a big ball of marine, marauders and tank has no chance against stalkers and 5-6 Clossis in the background because you mm die so quickly against the clossis.
@DeathsHand88 you do realize both of these guys are in korea at the time of the show, artosis still is as one of the two english casters in korea and idra is a progamer who lives in a progaming house.
@DeathsHand88 They moved to Korea. This is not "their grandma's basement," and there is no need for posters or anything. The point of the show is content, not looking pretty.
stim takes forever to research.... and terran isnt winning much in tvp unless protoss cheeses with like a mothership or something. so yeah t is def underpowered.... only exception is select
@DumbBassDreams what do you want to know?, I have watched and read interviews on both of them, watch both of their streams and have seen 90% of their matches from tournaments. watch the start of the vid again and u will see that my comment was meant as a joke anyway, no need to get defensive Mr idra fanboy
Around 32:00: Bioball vs Gateway, you say its hard to beat with Gateway only. BUT without those Medivacs (2 tech buildings [as Colossi Tech]) the Chargelots, Stalkers, Sentries (Archives cost approx the same the Tech Labs cost) are able to take it, preventig the Terran getting ahead economywise.
@Newbestyle twilight council 50 secs,charge research 140 secs, say 120 chrono boosted for 170 seconds total. assuming you went no stalkers you probs need in the region of 6 sentries (gas on sentries delaying council). warp+sentries+council+research = 1000 gas. then since you're sentries burnt all their energy forcefielding your ramp you run down with your chargelots which just get taken down by marine/marauder micro with concuss and stim...
@Jrim615 Sounds like you are the one in bronze faggot, You don't even know what a 300 push is, Go Get a life, I am masters on SC. Keep sucking Idra's dick, He isn't gonna win anything just like you!
I think that colossi is now fine but if they really want to nerf it they should make colossi do less damage vs armored BUT slightly more damage vs light because then colossi would still counter hydra and mass marine but we would see more use of immortals/templars and maybe voidrays/fenix because they do better against roaches and marauders.
@justfeelthismove yet its the armored units that kill protoss because the immortal doesn't fill its role properly as anti-armored against the marauder/roach.
So basically this was what I posted when the episodes were fresh. Now! Now!, can you see what I was talking about? I hope... After All Artosis himself says in the 4th set between MVP and San on April 4th 2011 GSL that the matchup will change quickly as people are learning new styles.
Repost time! So basically this was what I posted when the episodes were fresh. Now! Now!, can you see what I was talking about? I hope... After All Artosis himself says in the 4th set between MVP and San on April 4th 2011 GSL that the matchup will change quickly as people are learning new styles.
Repost time! So basically this was what I posted when the episodes were fresh. Now! Now!, can you see what I was talking about? I hope... After All Artosis himself says in the 4th set between MVP and San on April 4th 2011 GSL that the matchup will change quickly as people are learning new styles.
Repost time! So basically this was what I posted when the episodes were fresh. Now! Now!, can you see what I was talking about? I hope... After All Artosis himself says in the 4th set between MVP and San on April 4th 2011 GSL that the matchup will change quickly as people are learning new styles.
Repost time! So basically this was what I posted when the episodes were fresh. Now! Now!, can you see what I was talking about? I hope... After All Artosis himself says in the 4th set between MVP and San on April 4th 2011 GSL that the matchup will change quickly as people are learning new styles.
Repost time! So basically this was what I posted when the episodes were fresh. Now! Now!, can you see what I was talking about? I hope... After All Artosis himself says in the 4th set between MVP and San on April 4th 2011 GSL that the matchup will change quickly as people are learning new styles.
After playing and following the pro scene for other RTS's for over 7 years I have to tell you guys that you both sound pretty silly. Pro scenes change quickly as players 1up each other with new strategies and combinations at a pace that gets progressively faster the longer people play. .
Keep in mind what is just unbeatable for 1 player is easy 4 another. I have watched much pro RTS games in my day and the Pro scene in SC2 right now is probably like 8% of hitting the cieling. 8%!.
2 videos on nerfing the colls and nothing about marauders with stim i agree that zerg are underpowered i thing protoss is not what you should worry about its that MMM terran bs so just make zerg stronger and make marauders weaker gateway uinits need a lil buff
I dont get you douches. You complain when they talk about zerg, and then complain again about zerg when they talk tvp? You guys are the whiny little shits, not them.
Time for Imbalanced, Episode Truth! Let's talk about why Terran is OP. Marauder trumps every single gateway unit! Collosus gets raped by everything without support, or gets sniped in about 2 seconds with vikings! A Terran can go Marine/Marauder/Medivac and win! A Protoss can go Zealot/ Stalker/ Sentry and get laughed at! Tune in next time for: WTF?! WHERE IS MAH AMULET!?
I've been thinking about the corruptor in PvZ a bit since I started out playing zerg (still just in bronze though). It can obviously crush the collosus, especially with corruption, but isn't that spell useful on all of protoss armored units (don't know about the hardened shield of the immortal)? Hydras kill weakened armored units really fast and roaches kill bio fast. You can transition to broodlords afterwards to and unless you're facing a master leaguer it sounds like solid game plan to me.
@wolvie90 There would be not enough corruptors to be able to corrupt effectively. Immortals are not useful to be corrupted though because hardened shields reduces damage to 10. Hydras also die from 2-3 collossi beams, which means that they are usually dead before the corruptors can kill the collossi, which means roaches would be the ones to take out the rest of the army, which wouldn't have as much extra DPS with the corruption. Getting more roaches/hydras works better than more corruptors.
