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  • because of the amazingly long name of your videos, finding out which "Part" you want to watch is a pain in the ass

  • the bullets bonce off the back of the wall like a sniper.

  • it hit somtimes because the recoil from the last shot was higher and the bullet hit the gun on his back

  • guess the zoom does help...

  • someone else is shooting him?

  • the reason it does that cus the bullets spread out

  • @dob2050 Door hinge

  • @dob2050 door hinge?

  • this is why video games are so awesome... i love the bonus disc for H3 because it shows just how much complexity and thought goes into just one game

  • there is so much geometry involved in the experiment it's so cool!

  • really weird

  • BR Scope is X3? no

  • @xXxDarkWolfxXxz

    times 2

  • the br doesnt have a random spray it just goes a lil of target thats y wen ur close and u miss u dont hit em cuz of the angle of the bullet but when ur far thebullet has a wider range thus hittin the opponent and i think wen u scop u change the aim of the angle

  • @turningheadfart your deff not making yourself seem smart so just never post anything on the internet again. okay?

  • @turningheadfart Yeah your a stupid idiot

  • my advise is that the bullets travel straight closer but when yur far the bullets scatter..:P

  • i think its realistic guns in real life arent always perfect i say they did it on purpose

  • There is a simply answer to this when you zoom the area of the possible landing of bullets in smaller so from long range the 3rd shot (the bottom left) is widely sprayed across. Then at closer range un zoomed the occasional shot is wilder and the zoomed version has a lower probability of hitting

  • when you shoot notice how it moves up a little, could be the cause

  • ok heres the answer. dude to the glitch of the battle rifle auto-aim feature when firing from the hip the auto-aim activates and throws one bullet off course. when zooming in. the auto-aim feature is lessened because you are zooming in. and the reason its not working from far away is because auto-aim doesn't do as good. oh and zooming in and aiming at a far shot will activate auto-aim. hope this helps

  • ok i know im late on the response but at full length you have no accuracy with no zoom, but with zoom u have more accuracy and the bullets that hit are obviously due to random spray. when you move halfway you have a bit more accuracy with no zoom so bullets are going to hit at random,but when you zoom in you are TOO accurate and would have to move your reticle as obviously portrayed in the video

  • you are all wrong its to do with the cross hair not that the bullets are inaccurate... thats why people strafe.....

  • nope. ur wrong dumbass u strafe to make the person shooting at you miss

  • this dosent prove or disprove anything. when your shooting from the hip with the BR it's more accurate, when you use the scope your trading that automatic accurace for your own accurace(a fair trade off) if you notice good players with actual skill with a BR dont scope in.they dont need to. zooming in increases the weapons spread but gives you a better view of your target. the guys at bungie are very good at doing this kind of stuff and they make sure the only way to win a fight is with skill

  • or double beatdowns, grenades, or snipe-BRing.

  • actually this is preeettty simple and realistic.when he gets closer he hits more from the hip because its more inaccurate, but when he zooms he doesnt hit because its going to be more precise on where it wants to hit. and from far away. its just too inaccurate to shoot from the hip

  • I'm guessing the spray gets larger with distance and is reduced by zooming in

  • lol its simple when he is shooting the BR at the hip it is bouncing around in his grip and one of the three shots goes to the left. notice how when he scoped he didn't hit him :).

  • oranges

  • what happens here is when yewr not zoomed in the guns not as accurate do it flings more which means your going to nip the player when zoomed in it's more steady not allowing it to budge over and shoot the player

  • Uhh, you delete everything... duh?

  • delete everything in forge

  • ...delete all the objects maybe... lol

  • penis

  • the.....aim wanst even on...........

  • exactly?

  • so.......... what?

  • I cant explain it, but this seems kinda obvious to me.

  • this is interesting. good vid man

  • Dude this is wrong coz in MLG u only shoot to the edge of the crosshair when they are running not lik wat they are doing

    Jackass

  • i think just using the br's scope just helps improve bullet accuracy

  • once you get closer you're hitting more shots because the BR is getting some mag help, like auto-magnetism kicks in because the game believes you're aiming well enough to deserve to land a few shots. when you're zoomed, you're clearly missing, so mag is gone and you land nothing because the spray isn't enough (without mag) to hit the guy.

