@deathsminion25 well if your talking voxels that may work but for 7mil particles just for one animation voxels will break down really fast the amount of RAM that you need would just be insane
ok, so im a 100% noob to Real flow and what i don't understand is why it is that everything is just huge blobs ive tried to set the number of particles higher and scaling down the whole project but i cant for the life of me figure out how to get nice, fine particles like yours
Excuse me , But you mentioned in the description over "200 gb for simulation" , are u referring to the size of the final file ? Or something else ? Please explain , thanks
@zmallic Realflow Caches the simulation. those cache files are HUGE. I had to buy a 2tb eternal to do all the simulations i want. I did one 8 seconds, 90 gigs in just cache files
ok i haven't been using realflow for very long but here is one thing that i have realised. u don't really that much particles for a small scene to achieve realistic results. U probably would have achieved the same results with under a million particles.
@rysliv Two years ago some researchers cracked the optical computing problem. The CPU couldn't do much and was large (10mm diameter) but it produces no heat and has a basic operational speed of 17Thz. To put that in perspective, thats the speed difference from 15 years ago to now extrapolated. With this power, you'd never use OpenGL / DirectX but multi bounce radiosity all the time.
@sockschappercat The reason that the ocean is blue is because blue is the only color that doesn't get filtred away when light travels through the water. So yeah I suppose you could call it blue, but the amount you have here in this video isn't enough to get that effect.
@MaxArceus Wow, you're both wrong. Water's blue because of the reflection of the sky. If it didn't reflect the sky, then the ocean would be brown and yellow because of all the minerals and fish shit. Adding blue makes it green.
@NexonPlayerNA Then why are deep sea photos always blueish while the lamps that (try to) ilumante the setting give white light. Because all the other colors get filtred out. The fact that the sky is blue probably helps with making the sea look blue. But I've seen the sea many times with a cloudy grey sky, and it still appeared more or less the same color, blue.
@MaxArceus I just figured out that we're both right. The sky sends white light down onto the ocean, and BECAUSE OF the minerals in the sea, it reflects the light that is not absorbed: blue green light that becomes very dark and deep when it reaches meters of death. Whether the sun is out doesn't matter: it still sends white light into the ocean which is reflected into our eyes. The sky also affects it: blue light reflects off the sky off the sea and into our eyes. Diffusion at its complexity.
@MaxArceus It's a combination of all of our arguments. Huh, that's how it normally works in scientific, theological, mathematical, and political debate.
So you spent several days, and a file the size of an average hard-drive, just to upload it to YouTube and put a HUGE WATERMARK OVER IT SO YOU CAN'T SEE THE ENTIRE SIMULATION.
@loosiipoosii Your going to have to get Cinema 4d or 3d Studio Max, they both render in 3d. After effects renders in 2d, but you could still find something that should get you something fluid like. I know after effects does have a lot of particle based plug-ins. Cheers
New rendering software is eventually going to incorporate GPU+CPU rendering. There are a few out already but its still in its early stages. I think once the popular renderers start using it, the render times are going to drop a lot. it would be amazing to see this kind of scene get rendered in realtime, maybe in a few years. Thanks for the comment
Saving it on a different hard drive is an idea but even if I had the files, I don't think I would have time to go back to it and render the sim using a different camera angle or make some small change to the scene. It's too bad that all that information is deleted, but it makes room for new simulations (which happened to be the 8.5 million particle sim that took over 400gb of space)
@bobbbyyy1 3 days :P I have an old computer in my basement that i render with because my sister sometimes shut our main computer in the middle of a render :(
in 4 years you'll be able to do this on a smartphone :P
MrTarkooka 1 week ago
@deathsminion25 well if your talking voxels that may work but for 7mil particles just for one animation voxels will break down really fast the amount of RAM that you need would just be insane
em042496 1 week ago
Why does this water look more realistic than the water that comes from my tap?
Lougikiro 1 week ago
Looks like S******m
Bora4D 2 weeks ago
cant wait till they have the power to put this physics in a game, would be badass
superbungabunga 2 weeks ago
how long it took to render?
MrEmaxxfreak 4 weeks ago
ok, so im a 100% noob to Real flow and what i don't understand is why it is that everything is just huge blobs ive tried to set the number of particles higher and scaling down the whole project but i cant for the life of me figure out how to get nice, fine particles like yours
brandonse167 4 weeks ago
cannot wait until technology gets to the point that something like this can be rendered in real time
cevune 1 month ago
@cevune 10 years maybe? you never know what advancements are gonna be made
FruityLoopsification 1 month ago
@cevune There already is technology that can render this in real time.
deathsminion25 1 month ago
3.5 years to render
bnewton81 1 month ago
rendering time:5.2 million years
BenjiKersh 1 month ago
How did i get from watching skateboard accidents to this
androdriguez1998 1 month ago
I'm thirsty now:)
ArcadeGames 1 month ago
Cool, but life can render this in 14 seconds!
STAMessias24 2 months ago in playlist Weitere Videos von bobbbyyy1
gasp
entheogenetic1 2 months ago
IT´S OVER 9000 !!!!!!!!!
