@nicktk That's because it's made to simulate a big ambient e.g. a dam. But you can change(not on this simulation) the size of the simulation and the particle density to simulate things like a bowl of water.
@Shedletsky Add water physics to roblox using the physics engine you already have. If not that then Get another physics engine that allows this. If you've ever tried Bullet physics then you would know its awesome :D.
@Shedletsky Imagine if you put this on ROBLOX. Without the water adding lag. That would probally be the hardest challenge you will ever face in your career.
@Shedletsky Hey telamon (its me yugidal from roblox. I figured how you could make water in roblox (NO LAG!) im not the best LUA'er around but my theory is..:It would only have half the physics of this (to destroy tons of lag) then make it have a reapeted pattern (also to exterminate lag) unless and object hits it then have a small reaction , and finnally make it float up and down (o.5 seconds down then slowly float up for 0.7 seconds then 0.5 up again , PLEAZE RESPEND TO TELL ME WHAT YOU THINK!
As far as the particle simulation goes, is there a particular paper or article that I could study to understand this? I tried implementing Crane's fluid sim from GPU Gems III (I have posted videos of it) but that one isn't really particle-based. Thanks.
@ravagetalon I know why this happens. It is partly because it is in an invisible container which in itself make it hard to be believable, plus water can't be dropped like this so recreating this in real life is next to impossible.
@jprincehouston hahahah, catch up?,, did you know that Sony got so mutch help from Nvidia during the development of the PS3, the Consoles are the cheapest peaces of Gaming Hardware you can get, they are nothing impressive compaire to this, One GTX 480 card can putt out almost twise the computing power of a PS3, damn im so sick of you stupid fanboys
That is exceptional. The CUDA stuff is very good and Just Causes 2's CUDA water is very nice. It's hits my 9600GT quiet hard but it's only a budget card, so that's quiet impressive considering.
k2fg9: this is most likely an example of a "stable fluid," which makes certain assumptions about fluid dynamics (eg, incompressibility) that make the fluid behavior not-quite-water like.
this is most likely using a model for rendering oceans and you are thinking in terms of smaller amounts of water so it looks slow... large bodies move slower at scale. I would also guess that the number of particles used would affect movement.
The way it propagates is quite astonishing.. but nothing as good as a real water fluidity , lol.. imagine if Crysis 2 had its waters movement move like this....
Weather some of you believe it or not this is actually a major advancement. The rendering speed and quality in nvidia's gdc2009 demo of the same test actually ran at least twice as slow. So since 2009 the computational power doubled. I say it's at least good. By the end of this series of gpus I think there will at least be a full bath of water rendered at 60 fps. I'm pretty confident.
It's about physics you guys.. Not about the texture and so on. The water doesn't look good, but it's movement is incredible. That's what this is about..
@Stef3m: Check out the video called "DX / Tum.3D Particle Engine 0.81 (one million particles)". It's an engine from 2005 and i recorded it on an 8800GT...
This isn't pre-made. It's a live rendering demo. If you make it yourself it's like drawing water on a piece of paper.
But this is like if your drawing actually came to life. The GPU is actually calculating how the water will react and nothing is predrawn or pre-rendered.
its some pretty epic software but the water isnt that realistic
jbjbgang2 4 months ago
@jbjbgang2 Because it's just a tech demo moron -.-
MrOMGWTFxCorp 4 hours ago
Roblox its great... btw its for little kids
beatdathaguy98 8 months ago
looks awsome is alot of improvement but why still a slowmotion? gravity is still like on the moon :)
the speed and and water movement is still unreal
nicktk 1 year ago
@nicktk That's because it's made to simulate a big ambient e.g. a dam. But you can change(not on this simulation) the size of the simulation and the particle density to simulate things like a bowl of water.
Dark0Lord7 5 months ago
Now I have to pee...
willman10041999 1 year ago
i wish to see this in the source engine 2
MrBoblebob 1 year ago
Where can i download this? and what is it called?
