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  • Holy shit, that makes so much more sense than the tempest. Make it upgradeable in the fleet beacon (as a Tier III upgrade) and adapt the carrier to the gameplay. That would open up the tech route to the fleet beacon and more air use in a very natural and useful way.

  • Why did they take this out then bring the tempest?

  • Spread will still help enemy fliers, as it should, but with lower damage and higher area of effect on the ability, it serves better general purpose and is more useful in fights where a large pack of mutas is together but on hold position or 'stopped' as opposed to clumped in a tight ball and just asking for a (still completely broken) archon toilet.

    Instead, Blizzard didn't think very intelligently and created the Tempest, removing the Carrier because they could not be bothered making it work.

  • The overload would not have been so good vs small groups, so split groups of mutalisks would not all be close enough to ALL be hit by all overloads and the battle would go differently. Phoenixes fly much faster now, just increase the radius, make it a fairly low damage large area splash vs air ability that deals more to light (so that they're still only good vs what they're meant for), like a weak Psi Storm that only affects enemy air and, unlike storm, does stack.

  • 0°08°: 12 mutalisks fly in, but the Colossus falls after about 5-6 hits. Zerg is always buffed in videos before half the units change to be mostly bad at what they're meant for.

    0°38°: "In the hands of a skilled player, the Phoenix can be extremely deadly"...

    Subtext translation: If you have enough phoenixes and spam the ability while surrounding the enemy fliers, you will suddenly destroy all enemy air units nearby. Oh such skill and multitasking Blizzard have made protoss require. *Trollface*

  • starcraft is for gays

  • whatthwfuckoneshotcollosuswhat­?

    

  • The mutalisks here remind me of the gargoyles in warcraft 3

  • i can tell y the ability was removed

  • Reminds me of the movie "The Last Starfighter".

  • WTF!?!? why did they take that ability off!? that shit is Fucking Amazing!! fuck that anti gravity crap!!

  • @gattler because it'd be incredibly op.

  • umm, how are the phoenix flying if they are offline? should that not mean that the floater device is also offline, causing it to crash into the ground?

  • These are almost as overpowered as terran and zerg are right now against p.

  • holy sit that phoneix is goddamn OP

  • Lol this really requires skills

  • humh....if you think about it, people doesn't really use phoenixes nowadays, but adding that buff...

  • Back then Phoenix were still useful...

  • To conclude my rant:

    Curruptors can bring down Carriers, but only if I spend almost all my time focusing on Microing the existing Curruptors. While my opponent with his fleet of Carriers, can just sit there and focus on expansions and re-producing units lost. Still seems extremely unbalanced to me.

    The developers COULD have balanced Scourges. But CHOSE not to. Instead, they removed them completely, leaving Zerg to be fairly underpowered against certain units in the game.

  • @Grimlin92 I personally hated scourges and I dont miss them at all: scouts, BCs, wraiths, and devourers one shotted them; thier AI was shit (moves towards target, sits there for a second or two, then charges at target, explodes).

    il have to admit, corrupters do suck, if you want to eliminate carriers, try hydralisks, they rip carriers into ribbons in a heartbeat. Besides, if you let the enemy build up that many carriers then you've obviously did something wrong (such as not attacking earlier).

  • @Grimlin92 Yeah. It's so imba how professional sc2 players build carriers all the time in ZvP.

    ...

    Oh wait, what?

  • In all honesty, as a Zerg-Only player.... I have to say this:

    Does Blizzard Devs HATE Zerg? Or just LOVE Protoss? Zerg has been screwed so hard in SC2.... In Multiplayer, the majority of the players I've faced, had used Protoss. The majority of the Protoss Players I've faced, mass-produced Carriers. I've won some and lost some, but I have nothing in my arsenal to bring down a large number of Carriers. Why? Because Zerg is screwed in terms of Anti-Air. Curruptors are shit against Carriers...

  • @Grimlin92 You're obviously bronze :D

  • @Grimlin92 Your punctuation is horrid...

  • @Grimlin92 spam a shitload (and I MEAN a shitload) of Mutalisks. Nothing stops them.

  • @pitecusH psi storm *cough, cough* archons *cough* shall I go on?

  • those mutalisks look like gargoyles in warcraft 3

  • op...

  • I want this and the mothership

  • i wonder if that skill hits ground to probably not

  • @silverrayd it didnt, before it was removed that skill only effected 6 individual air units instead of every single one.

  • wow what a overkill skill phoenix was a understatement for a name cause it burns the air foes

  • i want to see all these cool imbalanced abilities in the coming campaigns

  • that would have made them so op

  • thats what i understand under an "air superior figther"

  • THAT'S WHAT I CALL WORTHY OF USING!