  • yeah, its the screen distance between the aiming reticle and the enemy that decides if you get aim assistance.

    when close to the enemy, scoping moves the tericle away from the enemy. But when far away, aim assistance doesn't kick in untill you scope.

    Mythbusted!!...?

  • yeah, everything you said is right/ whati meant. :)

  • what this is as well if u no scoping with a br shots can go

  • br shots spread out from far away thats why u have to lead your shots when u r shooting from far away

  • wow.. the answer is , another playing is shooting the red guy i the same time the blue shot

  • Ok people, heres a fact: The BR Sprays

  • Here's the answer: Halo 3 has aim assist.

    You people take it as if it was pro at all

  • possible and agreable

  • im with ya on that, fuckin aim assist is shit i wish they turned it off :/

  • maybe u r just a noob

  • Has anyone noticed that hes hitting the katana or sniper rifle hanging off his back

  • you cant hit the sword on his back they already proved that you cant

  • you can stick it with a plasma grenade though

  • no u cant... it goes through nubby :)

  • well I guess bungie made it so that it goes through now. Before it "use to" stickright to it. I even seen a video of it happen. LOL

  • im pretty sure a plasma cant but a spike can

  • Its not a spray halo 3 bullets have speed and spread, and the farther away the more spread.

  • no, the battle rifle doesnt do that but the assault rifle does that...

    otherwise we wouldnt get 4 shot kos with the battle rifle

  • my guess would be for the 2nd and 3rd shots the recoil of the previous shot would throw off the aim a little bit and it hitting the target just being random

  • this is a guess that probably comes up but maybe its because when you scope the gun is usually perpendicular to the target where as the gun when unscoped is at an angle towards the target.

  • whats happening is that scoping is programed for long distance shots so your bullet spread remains tighter for longer and spreads out at the end where as when your unscoped the bullet spread is normal.

    thats why the closer you are to a target the better your scoped aim has to be if you dont lead your target while zoomed at close range you bullets dont have time to spread out and the all miss

  • wow!!! gayest video ive ever seen!!!!!!!

  • Wow I never knew the BR shot bullets from a distance. That really opened my eyes!

  • wow were u dizzy wen u made this blud. THE BULLETS SPRAY U TOSS

  • When you zoom in on the scope it makes it more accurate, making the area in which it will hit, smaller. The bullers never go direct, they fire anywhere in the reticle

  • lolz im hungry :l

  • When you get closer, there's a whole different theory now. When you don't scope, it's like shooting the sniper rifle unscoped, but instead of one bullet, and with precise accuracy, the BR has 4 bullets, and isn't as accurate as the sniper. Now, when unscoped at this distance, it would be the equivalent as being scoped at long distance. Then when you scope at half-map, it becomes a lot more precise, like the sniper rifle. And the distance from the reticle and the target get increased.

  • the BR shoots 3 shot bursts, not 4.

  • and it says three but im not positive [ i did this in forge a long time ago] try if u want. go up against something thatll show the bullet's sparks from htting the object. rune sideways and shoot it, and if i remember correctly it srayed four not 3. but it only said 3.

    try it and if u want to kno for a fact ill try it again just msg me.

  • When you are further away, there's more distance, meaning more time for the bullet to stray from it's original path. When you got closer, half the map, you had less distance. When you are at full map, and you aren't scoping, the target is a lot smaller, and you're actually aiming a lot further from him than it seems. When you scope, the distance from where you're aiming, and the target, get reduced, and at the distance you're shooting from, there's a lot more time for the bullets to stray

  • are you shiting me right now?? THE BULLETS DONT GO IN A STRAIGHT LINE NOOB!

  • wow thats pathetic

  • its called Recoil... noob LRN2FPS!

  • of course BRs have randomness, you can tell that by shooting a wall and looking at the wholes lol

  • "The Wholes" wow learn to spell

  • its ricochet of the wall

  • bullets can ricochet completely back they can only ricochet at like a 30 degree angle

  • they can ricochet all the way back on some instances

  • Like off an enemy's visor.