@Chaostos lol zerg is the hardest race to play sucessfully, the " autohealing" is slow as hell, mutalisks are fast but do no small amounts of damage and cost so much gas, you can kill infinite amounts of mutas with one pheonix, lings die so fast and forcefields decimate them. i'm guessing your a bronze player based on your comment or you have never played the game before
@Chaostos please tell me you're joking, zerg is the only race that actually has to build a bunch of units to stop a rush and even then they barely survive
@Chaostos a terran version of the muta is a banshee. which instead of speed has cloak. mutas are not op.
lings are cheap but so are zealots and marines. a squad of 8 marines can destroy an entire base in seconds if you dont catch it before hand or have a small force near by. also the dropships for terran are easier to get than OV carriers or warp prisms. also zealots and lings are melee units whereas marines are ranged. marines can kite zealots and lings. so marines are the op tier 1 unit.
@Chaostos i bet you are bronze cause queens are not op in the slightest. queens can heal. thats nice. but it costs alot of energy which eats into your unit count if you use it.
terrans get a scan or mule. and protoss gets chrono. terran and toss dont get penalised for not using their macro structures but once a queen has missed their larva vomit we cant make it back up. we can only use it on another ability.
also queens cost supply which toss and terrans dont.
@Stefan773 nope but they dont add to your suply so they shouldnt attack anything. otherwise toss and terran would just build main buildings and let them be your protection...kinda like a planetary fortress.
also what about cloaked banshee? nexus cannot detect it. hatch cant detect it. queen cant detect it. but orbital can!
toss and zerg have to go out of their way to get detection to kill a cloaked banshee whereas terran just go "oh he has cloak? scan!" then kill it.
@devastator06 what do you mean learn to use them, any fucking tool terran should know how to use those units. But they never really work vs anyone good so I don't bother going for a cheesey build that will backfire if it doesn't work.
I think there are no major imbalances in tvp if any they are very slight :P The real issue is zvp I feel like either the corrupter needs a buff or Zerg needs a unit like the lurker. Either way I do want to say this game is much more balanced than people give it credit for.
@Graham6762 Watch players Ace and KiwiKaki when they do Phoenix buids, they actually counter very well against muta play because they can harrass Zerg Queens to hell. Lately the best counter is the one Chrono-Boosted Void Ray followed by a Phoenix to pick up Queens. If you ever let Mutalisks ball up above 7 or 10, often times its your fault for your reactions aren't hostile enough or you aren't matching Zerg in Macro.
@lolzalolza dude. Half of Gsl entrants are Terran. 35% are Protoss, and only 15% are Zerg. Go watch the video Hitler talks about Terran balance; that hits it home. Nerfing Protoss late game would make Toss suck and no one would play it except for HuK and TLO.
This sounds extremely biased as both of you are zerg players. For more than half the episode you consistently talk about nerfing collosi and buffing zerg, which is weird. Starcraft 1 took 10 years to get to where it is now and people still complain about its balance issues. ZvP seems pretty balanced to me, heck FruitDealer won the #2 GSL tournament. # of zergs, terrans and protoss is pretty even as well, so I don't see the need for these zerg buffs & protoss nerfs.
I think they should invite a pro protoss player to counter those arguments. Since without colossus = protoss is faded to lose duo lack of aoe damage + overall weakness of the gateway (except for sentry)
I dont understand terran players complaining that colossi are too good vs MMM. A tier 3 unit should be too good vs a tier 1, tier 1.5 composition. Its like QQing that stalkers are too weak vs marine siege tank, they're different tier, and if you are stuck making lower tier units for too long then you SHOULD forfeit an advantageous position, thats the point of getting tech, its an investment, its a risk that pays off if you can execute it without being steamrolled while teching.
Addressing ultras against colossus ball, no one is telling you to mass ultras. zergs think that teching to ultras require you to get out a critical amount. but realize that ultras are massive and can effectively prevent forcefields, which is the core of the zerg's problem. also, they act as a sponge against the colossus, so i don't understand why zergs just completely rule out ultralisks.
Ok, I haven't finished but I just heard a point I needed to comment on. You complain that the Corruptor don;t have Corruption any more. Don't Overseer's have this now? And aren;t Overseer's 0 food, so you can have lots. And would't it make more sense to have your Curruption in their base, and your Corruptors attacking their army with the rest of your army? Perhaps I am off, but makes sense to me. to just get alot of overseer's and keep them around their base to corrupt it up.
@riddler251 overseers cost money and don't attack, so you only take them with your army when there is something hidden... otherwise is not cost efficient.
@riddler251 They're saying there would be more incentive to get corruptors (at least for them) if they still had corruption, where they would have a harassing use instead of just loitering and waiting for those colossi to come out.
@fortunadodesperado actually i think it's a good thing zerg players talks about a TvP match up.. this makes their opinions less biased.. at least that's my view on it. so i have to disagree with your sarcastic remark..
WE GET IT! You think Colossus are OP. Please stop making this show until the metagame has had some time to solidify. Maybe if you spent this hour practicing you would come one step closer to finding the perfect composition against colossus heavy armies.
@proteininja This isn't a qq vid bro. I haven't heard them deliver any conclusive statement dictating colossi imbalance. Listen closely and notice that they are stating specific instances where colossi continue to be the focus of army composition for both the user and the opponent, thus directing the flow of the game regardless of whether or not this is imbalanced, and here in lies the problem. the colossi are overshadowing too many alternate options to give a progressive gaming experience.
I think the reason so many protoss go colossi is how long it takes to get to templar/storm tech. Protoss needs AoE in order to deal with other races, and so if they don't want to lose against earlier mass roach or MM pushes, they tech robo first. Our tech paths are nowhere near as streamlined as terrans, and tech switches are a lot harder to do than for zerg. Robo with colossi is safe.
