Added: 2 years ago
From: JonasKyratzes
Views: 9,629
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  • Fool I am, I skipped the introductory text with the professor when I started the game, eager to check how it plays out. Is there any way to reread these pieces?

  • @Dracko55 Unfortunately not. You can, however, simply listen to the audio files from the game's folder - they should be in the subfolder called S32. They're in chronological order. (Alternatively, if you haven't played much, you can delete your save games. To do that, delete all files in C:\Documents and Settings\User\Application Data\Phenomenon 32 Saves\.)

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  • I love that music, is it original, and if so, what's the inspiration, I'm a musician myself and have never been able to find my way into this style

  • Hhm. Has potential to be awesome, who exactly did this voice over here, it sounds rather professional. Though people say it's just a typical platformer, I rather like "typical" platformers, and it's what you do with it that makes a game great. World of Goo in my opinion, wouldn't be nearly as memorable without the style they chose for it.

    The atmosphere and music seems deliciously haunting and bleak, I look forward to this.

  • From the video, it looks another generic platformer but as I read more on your website about the game it looks like it has a deep meaning to it but so are all your games and that's why I enjoyed your games and I'm pretty sure this won't be an exception, I'm looking forward for this Jonas also Anomalies = S.T.A.L.K.E.R? were you playing that games when you thought of this? :P

    anyway good job on the video, so far it's looking good.

  • Wow, that has got to be one of the best VA job an indie game has gotten. (i.e. not some 12y/o with a 3$ mic)

    Nice game, and i will be looking forward to it.

  • @UTRGames The music is by the amazing BLUnderwood, whose music I also used in one of my previous games, The Museum of Broken Memories.

  • @Gregorius144 There definitely is a story. Much of the game consists of exploration (which to me constitutes visual storytelling) but there is also an actual, tangible story.

  • Looks awesome, can't wait for the full release.

  • Long time fan as well. Looking good, can't wait for the full version.

  • Love the exposure effects - just like the broadcast of the moon landing!

  • Squeeee!

    I love you, Jonas!

    One question: Will you be my gay lover? Pwease? :3

    Er, I mean, um, any idea on a possible release date?

    I'm DYING to play this awesome fucking game, because I is a huge fan of your other awesome fucking games, and also your awesome fucking videos on the awesome fucking Greek riots. Wait, the riots weren't awesome fucking! Whatevar... Anyways, if you'll notice, I was your first subscriber. Curious, eh? That must mean I am a hardcore fanboy! w00t! Count me in your army.

  • @hillbillygenius Can't be your gay lover - sorry, already married - but I'm glad to have you in my pacifist army. *g*

  • The graphics (grayscale, blocky rock terrain) remind me of Metroid II.

  • That is absolutely intentional. I adore Metroid II, and Phenomenon 32 uses many of the same visual design principles to create a sense of the alien.

  • Cool to see it come full circle (or at least I hope it comes full circle, Skycat's distraction allowing), since it was because of your M2 articles that I found your site.

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