  • i didn´t no the batle rifle do that thing...XD

    i´m a noob

  • I have a good theory. The shot without a scope received no aim assist due to the distance, but when scoping in, the range on the aim assist increased. However when closer the bullets do get aim assist while not scoping and since the reticule is actually on the target the aim assist helps much more but while scoping the area for the assist gets smaller and you lose the aim assist.

  • Yeah that's exactly what I think is the case here, except the undefined scoping reticule which is found when you are "zoomed out" is very innacurate over a long distance so the shots will spray more, which is why he hit few out of many shots.

    However when he moved closer to the target the aiming assistance kicked in and he hit a few more shots "zoomed out"; then hit none at a 2X scope because the reticle aim became very defined (off target) and auto-aim couldn't kick in.

  • Couldn't have said it better.

  • Yeahbol;)

  • Truth

  • no ur completly wrong when hes farther away the bullets have more time to go in all directions and when they do that they have a chance to reach him plus when he was closer the zooming in makes the crosshairs smaller thats why he didnt get him

  • And how does that prove me wrong?

  • the farther away, the more spread, closer, less spread. MAKES NO SENSE!! Its just a random spread.

  • it makes perfect sense, but the BR is random spread

  • Yeah I dont know why I wrote that

  • iam a pro with the sniper and everything else,

    with the sniper i do hip shots and super no scopes, its a glitch point the no scope at your enemy and then quick scope and you lock on for head shot even if your getting shot, you still wont lose your scope for that, but the BR is the reason why i cant get my 50 (iam a 49), i guess iam just not use to leading my shots, its way to hard, and its very frustrating when you go on 1v1 BR duel.

  • things like this that make me want to quit halo.

  • Makes sense to me. Random spray with the reticule off-target has a better chance to hit than Focused shots do off-target. The Focused shots are hitting exactly where he's aiming, where the Random shots were hitting around the reticule center.

  • Real guns arent 100% acurate and I guess bungie tried to incorporate that factor into its game

  • ummm... wtf? i dun get it

  • because of br speard the shot arwen't also in a straight line

  • You aren't aiming at the person.

    When you zoom in your reticule shrinks in size. If you didn't have any magnification when you zoomed in, you would see your reticule shrink. At that distance, you zooming in (shrinking your reticule) puts your reticule completely off your target, whereas when you were zoomed out part of the reticule was on the target.

    Furthermore, the BR jitters when you shoot it. Zoomed out the BR occasionally went close enough to cause auto aim.

  • bungie explaned all of this. The br is not perfectly acurate and does have some spread when firing.

  • Something that would be interesting to see and maybe would give more insight to what is happening is pause and look at the shots from 3rd person down by player 2, and see how the spray changes scoped and unscoped. I wonder if the scoped long distance spray actually leans towards player 2.

  • My conclusion is that the br has a certain amount of auto aim to it, that depends on the distance from the center of the reticle and also on the distance from the player. At long distance the distance offsets the fact that the player is on the edge of the reticle, and when you zoom the distance is offset, but the reticle area isn't as changed, so you hit shots. For close range, the short distance means more help no scope, but the zoom zooms past the player so the shots don't lock.

  • when further, bullets of the BR fly further apart making the space btween the bullets larger

  • ...Obviously its going to be more accurate when youre zoomed.

    Try it with a sniper rifle: Aim at a persons head from acrossed the map whilst not zooming in. You hit it maybe once out of the four bullets.

    Now zoom in. =]

    Its that hard, isnt it?

  • FOR EVERYONE WHO THINKS ITS A GLITCH OR ITS AND EASTER EGG (cough dumb ass cough) WHEN YA SHOOT AT THERE SECONDERY WEAPON ATTACHED TO HIS BACK IT TAKES DOWN DA SHIELD

  • you da man (y)

  • thanks man

  • uhhhhhh i dont get it

  • its the physics of the game

    when you zoom, its like being twice as close so theres more chance of hitting

  • just a theory, at half way when you're zoomed in, the reticle moves to the right of the person more. whereas in the un-zoomed half way, the reticle was closer to the person

  • The people saying "waste of time" and "its spread dumass!!1!!one!" are idiots. this video is showing that unzoomed from a far distance is more accurate than zoomed, and zoomed is more accurate from a closer range than unzoomed. The video is to see who can figure out why the spread is like this not whether or not the spread exists or why he was able to hit him from so far away.