@Antepenult The issue isn't research or build times. It's sustainability of templars versus colossi in terms of gas. You need to be able to produce a good number of storms in order to make templar worth it. TC 100 gas, TA 200 gas, PS research 200 gas, HT 150 gas each (650 gas), then you have to get the robo anyway for mobile detection.
Also, you get the robo early on against possible early cloaked banshees a lot of the time anyway. So RF 100 gas, robo bay 200 gas, colossus 200 gas (500 gas)
@Antepenult If you go further and include khaydarin amulet research and consider it to be about 4 templar to be effective, the gas cost is immense. Meanwhile, you can include thermal lance upgrade, but colossi are still easier to support when you've JUST gotten up your 3rd and 4th geysers. Later on, once your gas income from the 3rd and 4th geysers really kicks in, it's easier to transition into templar. Protoss is so heavily gas limited, possibly moreso than zerg (highly debatable though)
@Babjengi Why are you adding in all of these other conditions? Multiple Templar can be procured instantly from an equal number of Warp Gates, and one storm is still incredibly effective with proper use of Force Fields and Zealot cover. You wouldn't be dealing with both mass marines and cloaked banshees in early game. Or are we are really talking about the mid-game, in which case the Protoss can get the extra gas and can have both temlar and robotics?
@Antepenult Eventually, you do want to go templars against terran. It's pretty much a given, but you can get colossi out a lot sooner. If you tech directly to templar at the cost of an early army, then yeah, you can get colossi and templar around the same time. But colossi can be done around 10 minutes while still having a decent sized force off one base. You cannot get the gas to support templar off one base like you can with colos. It's well known getting colos is faster and safer.
@Babjengi Procuring more than two Colossus is going to cost more gas than Templars. Templar also require fewer minerals - 100 less for the buildings, and 250 less for each iteration of the respective units. Finally, Templars do not strictly require additional unit production structures, cost 50 less gas per unit, can be transformed into Archons in a pinch, and have the feedback ability.
you just made their fucking point, you idiot. this is how overused colossi are in any P matchup where they're considered "safe" and immortals counter roach/ mm pushes as well, it's just collosi are so much more powerful in terms of splash capability and a counter to BOTH marines and marauders as well as roaches and lings which make non cheese builds always centered around colossi.
@SFhelper woah, buddy. No need to be angry. Yes, colossi are overused. Do you know why? Because protoss really doesn't have anything else. Yes, colossi should be nerfed, but protoss should be buffed elsewhere to compensate. The main area they need help is in the gateway army, but that would strengthen 4 gate considerably. If you have a better idea on how to fix the issue, try and be productive, not abrasive.
i'm not angry at all, i'm just tired of retarded toss complaining. what the fuck do you mean toss doesn't have anything else? protoss always have had the highest dps units since bw. there's nothing to say when your race sets the pace for almost every matchup and revolves around single units
@SFhelper I'd also like to add in that yes, immortals counter roach and marauders, but only with either considerable micro to focus the marauders (since AI will attack marines first who have a range of 5) or avoiding the roaches (roaches beat immortals cost for cost very easily, and immortal range of 5 means they'll always be in relative proximity to the roaches. It's hard to get a protoss win after the first 15 minutes of the game without colossi... VERY hard.
@namelessfire protoss isnt about flexibility, the race is about composition and have the right numbers. as zerg is reactionarry, and terran is just terran.. lol :)
Idra is a great master in KR, Artosis stream sometimes and is master in KR too, so listen to them carefully !!
Tyrian011 1 week ago
This has been flagged as spam show
A high templar walks into a bar and storms the dance floor.
omarvader 1 month ago
a big ball of marine, marauders and tank has no chance against stalkers and 5-6 Clossis in the background because you mm die so quickly against the clossis.
Magesora1 1 month ago
@Magesora1 by the time you have 3 colosus out terrans can have 8+ vikings LOL
justkilledit21 2 weeks ago
idra, slow down. you talk too damn fast :D 250 apm in starcraft, 250 words pm irl?
VaipoGaming 1 month ago
This has been flagged as spam show
starcraft2 is becoming free as it should be, check racegh dot info
SpiroMashburn323 1 month ago
11:55 it's looking like artosis looking on idras dick
7tebo 2 months ago
put your fucking cat and weasel in the other room
evans387 3 months ago in playlist More videos from ArtosisTV
I'm not gonna lie but you look like shrek<3 :D
MutilatorIn 3 months ago
idra u read those questions way too quick!!!
flipsy87 3 months ago
Idra has transferred all his apm from real life to sc2... instead of having ≈50 apm irl and 200 in sc2, he has 350 in sc2 and 1 irl.
Auron777777 4 months ago
@Auron777777 Compared to 1 in both, right? Lol
Walley666 4 months ago
oh man idra got owned 42:35
High five halucination!
tainted939 4 months ago 4
Idra didnt rage no FUN
StJohn404 5 months ago
fuck blizzard and the ranking
nuisertuz 5 months ago
Comment removed
shmoo1000 5 months ago
"not for those with over-inflated ego's" then he looks at idra and i'm thinking idra is the worst person for this then haha
johanballaz 6 months ago
is idra a ginger.. !?
X300ish 6 months ago
@X300ish Not really...
r0ck3t1337 5 months ago
Wow a vid that isn't making fun of idra's raging...
honestdude 6 months ago
nerd legends
pbgskategodkyle 6 months ago
Kill the Cat!