  • why current muta, I dont see their green missile?

  • why doesnt the game look like this?

  • why did this not happen either.

  • hahhhah 3 muta hits and the collo is down..

  • i wanted the green muta attacks.

  • Looks like only protoss and terran were well planned races and zerg just quickly made and balanced later.

  • err beta looks soo different than the release

  • how come they dont have a commentator video for zerg? just terran and protoss

  • OP

  • lol? skilled player? you press a button and it kills everything

  • In Beta today, Phoenix fighters have an ability to levitate ground units.

  • @Superfrycook wtf are you talking about sc2 is already out for purchase.

  • yeah the protoss have no good anti air units swarm of mutalisk or broodlords will pretty much own a toss player

  • @pathofchaos1 not really blink stalkers can take out broodlords and fend off muta attacks but a hard counter to mutas are phoenix.

  • @jramos990 but are you going to have enough for a combined brood lord muta attack? mutas destroy your eco and the brood lords can pick off your supply or support structures and if you try to focus one part down youll start losing other stuff.if you do have enough phoenix's and stalker well your still going to get hit more than the zerg player.

  • ...offline ships dont fall to the ground?

  • Mutas look and attack animation looked way better back then.

  • If you watched the entire demo, you could make a drinking game for how many times the guy said, "in the hands of a skilled player."

  • @ArchiPepper And "the thick Terran Armor" or the "powerful protoss shield"

  • wow that's quick..  1 shot?

  • While theoretically this ability was good, the ability they have now is better, here's why. Phoenix only attack air... No enemy air units? Phoenix = useless. They'd be like corrupters, except without the ability to turn into a Brood Lord. There aren't really dedicated air superiority fighters in modern warfare, or in StarCraft. Almost every air superiority fighter has been modified to also have ground-attack capability, because you don't want a really expensive paperweight.

  • i r;;y eish they would havekept the over load ability and grav pull the phoenixs suck they get demolished even by dam voids

  • man.. y dun they have this ability now D=

  • arghhhh, phoenixes need this ability soooooooooo badly, it would be possible for protoss to deal with the unstoppable mass muta-ling build then :( even in the current form phoenixes are not solution since you cant micro them at all if the opponent adds just a few corruptors to the muta army... they totally outrange phoenixes...

  • @FraNcoTirAdoRgaming . try phoenix stalker void ray.

  • @FraNcoTirAdoRgaming zealots+stalkers+phoenix= G_G

  • @ElvinDragonLord loses to: mass hydra, mass roach, hydra/roach ultralisks,mutalisks + some corrupters, baneling/zergling, corrupter/broodlord, as well as a lot of other less common zerg unit compositions.

    for a harder composition to counter try blinkstalkers/collosus.

  • @FraNcoTirAdoRgaming others told you good counters for that but you can also use mass sentries ^^

  • graviton beam > overload cuz more potential strategies with it and micro than just running in with your phoenixes and boom boom boom everything dies with just a click of a button.

  • is it me, or does the Beta even LOOK better then the one thats out now ?

  • @poyzinXwonderbread I think you might need to turn up your in-game video settings just a bit, heh,

  • @xSteelCatx lol ile try that xD

    but in here the mutalisks projectiles glow green, and the toss pylons glow blue... in my game the muts projectiles are barely even visible and dont glow ? nor do the pylons as vividly in this video... but like i said ile try turning up the settings xP

  • @xSteelCatx actually, nowadays even at max settings things don't glow as much as they did in this video, which makes me sad cuz I like things when they glow :(

  • pheonix still pwn mutas cos of their move shoot thing

  • Sure phoenix can't use the overload ability anymore but there is a build to kill the zerg with the graviton beam! I would say that the phoenix is much more useful with the graviton beam. Also, the Phoenix out ranges mutas and vikings and can attack while moving so sum micro from the phoenix can destroy mutas w/o the overload.

  • @edforedd not true... phoenix have a range of 6 i think and vikings a range of 9 or something like that...

  • @IWrexI yeah i forgot lol but still u can make a seizable force of stalkers as well as phoenix anyways. A lot of it depends on if you expo, micro, or macro. phoenix are mostly used for an early attack against zerg anyways.

  • They removed this for that cute little graviton beam.

    /wrist

  • they didnt even make starcraft 2 protoss campaing and zerg campaign besides they change everything

  • @joselifecloud they are making expansions or idk 1 is haerth of the swarm wich is the zerg campaign and order of the void i thought wich is the protoss one

    when all is completed it will be SCII Trilogy

  • shields and glave worms looked cooler

  • man those pheonix were so slow but the overload is cool

  • too bad they threw that idea away

  • I was wondering why there's no hard counter to mass mutas was as toss. This was it.