  • It's called spread..when you moved closer the bullets had a less space to travel, so the spread wasn't as big as when you were farther away.

    The bullets were more concentrated on the wall when you moved closer, so there was less spread. That's why you kept hitting the target from farther away cuz of the spread.

  • so tell me why he wasn't getting hit from far away when he was no scoped, but hit when scoped.

    Then why he was hit noscope from close, but not scoped?

  • you tell me bud

  • Its not rational. Thats why its a glitch. or an easter egg. or whatever.

    The rational way would be the gun is more accurate while scoped, short or long distance. The video proves that the gun is less accurate at long distance while scoped than not scoped.

  • If it was a glitch then Bungie would be smart enough to notice and/or fix by now. I doubt it's an easter egg..

  • ok smartass, if its not a glitch or an easter egg, then what is it. Cause it defies physics and logic.

  • Dude, I'm not going to argue, and I'm not a Bungie expert..all I'm giving is my opinion, and that's it. If you want to waste your time with this, that's your problem. So don't go bullshitting me just because I give a suggestion to why it's probably not a glitch or an easteregg.

  • ok sorry. Its really easy to get heated over the internet. I'm just saying, you seem pretty steadfast that its not a glitch, so i'm asking what it is. Spread doesn't work like that.

  • its called "spread" dumshit..

  • When you are unzoomed, it's firing from the him basicly, when you are zoomed, you are actually aiming and it's more accurate. So this video is pointless.

  • Waste Of Time

  • I think it may be that the spray bunches closer when zoomed in. When zoomed out from across the map, I think the spray may have spread farther than the person, but zooming in would focus it closer. That would explain both effects, though it sounds unlikley.

  • That's a funny thing...

    I never zoom when I got the BR.

  • What a waste of ur time and everyone else. U suck balls at halo end of story. stop making these bad videos.

  • because he's obviously trying to show you his extreme halo skills

    people are so dumb...

  • you're way off

  • if the enemy is in the reticle, some of the bullets will bend towards the enemy. The more reticle they take up, the more the bullet bends.

    As a test, I fired a rocket with a wall taking up half my screen so that the rocket would skim along the wall. If an enemy was on the wall side, the rocket would bend towards the wall and hit the wall which results in my death. The auto aim assist players in firing because the analog stick is not as accurate as a mouse making it easier to shot.

  • Very well thought out! excellent example I must try! xD

  • the enemy has to be moving, and u lead the shots ahead of the moving player. if they're standing still, then just aim at the head -__-

  • Its like a real gun that shots in burst the bullets spread as they travel ans scoped notice the riticle size compared to un-scoped

  • This is because of the BR's design. Bungie designed the BR and most weapons to kill the enemy, not your teammates. So the shots from the BR "bends" to hit the enemy. You should note that it is harder to kill your teammates than your enemies. Also, when you scope in, your shots are grouped tighter making your shots more accurate, and has a better tendency to bend. But in close range, even if the center of the ridicule is pointing at the same spot, the tighter grouping negates the bending.

  • Scoping in does nothing. It's funny how people think it does, scoping in gives you a BETTER view of where to aim / hit your target..

  • not neccesarily...

    BR, I agree, but with the sniper it helps with accuracy.

  • did you watch the vid? its clearly shows the diffrence

  • it doesnt have a spray, sometimes if u misss a bunch the game will hit the person for u if the reticle is close enough, just like Halo 2

  • The BR fires three rounds per burst.

    The first round triggers the recoil. The direction of the next two rounds are influenced by the recoil and therefore the slight autoaim that may occur when the gun jerks in different directions, based on the location of the crosshair.

    Autoaim is based on where the crosshair is pointed. The crosshair stays the same size even while zoomed in. The direct effect is that some rounds hit while zoomed in but not while zoomed out, and vice versa in other cases.

  • when the Crosshair is on the target the bullets auto aim a little for the player it's whose in halo 2 throws the sniper off a lot.