Waldituned 2 months ago
Beautiful. How much does realflow cost?
Qzyxya 2 months ago
i bet you anything his name is bob.
theAlijan 2 months ago
Excuse me , But you mentioned in the description over "200 gb for simulation" , are u referring to the size of the final file ? Or something else ? Please explain , thanks
zmallic 2 months ago
@zmallic
The simulation files created by Realflow took up 200gb. The final video file was only 1 or 2gb.
bobbbyyy1 2 months ago
@bobbbyyy1 clearly you need to learn to export video more effectively if its only 14 seconds xD
LxrKan 2 months ago
@zmallic Realflow Caches the simulation. those cache files are HUGE. I had to buy a 2tb eternal to do all the simulations i want. I did one 8 seconds, 90 gigs in just cache files
animajdb 1 month ago
Over 9000
NOLIMIT69NOLIMIT2000 2 months ago
10 days later the render is finished
Zemlin 2 months ago
Is this guy called Bob or something? I could only just about make out the subtle logo ;D
LAUZERTV 2 months ago
doesn't really look like water
rayjohn551 3 months ago
ok i haven't been using realflow for very long but here is one thing that i have realised. u don't really that much particles for a small scene to achieve realistic results. U probably would have achieved the same results with under a million particles.
beanzton1 3 months ago
@beanzton1
You might get away with it if you used about half the particles, but you'd certainly see a difference in quality with under a million.
bobbbyyy1 3 months ago
@bobbbyyy1 What are the intended dimensions of the domain of the water?
deathsminion25 1 month ago
@bobbbyyy1 Question... How do you texture the water??? Please reply, because I have RealFlow V5 2012 Pro Licence and I am learning... :)
NathanIcon 4 weeks ago
This method can simulate as many particles as C3PO understands alien languages.
Larty42 3 months ago
IT'S OVER 6 MILLION!
Hitslide 3 months ago
hah computers are ridiculously slow.
rysliv 3 months ago
@rysliv Two years ago some researchers cracked the optical computing problem. The CPU couldn't do much and was large (10mm diameter) but it produces no heat and has a basic operational speed of 17Thz. To put that in perspective, thats the speed difference from 15 years ago to now extrapolated. With this power, you'd never use OpenGL / DirectX but multi bounce radiosity all the time.
3Deity 3 months ago
Looks delicious :]
bddblade 3 months ago
@bddblade
Thanks!
bobbbyyy1 3 months ago
@hellyesvetica Light goes through water.
iceman78772 3 months ago
uhm (this feels kinda strange to say but eh) water isn't blue..
MaxArceus 3 months ago
@MaxArceus It is, but very slightly. There's a reason that the ocean is blue.
sockschappercat 3 months ago
@sockschappercat The reason that the ocean is blue is because blue is the only color that doesn't get filtred away when light travels through the water. So yeah I suppose you could call it blue, but the amount you have here in this video isn't enough to get that effect.
MaxArceus 3 months ago
@MaxArceus Wow, you're both wrong. Water's blue because of the reflection of the sky. If it didn't reflect the sky, then the ocean would be brown and yellow because of all the minerals and fish shit. Adding blue makes it green.
NexonPlayerNA 3 months ago
@NexonPlayerNA Then why are deep sea photos always blueish while the lamps that (try to) ilumante the setting give white light. Because all the other colors get filtred out. The fact that the sky is blue probably helps with making the sea look blue. But I've seen the sea many times with a cloudy grey sky, and it still appeared more or less the same color, blue.
MaxArceus 3 months ago
@MaxArceus I just figured out that we're both right. The sky sends white light down onto the ocean, and BECAUSE OF the minerals in the sea, it reflects the light that is not absorbed: blue green light that becomes very dark and deep when it reaches meters of death. Whether the sun is out doesn't matter: it still sends white light into the ocean which is reflected into our eyes. The sky also affects it: blue light reflects off the sky off the sea and into our eyes. Diffusion at its complexity.
NexonPlayerNA 3 months ago
@MaxArceus It's a combination of all of our arguments. Huh, that's how it normally works in scientific, theological, mathematical, and political debate.
NexonPlayerNA 3 months ago
@MaxArceus No, obviously not. Perhaps it's Powerade?
sockschappercat 3 months ago
So you spent several days, and a file the size of an average hard-drive, just to upload it to YouTube and put a HUGE WATERMARK OVER IT SO YOU CAN'T SEE THE ENTIRE SIMULATION.
Nice one.