FuntossisBACK 1 year ago
@FuntossisBACK You're pretty stupid.
BloodTribute 1 year ago
Hey NvCuda, have you ever heard of roblox?! Lol It's so much fun!!!
Zarac1121123 1 year ago
yeah, this would be EPIC for roblox!!!
Zarac1121123 1 year ago
from experience in real life, i know that this isn't realistic...look at some water yourself...it acts differently
soaffb1337 1 year ago
@soaffb1337 well, duh. to simulate water perfectly you'd need 100 times as many particles in the least.
besides this is simulation is "slowed down". if you speed it up it'll look good enough.
GraveUypo 1 year ago
I think ROBLOX should use Havok. That wold be nice mah boi
superweegee128 1 year ago
this is pretty freakin sick
Robloxd00rman 1 year ago
Since when was this about ROBLOX?
Anyway, how long did it take for you to render this?
KRAZYKYLE837 1 year ago
WOW!
guitaralvez 1 year ago
Nice work.
tinagetchel 1 year ago
where can i download this demo??
VictoriousTRIBES 1 year ago
My cup has an NVIDIA GF100. :O
BrownyTCat 1 year ago
Too bad trying to make a game out of this causes lower end computers to explode.
mattbru2 1 year ago
This would be perfect for roblox.
giantnoah 1 year ago
@Shedletsky Wow, that IS incredible. Now put it in roblox.
76roxas 1 year ago
That's pretty incredible. Now scale it up 100x.
Shedletsky 1 year ago 30
@Shedletsky Put this st00f in ROBLOX.
bloodyhawk23 1 year ago
Comment removed
TheJohnShedletsky 1 year ago
@Shedletsky We look forward to seeing even basic liquids on ROBLOX lol.
madjam002 1 year ago
@Shedletsky Why don't you try rendering water on roblox then huh?
Sheeppiee 1 year ago
@Shedletsky How about you update OGRE and spend less time on YouTube mah boi?
TheSpiralOrder 1 year ago
@Shedletsky Get working on the OGRE update! Cause seriously, this is what we need.
wolfiemoonOnROBLOX 1 year ago
@Shedletsky Update OGRE for god's sake and stop trying to make everything BC only.
BrownyTCat 1 year ago
@Shedletsky
This is better then cock sucking ROBLOX. %100
FireypepperCP 1 year ago
@Shedletsky Add water physics to roblox using the physics engine you already have. If not that then Get another physics engine that allows this. If you've ever tried Bullet physics then you would know its awesome :D.
omar4235 1 year ago
@Shedletsky Just like ROBLOX. Now run it on multiplayer without dual HD 5970s and an i7...
SethiXzon 1 year ago
@Shedletsky Great! It is Impressive! now put it on ROBLOX. We've been dying for water.
fauxhawknationvideos 1 year ago
@Shedletsky I think like 1000x would be more incredible
cloudthefox123456789 1 year ago
@Shedletsky Im Sorry You Are Wrong.... It Was... EPIC!!!! Lol
PaulisWilliam 1 year ago
@Shedletsky HI TELAMON! lol
titusjohnson200 1 year ago
@Shedletsky Imagine if you put this on ROBLOX. Without the water adding lag. That would probally be the hardest challenge you will ever face in your career.
ladiesman8832 1 year ago
@Shedletsky Hey telamon (its me yugidal from roblox. I figured how you could make water in roblox (NO LAG!) im not the best LUA'er around but my theory is..:It would only have half the physics of this (to destroy tons of lag) then make it have a reapeted pattern (also to exterminate lag) unless and object hits it then have a small reaction , and finnally make it float up and down (o.5 seconds down then slowly float up for 0.7 seconds then 0.5 up again , PLEAZE RESPEND TO TELL ME WHAT YOU THINK!
edallinxtrm 1 year ago
@Shedletsky Ya lets see you driving a boat in thaat kinda water when its speed up to 100x.
chocobiscuit5y468275 1 year ago
@Shedletsky Hey telamon , can you please make fluids? please , lots of robloxians want water!
