Added: 3 years ago
From: chriskern99
Views: 6,829
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  • es que lo que dice ryusey es que si el srx es un verdadero super robot tiene que demostrarlo este siempre pasa si obtienes ls puntos de mastreo en las misiones anteriores y siempre lo matas de un solo golpe del srx lo se por que lo acabo de comprobar hace poco

  • What are you using to record this with? This has to be the highest quality SRW vid I've seen in a while O_o

  • Gamebridge. This is actually a pretty low quality setting on the unit; if you look at some of my other videos the quality is even better.

  • final boss hp was only 65000 in @3 was 500000

  • @2 was the first game to break the 65535 limit for enemy HP.

  • so this game not hard right i just start playing it

  • this game is incredibly easy

  • @chriskern99 Interesting, since 65535 is equal to 255 x 255.

  • @JanusHoW

    It was because of limitation in SNES-hardware. Programmers sometimes used healing to get around that ( so bosses would last longer. For example, Kefka's last form from FFVI secretly heals itself at some points, but if you deal enough damage, he cannot heal himself and dies instead. )

  • Well, in earlier games, opponents would recover Hp two or three times and cast Spirits.

    Alpha 3 with Squad System and so many overpowered mechs is not much harder.

    Generally, the Alpha series are the 'above average' difficulty SRW timeline.

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