DeathsHand88 7 months ago
This comment has received too many negative votes show
Here's a tip guys, don't do the show in your grandmothers basement. And put some freakin SC1-2 posters up in the background.
DeathsHand88 7 months ago
@DeathsHand88 you do realize both of these guys are in korea at the time of the show, artosis still is as one of the two english casters in korea and idra is a progamer who lives in a progaming house.
montyslo 7 months ago 6
@montyslo
Your point being?
DeathsHand88 7 months ago
@DeathsHand88 that they arent in their grandmother's basement?The insult you were trying to imply in your original post?
gmanthebeast1 7 months ago
@DeathsHand88 They moved to Korea. This is not "their grandma's basement," and there is no need for posters or anything. The point of the show is content, not looking pretty.
HuehuehueEsBest 6 months ago
"i live in a zoo i like animals im a vegetarian what do you want!" lol what
bukk3t 7 months ago
Idra forgot his speed upgrade 42:34
TheOcMaster 7 months ago
idra is so knowledgeable about all the races.. he must play toss and terran too on another account or something
MonsterMo44 8 months ago
"I'm a vegetarian!"
Well at least we know you're not going to eat the cat lol.
GotenSSJ1 8 months ago
Ooh.. Poor poor poor Idra. (42:35)
123PETH 8 months ago 60
over inflated egos * looks at irda * LOL
Antspray1 8 months ago
idras eyes look tired and ill for playing hours of starcraft
hotemil 8 months ago
why r u talking about what P has to worry about? Why dont you talk about terran how almost impossible it is for them to win late game...
MillerRight 8 months ago
stim takes forever to research.... and terran isnt winning much in tvp unless protoss cheeses with like a mothership or something. so yeah t is def underpowered.... only exception is select
MillerRight 8 months ago
I guess this show never took off too well lolololol
FortinbrasFTombanger 9 months ago
idra burst a vein in his forehead when he missed the high five
hengjinkwee 9 months ago
These guys r retarded :P
Paddythelaad 9 months ago
@Paddythelaad almost as retarded as you.
DumbBassDreams 9 months ago
@DumbBassDreams lol, u don't know anything about me
Paddythelaad 9 months ago
@Paddythelaad kind of like how you know nothing about these guys. :D
DumbBassDreams 9 months ago
@DumbBassDreams what do you want to know?, I have watched and read interviews on both of them, watch both of their streams and have seen 90% of their matches from tournaments. watch the start of the vid again and u will see that my comment was meant as a joke anyway, no need to get defensive Mr idra fanboy
Paddythelaad 9 months ago
There is one thing I have to comment here:
Around 32:00: Bioball vs Gateway, you say its hard to beat with Gateway only. BUT without those Medivacs (2 tech buildings [as Colossi Tech]) the Chargelots, Stalkers, Sentries (Archives cost approx the same the Tech Labs cost) are able to take it, preventig the Terran getting ahead economywise.
Newbestyle 9 months ago
@Newbestyle twilight council 50 secs,charge research 140 secs, say 120 chrono boosted for 170 seconds total. assuming you went no stalkers you probs need in the region of 6 sentries (gas on sentries delaying council). warp+sentries+council+research = 1000 gas. then since you're sentries burnt all their energy forcefielding your ramp you run down with your chargelots which just get taken down by marine/marauder micro with concuss and stim...
CakeySoupy 9 months ago
29:36 Stealth cat!
Newbestyle 9 months ago
"Not for those of you with over-inflated egos"
Then why is Idra there???
Contrajoe 10 months ago
If Artosis is a vegetarian, how is Idra smaller then him? Idra, eat a damn steak!
CameronRounder 10 months ago
This has been flagged as spam show
¯\_(ツ)_/¯
IGOTBALLSOFSTEEL 10 months ago
Well now they nerfed templars, so there will be even more collossus.
ejoras 10 months ago
@Jrim615 Sounds like you are the one in bronze faggot, You don't even know what a 300 push is, Go Get a life, I am masters on SC. Keep sucking Idra's dick, He isn't gonna win anything just like you!
UnConquerable1986 10 months ago
@UnConquerable1986 you should really get a life if your ganna read through all those comments........
Jrim615 10 months ago
@UnConquerable1986 ... Troll troll, "you suck", "you're stupid", "you have no life", "I'm pro", "You're gay", "You suck".
That's what I see.
wc1hater 10 months ago 2
@UnConquerable1986 Someone sounds a bit tense.
AriesMediaAE 10 months ago
@SweepTheLegYo Thanks for that comment. Dumb Newbs mans. lol
UnConquerable1986 10 months ago
as pro players they know the majority of strategies from each race lol artosis is P
jjjijjjii 10 months ago
30:54 "until they have stim"
b/c an MM ball won't have stim researched before a P player has immortals?
35:13 He looks at the camera like, "I'm calling you out!"
What about Reapers?
It's imba if P needs T2 units to beat T's T1.
Kogerii 10 months ago
Not for those with over inflated egos...and Idra is there? Hmm...
majinspy 10 months ago
the troll cat !
uclaoboat 10 months ago
thats stupid go watch the top replays out T are winning at pro levels with MMM
tvaughanx 10 months ago
Seems they were right about Stim, stim timing pushes got nerfed in the new patch
JaimeG88 10 months ago
I think that colossi is now fine but if they really want to nerf it they should make colossi do less damage vs armored BUT slightly more damage vs light because then colossi would still counter hydra and mass marine but we would see more use of immortals/templars and maybe voidrays/fenix because they do better against roaches and marauders.
justfeelthismove 11 months ago 39
@justfeelthismove yet its the armored units that kill protoss because the immortal doesn't fill its role properly as anti-armored against the marauder/roach.
erazerGG 8 months ago
This has been flagged as spam show
Repost time!