Nazydog675 1 year ago
@Nazydog675 -_- fucking roblox kid
chocobiscuit5y468275 1 year ago
@chocobiscuit5y468275 so?! i like both games , and i don't want to fucking start a fight!
I mean what the f*** man?! 90% of blocklanders and robloxians fight! only 10% tries to have peace!
i don't want war!
I WANT PEACE!
Nazydog675 1 year ago
@Shedletsky Do you ever play blockland?
chocobiscuit5y468275 1 year ago
@chocobiscuit5y468275 He's Roblox's Co-Creator
Nazydog675 1 year ago
@Nazydog675 ROFL thats the joike ROBLOX and BLOCKLAND xD
chocobiscuit5y468275 1 year ago
@Shedletsky i just want to see him shrink the particles 100x.
GT5Enthusiast 8 months ago
really impressive
can't wait for these sorts of software to be implemented into games.
aedryanchklar 1 year ago
omg this is so much faster than realflow was this done with one card ?
IMamazone 1 year ago
As far as the particle simulation goes, is there a particular paper or article that I could study to understand this? I tried implementing Crane's fluid sim from GPU Gems III (I have posted videos of it) but that one isn't really particle-based. Thanks.
legogenius 1 year ago
Download link / Name maybe please?
rockcabbage 1 year ago
this would be impressive if it could be done in an actual game environment.
zaq147369 1 year ago
wow! Really nice!
mayhemtv 1 year ago
woow i want to see a new pirates of the carribean game with this water physics :O
Arsjonisteman 1 year ago
@Arsjonisteman: How would they incorporate it into the game without it being little more than eye candy?
InvisibleSandwichTM 1 year ago
@InvisibleSandwichTM
lol i dunno but it would look awsome :P
Arsjonisteman 1 year ago
man imagine that water in-game, not in app -.-
kubampower 1 year ago
Something about the movements of the water rub me the wrong way... they dont look natural.
ravagetalon 1 year ago
@ravagetalon I know why this happens. It is partly because it is in an invisible container which in itself make it hard to be believable, plus water can't be dropped like this so recreating this in real life is next to impossible.
PSNDonutDude 1 year ago
this is awsome!
I am looking forward to see effects like this applied to games in the near future!
GTAdministrator 1 year ago
0:50 - Best ball-pit ever.
NeverevenStudios 1 year ago
Not impressed considered the Sony PS3 Cell processor demonstrated exactly the same thing 4 years ago. Nvidia are just playing catch up right now.
jprincehouston 1 year ago
@jprincehouston lol
Anciegher 1 year ago
@jprincehouston hahahah, catch up?,, did you know that Sony got so mutch help from Nvidia during the development of the PS3, the Consoles are the cheapest peaces of Gaming Hardware you can get, they are nothing impressive compaire to this, One GTX 480 card can putt out almost twise the computing power of a PS3, damn im so sick of you stupid fanboys
15Protech 1 year ago
Now fill up the rest of the world so we can play a REAL legend of Zelda Wind Waker!
mrsentual 1 year ago
nice ending :)
MustNotRead 1 year ago
i have grx 480, why there is not for the public to download it and test it? and so many others cuda and physx demos? nvcuda?
LyricsVsMe 1 year ago
we are getting close to realism... but there are still ways to go
15Protech 1 year ago
Outstanding
ThallesNinja 1 year ago
omg nice nice nice
Herbstleid 1 year ago
Not that impressive, if they can do this, i'll be impressed:
watch?v=P9wnmRa-Nrg
joeb0 1 year ago
@NVCUDA
Is there any chance you can do better descriptions of the videos and make it a bit more layman?
For all people know, this is just pre-rendered rather than rendered in real time using the new GF100 graphics card.