    The only way to counter mutas with decent micro now is a near equal number of phoenixes.

    Of course the phoenixes become nearly useless if they decide to go corruptors or hydras. About all you can do then is hunt overlords.

  • @frantick89 actually the sentries with their shields are a pretty decent defense against mutas

  • lol im so glad they changed everything

  • no pe wuevon

  • This game was so broken in the conception stages...

  • @Urbanus1234 thats because the developers went towards whats kool rather then what works. if you look at the really early vids they just used sc1 units. they were still spit balling at this point

  • @Urbanus1234 In terms of balance that is right. But they also took every cool thing out that made units completely unique to make it balanced.

  • @Urbanus1234 what do you mean with broken?

  • @Urbanus1234 they were on creak thinking this would be a good idea

  • @Urbanus1234 idk, I think that 10hp colossus is more balanced than the one we have today.

  • @Urbanus1234 Terran could summon infanmtry any where they wanted with ghosts, and the thor had the odins barrage attack, not to mention the battle crusiers plasma barrage. Terran was and still is the op race

  • haha

    overlord was so OP

    gravitron beam is sick but takes skills to use

  • I'm so glad that SC2 (Beta) ended up looking better than in this video.

  • video is out of date! There is no more overload.

    The Phoenix is a unit similar to the Corsair as it is an anti air unit. It is built at a Stargate.

    The Phoenix has a special ability, Graviton Beam, which will lift light ground units into the air for 10 seconds so that the Phoenix can target it. While they are lifting the units however, they will not be able to regenerate their Energy Points like normal.

  • @alvcard2 Actually it can lift all units except massive units.

  • They took out the overload! They took almost everything that was cool out.

  • phoenix + viking in 2v2

  • I want these phoenix! Not the ones that are now, totally worthless.

  • @pierreo33

    That woulb be IMBA

  • @pierreo33 i actually like graviton beam over overload because with the fire on the move ability, its already better than mutas

  • @pierreo33 Totally worthless, except for taking out overlords early, dominating the air late, destroying siege tanks with ease, and being an incredible uncatachable scout. You and the 28 people who agreed... I dont even know what to say to you guys. I'd say I feel bad for you, but hopefully i'll see you guys in game sometime.

  • @pierreo33 that's why one phoenix can kill 100 mutas

  • @pierreo33 Uhhhhh... The current phoenix do the exact same to Mutalisk... But they don't do it as quickly... LOL Seeing as they melt Mutalisks, the current Phoenix are more powerful and flexible... They just have less firepower and won't take out a swarm of mutas in 3 seconds...

  • @pierreo33 lame-o try macroing em.

  • @pierreo33 lmao overload ability is exactly like psionic storm except it probably only hits air and it leaves your phoenix vulnerable afterward

    i could probably move my mutas away before any of them dies then come back to take out your disabled phoenixes... graviton beam can be even more dangerous in the right hands

  • @ohAlanho yeah i've realized the potential of phoenix now. notice that the comment is 7 months old.

    i still feel they arent very good against mutas since you need like 8 phoenix to take out 10 mutas

  • @pierreo33 Worthless? Maybe when you first made this comment that was so, but the present Phoenixes rock

  • @pierreo33 L...The phoenix now are insane. Fucking bronze noob.

  • @AEgamesFtw i wrote that a year ago you fucking retard

  • @pierreo33 And nothing has changed to buff it

  • @pierreo33 Phoenixes can easily take out mutas, I hope you're aware of that NOW.

  • @KryptoBat86 Go to ebgames they have them.

  • Yeah thats the Phoenix anymore. That ability has been canked. INSTEAD! You can channel a dis abler for ONE ground unit in which it floats in the air... Some gravity thing... sigh...

  • lol that zerg mutalisk look like a gargolye in warcraft 3

  • They took out the overload ability. :(

  • @1piotendero seriously? aah thats why they are completely useless now. low hps and 10 dmg with no overload? no point in making them

  • @kirmokin There's only one use for it now. The Graviton Beam ability. But it can't even lift up an Ultralisk. :(

  • even if it could it would take 75 volleys of Phoenix shots to kill an Ultralisk... even without regen or armor upgrades

  • not only that but versus the equally priced Corrupter, that can change into a siege unit, and has a 33% lower build time... as well as higher overall damage and equal firing rate. Though the corrupter IS one tier slower.

  • theyre stronger than corsair in sc1 except they dont have splash

  • @1piotendero

    The overload ability should have been fix instead of taken out. I like the effect of it, but the drawbacks I don't like: It can't move or fire? That kinda ridiculous, they should at least let them move but at a slower pace instead of that.

  • I love your mother.

  • OMG, look at those graphics! this is going to be fun!

  • such a great ripple effect!! better corsair!!

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