==
So basically this was what I posted when the episodes were fresh. Now! Now!, can you see what I was talking about? I hope... After All Artosis himself says in the 4th set between MVP and San on April 4th 2011 GSL that the matchup will change quickly as people are learning new styles.
**takes a bow
Yes Yes, thank you for the applause.
xxSpiritFriendxx 11 months ago
This has been flagged as spam show
Repost time! So basically this was what I posted when the episodes were fresh. Now! Now!, can you see what I was talking about? I hope... After All Artosis himself says in the 4th set between MVP and San on April 4th 2011 GSL that the matchup will change quickly as people are learning new styles.
**takes a bow
Yes Yes, thank you for the applause
xxSpiritFriendxx 11 months ago
This has been flagged as spam show
Repost time! So basically this was what I posted when the episodes were fresh. Now! Now!, can you see what I was talking about? I hope... After All Artosis himself says in the 4th set between MVP and San on April 4th 2011 GSL that the matchup will change quickly as people are learning new styles.
**takes a bow
Yes Yes, thank you for the applause
xxSpiritFriendxx 11 months ago
This has been flagged as spam show
Repost time! So basically this was what I posted when the episodes were fresh. Now! Now!, can you see what I was talking about? I hope... After All Artosis himself says in the 4th set between MVP and San on April 4th 2011 GSL that the matchup will change quickly as people are learning new styles.
**takes a bow
Yes Yes, thank you for the applause.
xxSpiritFriendxx 11 months ago
This has been flagged as spam show
Repost time! So basically this was what I posted when the episodes were fresh. Now! Now!, can you see what I was talking about? I hope... After All Artosis himself says in the 4th set between MVP and San on April 4th 2011 GSL that the matchup will change quickly as people are learning new styles.
**takes a bow
Yes Yes, thank you for the applause
xxSpiritFriendxx 11 months ago
This has been flagged as spam show
Repost time! So basically this was what I posted when the episodes were fresh. Now! Now!, can you see what I was talking about? I hope... After All Artosis himself says in the 4th set between MVP and San on April 4th 2011 GSL that the matchup will change quickly as people are learning new styles.
**takes a bow
Yes Yes, thank you for the applause
xxSpiritFriendxx 11 months ago
After playing and following the pro scene for other RTS's for over 7 years I have to tell you guys that you both sound pretty silly. Pro scenes change quickly as players 1up each other with new strategies and combinations at a pace that gets progressively faster the longer people play. .
Keep in mind what is just unbeatable for 1 player is easy 4 another. I have watched much pro RTS games in my day and the Pro scene in SC2 right now is probably like 8% of hitting the cieling. 8%!.
xxSpiritFriendxx 11 months ago
@xxSpiritFriendxx Posting the same comment on all their videos? Get a life...
Heathathnasoodua 11 months ago
what ever happen to this show?
SHAYTARDSdeagled 11 months ago
@SHAYTARDSdeagled idra got deported out of Korea
datkidcooper 11 months ago
lol idra got pwned at 42:38
Thomasstarcraft 11 months ago
2 videos on nerfing the colls and nothing about marauders with stim i agree that zerg are underpowered i thing protoss is not what you should worry about its that MMM terran bs so just make zerg stronger and make marauders weaker gateway uinits need a lil buff
tvaughanx 11 months ago
@tvaughanx If you are still losing to MMM there is something wrong with your play. I have yet to see a T go MMM purely and win recently.
xCoolzxX 10 months ago
@xCoolzxX r you serious, no one ever went ONLY MMM, you'd alwyas had a main MMM army then added on either tanks or vikings and ravens and shit...
Nickothepicko 10 months ago
@Nickothepicko Exactly its not only MMM it also included tanks viking and ravens. If you just wen MMM you are going to die.
xCoolzxX 10 months ago
Did he just kill his cat? o.0
laimis123456789 11 months ago
@laimis123456789 he used his infestors on the cat and it got owned. it got HHHHOONNED"^£"^E!!¬!$
jaylias 11 months ago
Why don't they get a Terran player or TLO who is a random player to get all 3 races point of view
leonia97 11 months ago
Comment removed
leonia97 11 months ago
Is it just me, or do I hear the CONSTANT sound of drones hatching?
Subliminal shit going on here.
Asdayasman 11 months ago
I dont get you douches. You complain when they talk about zerg, and then complain again about zerg when they talk tvp? You guys are the whiny little shits, not them.
n8dawg27 11 months ago
ell oh ell zerg qq
lifeDotGov 11 months ago
rofl zerg QQ, you guys are garbage
Andrewsafb71 11 months ago
Time for Imbalanced, Episode Truth! Let's talk about why Terran is OP. Marauder trumps every single gateway unit! Collosus gets raped by everything without support, or gets sniped in about 2 seconds with vikings! A Terran can go Marine/Marauder/Medivac and win! A Protoss can go Zealot/ Stalker/ Sentry and get laughed at! Tune in next time for: WTF?! WHERE IS MAH AMULET!?
StarcraftForNoobs 11 months ago
I've been thinking about the corruptor in PvZ a bit since I started out playing zerg (still just in bronze though). It can obviously crush the collosus, especially with corruption, but isn't that spell useful on all of protoss armored units (don't know about the hardened shield of the immortal)? Hydras kill weakened armored units really fast and roaches kill bio fast. You can transition to broodlords afterwards to and unless you're facing a master leaguer it sounds like solid game plan to me.
wolvie90 11 months ago
@wolvie90 There would be not enough corruptors to be able to corrupt effectively. Immortals are not useful to be corrupted though because hardened shields reduces damage to 10. Hydras also die from 2-3 collossi beams, which means that they are usually dead before the corruptors can kill the collossi, which means roaches would be the ones to take out the rest of the army, which wouldn't have as much extra DPS with the corruption. Getting more roaches/hydras works better than more corruptors.