00Kirby0 3 months ago
@1Mperios just look at the tittle
maudaros 3 months ago
water is tranasparent
maudaros 4 months ago
Comment removed
1Mperios 3 months ago
how can i get this effects for after effect ???
loosiipoosii 4 months ago
@loosiipoosii
I'm afraid there's no way to do that currently. Thanks for watching
bobbbyyy1 4 months ago
@loosiipoosii Your going to have to get Cinema 4d or 3d Studio Max, they both render in 3d. After effects renders in 2d, but you could still find something that should get you something fluid like. I know after effects does have a lot of particle based plug-ins. Cheers
80LoveLess08 4 months ago
@loosiipoosii lol are you seriously asking how to render a 3d fluid simulation using a program for editing videos?
fireflambe 4 months ago
can i use this for after effect ?
loosiipoosii 4 months ago
oh wow, record this in realy life ... it'll be even more realistic then x)
vDuoHD 4 months ago
@Destructor129
New rendering software is eventually going to incorporate GPU+CPU rendering. There are a few out already but its still in its early stages. I think once the popular renderers start using it, the render times are going to drop a lot. it would be amazing to see this kind of scene get rendered in realtime, maybe in a few years. Thanks for the comment
bobbbyyy1 4 months ago
Imagine this in a game... would take a generation or two to load a single map.
Pestinha92 4 months ago
several days to render 14 seconds..... *whine*
wangtang32000 4 months ago
Please respond What CPU did you have and what ram?
FsimulatorX 4 months ago
@FsimulatorX
2.4 ghz quad core with 6gb of ram
bobbbyyy1 4 months ago
This has been flagged as spam show
@bobbbyyy1 how can i get this effects for after effect ???
loosiipoosii 4 months ago
@bobbbyyy1 you didn't write your graphics card. Is it a high end one?
emeanyack 4 months ago
@emeanyack
It's a 9800 gt. But it doesn't really do anything when simulating or rendering these videos.
bobbbyyy1 4 months ago
that's a little to much viscosity for water, it looks more like rapidly falling paint in slow mo
iep4b 4 months ago
Why it looks like it's in Slow Motion?
henriquegomesHD31 4 months ago
@henriquegomesHD31
it's simulated to be half the actual speed
bobbbyyy1 4 months ago 2
@bobbbyyy1 Oh, Thank you. It's cuz, almost every realflow video i see is in slow motion!
henriquegomesHD31 4 months ago
how did you make a constant flow?
sneakySniper74 5 months ago
@sneakySniper74
I think it's because of the smoothing value used for the meshing
bobbbyyy1 5 months ago
@sneakySniper74 emitter options, theres something called stream should be yes
chipaputalaguea 4 months ago
pretty epic, what hardware u got?
managarm1349 5 months ago
@managarm1349
Thanks! Its a 2.4 ghz quad core with 6gb of ram
bobbbyyy1 5 months ago
awesome!!!!
thestriker890 5 months ago
@thestriker890
Thanks!
bobbbyyy1 5 months ago
14 sec, 10 Hour render :D
TheLegitDiamonds 5 months ago
What program are you using ?
Sam737loverfsx 5 months ago
you did great job here man! keep working on it...
TitanaMaster 5 months ago
@TitanaMaster
I appreciate it!
bobbbyyy1 5 months ago
You are awesome
legoneurt 5 months ago
@legoneurt
Thanks!
bobbbyyy1 5 months ago
Several days and 260 GiB? Wow!
Markus9705 5 months ago
Damn, if that's 12 seconds of water and it weights 200gb... imagine if real life was a computer o.o
Pestinha92 5 months ago
link to download please
afker553 6 months ago
@afker553 He deleted the file because it took up too much space.
Berniebud 6 months ago
@Berniebud so what
afker553 6 months ago
@afker553 You asked for the download?
Berniebud 6 months ago
@Berniebud @afker553 2 weeks ago ..... so don't bother me anymore dude
afker553 6 months ago
great!!
200 gb for this omg...............
TheARCM 6 months ago
@TheARCM
Thanks!
it's too bad those 200gb had to be deleted after rendering
bobbbyyy1 6 months ago
@bobbbyyy1 why it would cost only 6€ for the hdd
b1tTutorials 5 months ago
@b1tTutorials
Saving it on a different hard drive is an idea but even if I had the files, I don't think I would have time to go back to it and render the sim using a different camera angle or make some small change to the scene. It's too bad that all that information is deleted, but it makes room for new simulations (which happened to be the 8.5 million particle sim that took over 400gb of space)
bobbbyyy1 5 months ago
cool! also please check out my video, i have an awesome fishtank simulation
Ipodtouchmaniac100 7 months ago
@Ipodtouchmaniac100
Thanks for the comment!
Cool simulation you have. I've not tried Maya fluids. How long did it take to sim and render?
bobbbyyy1 7 months ago
@bobbbyyy1 3 days :P I have an old computer in my basement that i render with because my sister sometimes shut our main computer in the middle of a render :(
Ipodtouchmaniac100 6 months ago
Congrats! Great result considering you used mentalray!
PureRecordz 9 months ago
@PureRecordz
Thanks!
bobbbyyy1 9 months ago
@RazaKator
Mental Ray
bobbbyyy1 10 months ago
that was great, nice to see other people being "high res simulation" freaks like I am. I liked. :D
onlyCreativity 11 months ago
@onlyCreativity
thanks, i like your high res simulations too!
bobbbyyy1 10 months ago
I like it
rammbostein 11 months ago
@rammbostein
Thanks!
bobbbyyy1 9 months ago