Added: 1 year ago
From: InterviewKowalski
Views: 42,575
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  • pretty cool eork man, props

  • And Capcom didn't release Phoenix Wright in Marvel Vs. Capcom 3, just because they would have to re-edit the speech bubble for English, in a single command.

  • Sweet, really loved the front end UI treatment in this game. Nice work, sir.

  • Thanks for all the hard work, the game was a blast.

  • Thanks for showing us the process that went into making that awesome menu, I thought it was really creative when I played the game. Can you believe this thing undersold like all hell? I guess that was to be expected, looking at Psychonauts' sales before it. BL went down to $19.99 NEW at my local Gamestop in less than six months, and now I don't see it there anymore. The game wasn't perfect, but it deserved better than that.

  • Best Videogame Menu so far!

  • They should have left that dud take at the end in as a 'triggered 0.1% of the time' easter egg.

  • Holy crap man. As a fellow dev, I'm blown away. I am not worthy!

  • most awesome main menu evar

  • this game was freaking AMAZING, i love it soooo much, one of my favorite games of all time, its a great exploring game, you can upgrade your stuff, its hilarious, and it even packs it in with RTS in a 3rd person view. fantastic...

  • i feel sorry for this guy now knowing i havent even played this game

  • yay jables

  • man this game is great. I love it so much.

  • check out the new killzone 3 teaser trailer on my Chanel can wait for this great ps3 game! 

  • Haven't seen this kind of videos before. (Maybe something similar but not exactly alike)

    And I think it's a great idea, It's perfect to have this kind of videos next to your showreel. They does not only show your talent but also how you went through it all, your thought process etc., it also gives a very personal touch and it even appeals to people that are not familiar with video editing and all that stuff.

    Oh, and great work, its really impressive!

  • and they say videogames aren't art

  • thank god for after effects

  • the UI was probably my favourite part of the game, the actual RTS/hack-and-slash gameplay wasn't so fun :(

  • @frostytheaussie except for the music, of course!

  • never knew so much thought and work went into this stuff

  • this game sold like crud, sadly. compare to whats out there it should have sold much more.

  • Wow, awesome work, Joe! Very amazed and really great style you used.

  • awesome menu. next time put a piece of tape over the camera light, saves a lot of work :)

  • I actually said aloud "That is genius!" the first time I saw the menu for Brutal Legend. That was possibly the most impressive part of the whole thing for me (why did they hide the fact that it was an RTS?! Why?!). But yeah anyhow, fantastic work man. Totally original idea, pulled off with perfection.

  • @daver360 It's not an RTS, it's an Action/RTS. The indirect sequel to Sacrifice. Double Fine set out to make RTS games not suck on consoles, so they added a bunch of action and accidentally hired someone from Sacrifice. The whole game started off as multiplayer only.

    Then they showed the game to Activision, and the demo was NOT the demo we got. It was a fully working Stage Battle. Vivendi asked they hide the RTS thing and add a single player adventure. Then the lawsuit happened.

  • @daver360 its EA That actually hid it b/c they thought that the RTS elements would deter people from buying the game. (Also it is not an RTS!)

  • from a fellow UI Designer, nice job mr!

  • Awesome video, thanks for posting!

  • Truely an amzing piece of both art and a fantastic execution of a great idea :)

    You sir, are fucking awesome!

  • Loved the game, and loved the HELL out of the menu systems! \m/

  • "Damn, this menu is taking a long time..."

    LMAO

  • Hey! Great work from everyone here at GameFret . com. We loved this game and you did an amazing job!

  • Awsome menu simple one of the best menus in hole history

  • IMHO: BEST. MENU. SCREEN. EVAR.

  • Wow... That creative freedom paid off, the game had a fantastic look to it...

  • Thanks a lot for the video, very informative and interesting. I hope to see more of your work on this channel.

  • sigh....wish the game was as good as the menu

  • wow

    just

    kudos

  • That would have been awesome if they had just put that last shot in the game.

  • Wow, this is really great stuff, thanks for posting. I dream of creating UI this rich. :D

    - Caryn Law, UI Designer, Uber Entertainment

  • wow

  • Awesome job, one of my favorite UI.

  • That last line. LOL

  • damn creating for different language much take hella time

    post more videos!

  • Epic post dude! Thanks for sharing this. The Brutal Legend UI was by far one of the most creative and just plain rad user interfaces I've seen.

  • love everyone responsible for Brutal Legend

  • 1000 thanks for this!

  • Thanks for sharing this insider look! The game was filled with personality and the same can be said regarding the UI Design. I too am a UI Designer in the game industry and it's always inspiring to see other folks in the same focus as me demonstrate their recent works.

    Cheers!

  • awesome, sick, and KICK-ASS!!! lmao!!! lol.

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