HeroicDolphin 11 months ago
LOL ZERG QQ
Ninja674 11 months ago
Lets see why terran is Imbalanced/Op
They have marauders; the best anti armored tier infantry unit in the game
They have Siege tanks; the best overall unit in the game, splash, very high dmg, completely destroys all ground units when u have enough of them
They have vikings; the best anti armored air unit
They have thors;Very strong and very easy to repair
Tehy have Medivacs; the only init that can heal other units, except tranfuse with queen
And they have the scv which can mass repair..
xz2000i 11 months ago
@xz2000i Don't forget the music, it's also OP.
And our buildings can fly, clearly OP.
Also refineries are mechanical, so they can be repaired, OP.
Let me think more stupidities... nah, i guess it's all.
JuglarEuskaldun 11 months ago
@xz2000i
Lets see why zerg is Imbalanced/Op
All buildings and units are auto-healing - main reason noobs play zerg.
Queen tranfuse is OP
Mutalisks are fast - OP
Mass units like Zerglings are cheap, fast and OP
etc.
zerg should be cut out of the game , they are imba & op since BW.
Chaostos 11 months ago
@Chaostos lol zerg is the hardest race to play sucessfully, the " autohealing" is slow as hell, mutalisks are fast but do no small amounts of damage and cost so much gas, you can kill infinite amounts of mutas with one pheonix, lings die so fast and forcefields decimate them. i'm guessing your a bronze player based on your comment or you have never played the game before
Vergos001 11 months ago
@Chaostos have you even played Sc2? you should.. and this stupid comment of yours would not even have been made.
xz2000i 11 months ago
@Chaostos please tell me you're joking, zerg is the only race that actually has to build a bunch of units to stop a rush and even then they barely survive
Pisces3124 11 months ago
@Chaostos zerg building take AGES to heal. protoss buildings have shields so they tech auto heal.
also terran buildings can be repaired alot fast things like planetarys or turrets to take down masses of units more than they should.
also terran can build structures anywhere without the need for anything like creep or a pylon.
buldings for zerg are not op.
mutas are harass units. phoenix move around the same speed and can fire on the move. they lift and kill harvesters just like mutas
devastator06 11 months ago
@Chaostos a terran version of the muta is a banshee. which instead of speed has cloak. mutas are not op.
lings are cheap but so are zealots and marines. a squad of 8 marines can destroy an entire base in seconds if you dont catch it before hand or have a small force near by. also the dropships for terran are easier to get than OV carriers or warp prisms. also zealots and lings are melee units whereas marines are ranged. marines can kite zealots and lings. so marines are the op tier 1 unit.
devastator06 11 months ago
@Chaostos i bet you are bronze cause queens are not op in the slightest. queens can heal. thats nice. but it costs alot of energy which eats into your unit count if you use it.
terrans get a scan or mule. and protoss gets chrono. terran and toss dont get penalised for not using their macro structures but once a queen has missed their larva vomit we cant make it back up. we can only use it on another ability.
also queens cost supply which toss and terrans dont.
devastator06 11 months ago
@devastator06 and can our orbital or nexus attack banshees?
Stefan773 11 months ago
@Stefan773 nope but they dont add to your suply so they shouldnt attack anything. otherwise toss and terran would just build main buildings and let them be your protection...kinda like a planetary fortress.
also what about cloaked banshee? nexus cannot detect it. hatch cant detect it. queen cant detect it. but orbital can!
toss and zerg have to go out of their way to get detection to kill a cloaked banshee whereas terran just go "oh he has cloak? scan!" then kill it.
devastator06 11 months ago
@devastator06 yeah well you know what? I don't go banshees so qq to a terran who does
Stefan773 10 months ago
@Stefan773 You should go banshee more, they're really good.
tunawrangler1 10 months ago
@Stefan773 you should try them out, they are good. same with reapers. if you learn to use them well they can do very well.
devastator06 10 months ago
@devastator06 what do you mean learn to use them, any fucking tool terran should know how to use those units. But they never really work vs anyone good so I don't bother going for a cheesey build that will backfire if it doesn't work.
Stefan773 10 months ago
@Stefan773 what you sayin. you just sticking to mmm and tanks? real original terran strat buoy
devastator06 10 months ago
I dont get it... he's a vegetarian but he likes to get meat in house...
Madhofd 11 months ago
you want to know imbalance?? pure mass marine agression counters HT's
ZablahGaming 11 months ago
I think there are no major imbalances in tvp if any they are very slight :P The real issue is zvp I feel like either the corrupter needs a buff or Zerg needs a unit like the lurker. Either way I do want to say this game is much more balanced than people give it credit for.
Veloh15 11 months ago
Screw nerfing colossus... nerf that Cat!
MadayTwentySeven 11 months ago 3
In P v T chargelot rush pwns terran quick expand
Graham6762 1 year ago
muta over powered against protoss bring back dark archon and maelstrom so protoss has something to stop mutas
Graham6762 1 year ago
@Graham6762 Watch players Ace and KiwiKaki when they do Phoenix buids, they actually counter very well against muta play because they can harrass Zerg Queens to hell. Lately the best counter is the one Chrono-Boosted Void Ray followed by a Phoenix to pick up Queens. If you ever let Mutalisks ball up above 7 or 10, often times its your fault for your reactions aren't hostile enough or you aren't matching Zerg in Macro.
