For a shot with a lot of crazy camera motion do a 3D camera matchmove, select a good frame you want, paint that matte and re-project it on to geometry you make for that one frame(deleting all camera animation to just the one frame), while the 3d matchmoved camera continues to move around like normal. so a single frame reprojected onto geometry saves countless hours of roto or paint. The geometry has to be in a perfect 3d worldspace.
@monstemoralez can you show me a website about that. because, there are so many location I can shoot around my home, but trees really bothers me. when I watch transformer 2, the fight scene in the forest really makes me jealous, how they do it? when the camera is moving and the stuff behind it still looks right.
@AtlantiXYL For a movie like transformers or any film, they usually roto with a lot of edge feathering/opacity, Sometimes they'll paint a stroke and animate the curve points of that stroke. It all depends what software you are using. They all have different tools and methods for approaching such an issue.
@monstemoralez i cant not picture what you are saying, but kinda, what do you mean by paint a STROKE? is this a key word that i should do more research on?
@monstemoralez I thing that I learned is that I have to match the FPS between the live action plate and the animation. other than that everything will stick in place. But!!!!!!! how can I track the sky? like if I want to view a jet fly over my head.
I got this question. I do people work with hair, grass, and trees, in live action plate, paint it or what? I find trouble doing trees. have hard time blocking them. masking them
You need to render them in a separate pass, then make sure you use an alpha channel that has the surfaces matted out. That way you'll get the shadows but you won't see the 3D surface it's being cast on. Make sure your 3D surface matches the real-world surface pretty closely.
You can see an example in my video: /watch?v=Y0DFnug6bBI
one thing you could do is in 3ds max i know you can make a plane and use a matte/shadow material. then apply it to the plane. right click on the plane - object properties, click the checkbox [See through] and just add a light and you have a shadow. probably just attach it to under the "truck" and the shadow will follow
The Full Sail Computer Animation department is exploding right now. It's only getting better! SCAD is awesome as well, they teach Houdini. Call Full Sail and visit the school and see for yourself.
Nice work.
What software did you track the shot with?
BlueZoneMX 8 months ago
This is really awesome! How long did it take you to learn this?
JBH-FILMS
JBHMEDIA 8 months ago
hard works, great
MPenicka 1 year ago
OR
For a shot with a lot of crazy camera motion do a 3D camera matchmove, select a good frame you want, paint that matte and re-project it on to geometry you make for that one frame(deleting all camera animation to just the one frame), while the 3d matchmoved camera continues to move around like normal. so a single frame reprojected onto geometry saves countless hours of roto or paint. The geometry has to be in a perfect 3d worldspace.
I hope this helps!
monstemoralez 1 year ago
@monstemoralez can you show me a website about that. because, there are so many location I can shoot around my home, but trees really bothers me. when I watch transformer 2, the fight scene in the forest really makes me jealous, how they do it? when the camera is moving and the stuff behind it still looks right.
AtlantiXYL 1 year ago
@AtlantiXYL For a movie like transformers or any film, they usually roto with a lot of edge feathering/opacity, Sometimes they'll paint a stroke and animate the curve points of that stroke. It all depends what software you are using. They all have different tools and methods for approaching such an issue.
monstemoralez 1 year ago
@monstemoralez i cant not picture what you are saying, but kinda, what do you mean by paint a STROKE? is this a key word that i should do more research on?
AtlantiXYL 1 year ago
@monstemoralez I thing that I learned is that I have to match the FPS between the live action plate and the animation. other than that everything will stick in place. But!!!!!!! how can I track the sky? like if I want to view a jet fly over my head.
AtlantiXYL 1 year ago
let me send you a video, a premade animation. but imagine there will be a tree. I need to remove it.
AtlantiXYL 1 year ago
I got this question. I do people work with hair, grass, and trees, in live action plate, paint it or what? I find trouble doing trees. have hard time blocking them. masking them
AtlantiXYL 1 year ago
good work..
lldheerurocksll 2 years ago
you made it awesome.
goranification 2 years ago
one question how u genrate shadows ,in 3d software or in compositing software plaz ans ..how to gnrate shadow in live footage pllzz help
truelionheart1 2 years ago
You need to render them in a separate pass, then make sure you use an alpha channel that has the surfaces matted out. That way you'll get the shadows but you won't see the 3D surface it's being cast on. Make sure your 3D surface matches the real-world surface pretty closely.
You can see an example in my video: /watch?v=Y0DFnug6bBI
HorsePowerAds 2 years ago
one thing you could do is in 3ds max i know you can make a plane and use a matte/shadow material. then apply it to the plane. right click on the plane - object properties, click the checkbox [See through] and just add a light and you have a shadow. probably just attach it to under the "truck" and the shadow will follow
yOmOmO1231 2 years ago
That was truly superb. I am so enthralled, I am going to subscribe :D
goldenjabba 2 years ago
what program did you use for motion tracking?
theAlijan 2 years ago
congratulaitons dude!! it looks great!!
Rulitop 3 years ago
Awesome, man. I love cg stuff. I'm always trying to learn new stuff about it.
LinkinFreakPixar 3 years ago
Pretty good, but something about the car seems a bit fake.
TVperson1 3 years ago
Pretty sweet.
HeyItsSteve93 3 years ago
I've been trying to get into full sail for a long time i just cant get the cash. its way expensive.
SuperZero18 3 years ago
Cool man, do you go to school in LA?
gevorgjaan 3 years ago
no LA, I graduated from Full Sail in Computer Animation last year.
monstemoralez 3 years ago
cool work man!!!
ryanrubi 3 years ago
i go to drexel and the digital media program here is pretty decent. they teach you all you need to know, and then some. its just a tad pricey
whiteboinoob 3 years ago
Cg was done in maya, rendered with Mental Ray. Composited in Shake.
monstemoralez 4 years ago
what did you use to track the live action? Buju? PF?
digitalfcm 4 years ago
I used SynthEyes 2007½
monstemoralez 4 years ago
How is Full sail, ive been looking into film/art schools. i like Ithica and SCAD so far
cgreer127 4 years ago
The Full Sail Computer Animation department is exploding right now. It's only getting better! SCAD is awesome as well, they teach Houdini. Call Full Sail and visit the school and see for yourself.
monstemoralez 4 years ago
Thanks for the reply. Im trying for SCAD or Ithaca.
cgreer127 4 years ago
I've heard of Full Sail and SCAD. I'm trying for the Academy of Art, but I'm doing to use SCAD as a backstop.
ebwje 4 years ago
marcus make the truck?
malwiwo 4 years ago
Marcus Scarsella sure did.
monstemoralez 4 years ago