Added: 5 years ago
From: mike40033
Views: 15,540
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  • This is very cool. I've only ever used fourier theory to simulate schrodinger in 1D. Out of interest, did you use a fully spectral (split-step) approach or did you discretise the time domain?

  • awesome.

  • can you give me some links to maths explaining this, or the source of you used to generate this?

  • damnit, why do they end these things so soon? let it go on for a minute damnit. I want to see it get complex!

  • What you see represents about a month of CPU time. Then my computer crashed. I also wanted to see it get complex, but *sigh*...

  • It doesn't look like a big deal to me. I bet that if the water was still for 10 sec, that would also take a month to render.

    You should start with a lower precision.

  • @mike40033 which part takes the longest, PoV-Ray i assume?

  • The computational power required for these simulations increases exponentially for their duration, unfortunately. It is a positive feedback loop on the complexity.

  • I can appreciate the dynamics behind this, but let's jazz it up a bit.

  • Yeah! Put a rubber ducky in there or something!

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