DaleRojoDecaf 11 months ago
@Graham6762 build 1 pheonix
Vergos001 11 months ago
Brood war 1000% better there are no variations in sc2 and too few units and tech paths,
Graham6762 1 year ago
@lolzalolza dude. Half of Gsl entrants are Terran. 35% are Protoss, and only 15% are Zerg. Go watch the video Hitler talks about Terran balance; that hits it home. Nerfing Protoss late game would make Toss suck and no one would play it except for HuK and TLO.
StarcraftForNoobs 1 year ago
42:35
idra missed the high five
0o00o000ooo 1 year ago 63
Comment removed
wc1hater 10 months ago
@0o00o000ooo
though you've probably seen this and this is 2 months late... /watch?v=qlc0S8LLtsg&feature=related
Cyrax0008 9 months ago
@0o00o000ooo I watched that over 10 times. So painful
AEgamesFtw 8 months ago
This sounds extremely biased as both of you are zerg players. For more than half the episode you consistently talk about nerfing collosi and buffing zerg, which is weird. Starcraft 1 took 10 years to get to where it is now and people still complain about its balance issues. ZvP seems pretty balanced to me, heck FruitDealer won the #2 GSL tournament. # of zergs, terrans and protoss is pretty even as well, so I don't see the need for these zerg buffs & protoss nerfs.
lolzalolza123 1 year ago
Comment removed
ec688 1 year ago
how do u participate in an esport event?
ginywiny 1 year ago
I think they should invite a pro protoss player to counter those arguments. Since without colossus = protoss is faded to lose duo lack of aoe damage + overall weakness of the gateway (except for sentry)
himmelsfaust 1 year ago
I dont understand terran players complaining that colossi are too good vs MMM. A tier 3 unit should be too good vs a tier 1, tier 1.5 composition. Its like QQing that stalkers are too weak vs marine siege tank, they're different tier, and if you are stuck making lower tier units for too long then you SHOULD forfeit an advantageous position, thats the point of getting tech, its an investment, its a risk that pays off if you can execute it without being steamrolled while teching.
CerberusBrown 1 year ago
@CerberusBrown medivac are acyully tier 2 but still i think your right
1ziber1 1 year ago
tl;dw
Predator12487 1 year ago
High Templar drops FTW
dcco76 1 year ago
Addressing ultras against colossus ball, no one is telling you to mass ultras. zergs think that teching to ultras require you to get out a critical amount. but realize that ultras are massive and can effectively prevent forcefields, which is the core of the zerg's problem. also, they act as a sponge against the colossus, so i don't understand why zergs just completely rule out ultralisks.
ikwonxp 1 year ago
Lol...zerg QQ. Nerf skill plox.
ArchonOverwhelming 1 year ago
Ok, I haven't finished but I just heard a point I needed to comment on. You complain that the Corruptor don;t have Corruption any more. Don't Overseer's have this now? And aren;t Overseer's 0 food, so you can have lots. And would't it make more sense to have your Curruption in their base, and your Corruptors attacking their army with the rest of your army? Perhaps I am off, but makes sense to me. to just get alot of overseer's and keep them around their base to corrupt it up.
riddler251 1 year ago
@riddler251 overseers cost money and don't attack, so you only take them with your army when there is something hidden... otherwise is not cost efficient.
Drvelasco45 1 year ago
@riddler251 They're saying there would be more incentive to get corruptors (at least for them) if they still had corruption, where they would have a harassing use instead of just loitering and waiting for those colossi to come out.
OneT236 1 year ago
gj, stim got a research time increase in ptr :D
minhboi2 1 year ago
that cat is RUINING THE SHOW!
rojato 1 year ago
Haha 42.40 hi five and the deadly silnet from Idra
penny8wise 1 year ago
Its nice that they got a terran player and a protoss player to talk about this issue...
fortunadodesperado 1 year ago 21
@fortunadodesperado artosis plays toss too relax. these guys r pros they know what they are talking about
HugoStiglitz373 11 months ago
@fortunadodesperado Pff terran has no say. duuuuh
Kheperan 11 months ago
@fortunadodesperado actually i think it's a good thing zerg players talks about a TvP match up.. this makes their opinions less biased.. at least that's my view on it. so i have to disagree with your sarcastic remark..
gr4ndhustle 11 months ago
@fortunadodesperado artosis is a protoss player lol
Pokedude1013 11 months ago
@fortunadodesperado Was that ironic? Because Idra plays zerg
Terkel1994 10 months ago
@Terkel1994
I think he doesn't know that Artosis is P. He thinks he's still Z.
EagleInFlames 10 months ago
Cat = Tastleless?
DiireStraiits 1 year ago
Maybe Blizzard should put colossus killing laser beams on roach's heads...Yeah, thats balanced.
proteininja 1 year ago 5
@proteininja maybe blizzard should make protoss be able to build a maxed army in about 3 minutes...Yeah, thats balanced.
richisnang1 1 year ago
WE GET IT! You think Colossus are OP. Please stop making this show until the metagame has had some time to solidify. Maybe if you spent this hour practicing you would come one step closer to finding the perfect composition against colossus heavy armies.
proteininja 1 year ago
@proteininja This isn't a qq vid bro. I haven't heard them deliver any conclusive statement dictating colossi imbalance. Listen closely and notice that they are stating specific instances where colossi continue to be the focus of army composition for both the user and the opponent, thus directing the flow of the game regardless of whether or not this is imbalanced, and here in lies the problem. the colossi are overshadowing too many alternate options to give a progressive gaming experience.
tastytasters 1 year ago
Stim is short build time? 140 game seconds isn't very short.