  • Actually the point is to show the BRs random spread. When the reticle is not even touching their head the bullets hit them. Showing a spread...

  • dude you only lead them if they're moving, not when they stand still....

  • It's just showing that when he's scoped in from across Foundry, the bullets occasionally hit him (even though scoping in is supposed to be more accurate) and when he's halfway across the map, the bullets hit when he is not scoped in and don't hit when they are.

    Dumbasses.

  • the point is that ur aiming is way more effective whan u aim. and its ok if ur a lil off on the aim when u shoot from the hip cus the shot will spread and will hit the other player.

  • this also happens when noscoping,especially long range

  • i still dont even get why u werent aiming at him

  • this is shit, what is the point of this video!!??

  • it works with sniper two

  • this video should be named "how to br badly" haha

  • ur fuckin stupid when ur unscoped u r not aimed on him dipshit

  • Why is this a mystery? When you shoot unscoped, the rifle becomes too inaccurate to hit the target, which is in a very specifc place for the spread. When zoomed in, it becomes more accurate and hits more often, as the spread remains tighter and closer to the target. When you move up, shooting unzoomed is less accurate, and the bullets spread out to hit him. When you zoom in,the bullets are shot right past the target becuase you are aiming, with greater accuracy, away from the target.

  • Its the br spread

  • the bullet is bouncing you pease of shit

  • learn to spell jackass

  • lol its piece you shit lol dumbass

  • thats really weird, i need to get better with this gun

  • i think that when you zoom in, you know the recoil? well, the recoil gets larger when zoomed in, but it only works when at long range, that way the spread shot moves farther from the very center of your reticle, thats why it wouldn't work when zoomed in, the zoom-in recoil needs distance to effect it. no inquiry about why the unzoom does good at close range though :P

  • they are richocets or its just off aim every gun is not aimed right nice concept though

  • Um the reason why the bullets hit the player when zoomed in is because the bullets are tracking to the player. Its hard to explain but sence we use controllers witch are not that acurate game developers make a tracking system to assist the player. This system is not active when you dont scope. When you do it is but not at 100%. Proof of this system and a great exsaple of how it works would be the needler. Dont beleave me ask any Halo 2 modders/map makers or just go ask bungie on thersite.

  • realy i thought it trackes with missle pod banshee and hornet

  • Holy shit you're dumb.

  • this kinda doesn't make sense..you zoomed in across the map and some shots hit cause the bullets went off course. when you went halfmap and zoomed in, obviously the bullets aren't gonna hit if its closer and not enough time for the bullets to go off.

  • It's because sometimes,the bullets can bounce,which is the techneique used in buddacrane's Hell on Earth.

  • hey dumbass the recoil if offaiming you dumbshit

  • I'm not sure but my guess is they are trying to prove that just shooting, and then shooting while zoomed in, you don't hit the same place

    I didn't say that proper but whatever lolz

  • wow are u serious u didnt know that bullets bounce but only human not including rockets ive been know that

  • wtf?????

  • Im sorry...but I just don't see whats being proved here...infact, if anything you just disproved yourself. Anyone that knows anything about rifles knows that if you aim it is more acccurate, but the bullet will always become innacurate at a certain distance and travel off course, which explains why it hit with zoom on at a distance. Now at close range you were close enough that at hip fire the bullets didn't travel too off course, but close enough that while aiming they were to accurate to hit.

  • With the halo help system, from a distance such as that,the zoom in would hit him.Without zoom,it would miss.When you moved to halfway,you hit him when you unzoomed because it was less accurate and the system decided that the enemy was closer to the reticule, so it hit the enemy.When you zoomed in,you looked "past him" to the wall,so the system stayed out of it and allowed the shots to hit the destination (being the wall).

  • Nerd!!!JK.

  • true...

  • what bungie ment about the br's is that if another person is running and you aim at his head, it may or may not hit. they ment that if your gonna shoot them while they are moving aim to the side of them because the bullet takes a while to travel so they run into bullet if you shoot to the side. confusion

  • basically ur sayin lead ur shots, which is wat T2 has sayd in his tips video, but theres no harm in mentionin it again

  • exactly