing! But how do you even go about designing a tape emulator with a Propeller? I mean, this is like magic to me! So this propeller device is reading a tape file from SD card, converting the data into serial squeaks and squawks of the correct frequency and leaving appropriate gaps when streaming the data, and adding header data and whatever overhead bits that the C128 needs to see between blocks... How did you find out what the C128 needed to receive? Amazing :-)

  • I just say WOW !

  • Nice to see Shelly again!

  • sweet vid

  • Tape file for this game was huge! Over 2MB. Good thing I've got 2gig of SD.

  • Nice.....

    A silly bug in the assembler code made about 30% of all tap files unloadable :(

    Next release loads 100%? of all tap files, and has got a nice file selector !

  • Wow! Breathes new life to a classic game! Love it. Nice work! Thanks for sharing.

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