LAderuiter 1 year ago
42:42
mm watcha sayyyy
InappropriateBanana 1 year ago
I'll bet at 2:35 the noise we are hearing is their gimp trying to escape the dog cage they keep him in.
Jroy9108 1 year ago
@Jroy9108 Like a sex slave? LMFAO!!!
kg6iif 1 year ago
@kg6iif oh yeah. IdrA goes in the cage next i'll bet. Complete with a ball gag and leash.
Jroy9108 1 year ago
@Jroy9108 LMFAO!! You brought a tear to my eye! XD
kg6iif 1 year ago
I think the reason so many protoss go colossi is how long it takes to get to templar/storm tech. Protoss needs AoE in order to deal with other races, and so if they don't want to lose against earlier mass roach or MM pushes, they tech robo first. Our tech paths are nowhere near as streamlined as terrans, and tech switches are a lot harder to do than for zerg. Robo with colossi is safe.
Babjengi 1 year ago 32
@Babjengi What you say does not add up. The Protoss can get High Templar with storm within 5 seconds of Colossus.
50 (TC) + 50 (TA) + 110 (PS) = 210 for Storm Templars
65 (RF) + 65 (RB) + 75 (C) = 205 for Colossus
Antepenult 1 year ago
@Antepenult The issue isn't research or build times. It's sustainability of templars versus colossi in terms of gas. You need to be able to produce a good number of storms in order to make templar worth it. TC 100 gas, TA 200 gas, PS research 200 gas, HT 150 gas each (650 gas), then you have to get the robo anyway for mobile detection.
Also, you get the robo early on against possible early cloaked banshees a lot of the time anyway. So RF 100 gas, robo bay 200 gas, colossus 200 gas (500 gas)
Babjengi 1 year ago
@Antepenult If you go further and include khaydarin amulet research and consider it to be about 4 templar to be effective, the gas cost is immense. Meanwhile, you can include thermal lance upgrade, but colossi are still easier to support when you've JUST gotten up your 3rd and 4th geysers. Later on, once your gas income from the 3rd and 4th geysers really kicks in, it's easier to transition into templar. Protoss is so heavily gas limited, possibly moreso than zerg (highly debatable though)
Babjengi 1 year ago
@Babjengi Why are you adding in all of these other conditions? Multiple Templar can be procured instantly from an equal number of Warp Gates, and one storm is still incredibly effective with proper use of Force Fields and Zealot cover. You wouldn't be dealing with both mass marines and cloaked banshees in early game. Or are we are really talking about the mid-game, in which case the Protoss can get the extra gas and can have both temlar and robotics?
Antepenult 1 year ago
@Antepenult Eventually, you do want to go templars against terran. It's pretty much a given, but you can get colossi out a lot sooner. If you tech directly to templar at the cost of an early army, then yeah, you can get colossi and templar around the same time. But colossi can be done around 10 minutes while still having a decent sized force off one base. You cannot get the gas to support templar off one base like you can with colos. It's well known getting colos is faster and safer.
Babjengi 1 year ago
@Babjengi Procuring more than two Colossus is going to cost more gas than Templars. Templar also require fewer minerals - 100 less for the buildings, and 250 less for each iteration of the respective units. Finally, Templars do not strictly require additional unit production structures, cost 50 less gas per unit, can be transformed into Archons in a pinch, and have the feedback ability.
Antepenult 1 year ago
@Babjengi Right, and with the upcoming templar nerf (khaydarin amulet being taken away), storm becomes even less viable =/
HakGagik 1 year ago
@Babjengi
you just made their fucking point, you idiot. this is how overused colossi are in any P matchup where they're considered "safe" and immortals counter roach/ mm pushes as well, it's just collosi are so much more powerful in terms of splash capability and a counter to BOTH marines and marauders as well as roaches and lings which make non cheese builds always centered around colossi.
btw i play random, so i have 0 bias.
SFhelper 1 year ago
@SFhelper woah, buddy. No need to be angry. Yes, colossi are overused. Do you know why? Because protoss really doesn't have anything else. Yes, colossi should be nerfed, but protoss should be buffed elsewhere to compensate. The main area they need help is in the gateway army, but that would strengthen 4 gate considerably. If you have a better idea on how to fix the issue, try and be productive, not abrasive.
Babjengi 1 year ago
@Babjengi
i'm not angry at all, i'm just tired of retarded toss complaining. what the fuck do you mean toss doesn't have anything else? protoss always have had the highest dps units since bw. there's nothing to say when your race sets the pace for almost every matchup and revolves around single units
SFhelper 1 year ago
@SFhelper I'd also like to add in that yes, immortals counter roach and marauders, but only with either considerable micro to focus the marauders (since AI will attack marines first who have a range of 5) or avoiding the roaches (roaches beat immortals cost for cost very easily, and immortal range of 5 means they'll always be in relative proximity to the roaches. It's hard to get a protoss win after the first 15 minutes of the game without colossi... VERY hard.
Babjengi 1 year ago
@Babjengi And because HT tech is weaker than Robo tech against Zerg, trust me.
hybridx111 1 year ago
@Babjengi Someone give this man a metal because he is 100% right. I play Protoss and the lack of flexibility can be kind of frustrating.
namelessfire 11 months ago
@namelessfire protoss isnt about flexibility, the race is about composition and have the right numbers. as zerg is reactionarry, and terran is just terran.. lol :)
DrunknStoner 11 months ago