GIMPMan1972 1 year ago
That is exceptional. The CUDA stuff is very good and Just Causes 2's CUDA water is very nice. It's hits my 9600GT quiet hard but it's only a budget card, so that's quiet impressive considering.
GIMPMan1972 1 year ago
omfg !
is a real :OOO
carumus12 1 year ago
Good performance
killer95sd 1 year ago
Point data or poly?
iNfx1 1 year ago
@iNfx1 Poly of course. Can't you see the triangles when they switch rendering modes? Jeeez.
gloom303 1 year ago
Just curious as the video didn't buffer, I want to see Unlimited Detail handle point data water.
iNfx1 1 year ago
@iNfx1 Ball shaped camera facing sprites.
They render Z and Normal buffer which are biliterally smoothed to get approximated surface.
This is used for ligting and transparency calculations.
peltopukki 1 year ago
that is sexy as fook!
thefurryone 1 year ago
it's not an animation, it's a real-time demo based on a custom CUDA-based fluid simulator.
NVCUDA 1 year ago 22
Gotta love the shadows!
I can't wait for this to be released.
logitech4873 1 year ago
:O. amazing :D
produtoaragames 1 year ago
Wow, amazing!
But will we see this in games any time soon? Probably not... until then it's just a nice looking demo.
theguymjp 1 year ago 3
This level of detail is amazing, however the water looks like jelly...
Its needs to be faster
MrGrandDragon 1 year ago 3
Not enough polygons is the problem....
morde11 1 year ago
It's not handled through geometry. It's handled through particle simulations.
l0lum4d 1 year ago
I'm pretty sure the water is a particle rendered out as a polygon geometry in real time.
morde11 1 year ago
That's all fine and well, if you wanted better fidelity, you would increase the number of particles simulated.
l0lum4d 1 year ago
k2fg9: this is most likely an example of a "stable fluid," which makes certain assumptions about fluid dynamics (eg, incompressibility) that make the fluid behavior not-quite-water like.
rm3cpp 1 year ago
This is not water...
k2fg9 1 year ago
why does it move like it was on the moon?
lucaspepa 1 year ago
@lucaspepa
Slow motion
Schmogel92 1 year ago
I would love to see that in Gta 4 so i could proper do some nice diving and backflips into it! Always wanted to do that xD
tom69pl 1 year ago
Waiting to see a game like Crysis using that tech, it is going to be absolutely phenomenal ^_^
Ionaras13 1 year ago 2
Sometimes it seems like it takes a while for games to really implement what benchmarks show.
Sure they can do an effect, but can they have an entire game going on at the same time?
Usul573 1 year ago
Is it just me? or are other people wondering why PhysX demos all look to be running at 75% speed (of real life)?
TrollingAround 1 year ago 3
i'm wondering that too, lol, maby because it takes a while to render all the points.. ;P
bmw2go11 1 year ago
141fps?
this is most likely using a model for rendering oceans and you are thinking in terms of smaller amounts of water so it looks slow... large bodies move slower at scale. I would also guess that the number of particles used would affect movement.
slower water in real life
watch?v=AlPqL7IUT6M
abram730 1 year ago
nice. xD
bmw2go11 1 year ago
impressive
lemmontree1 1 year ago 3
this is so cool
rockerirwin 1 year ago
The way it propagates is quite astonishing.. but nothing as good as a real water fluidity , lol.. imagine if Crysis 2 had its waters movement move like this....
Arkmenra1880 1 year ago
@Arkmenra1880 lol , imagine that no Pc could play it with over 5 fps
Praylv 1 year ago
Hahah ...
Arkmenra1880 1 year ago
Magnificent. It's surely going to be released as a demo, right?
McMaster08 2 years ago
Better, than last time (speed is better), but the volume is very small.
kjulssfl 2 years ago
Guys dibt blame it not being water. It doesnt say its water. its just a fluid.
hille32 2 years ago 2
joke aside, I do hope this means they will make more games were you race on water (like the power boat races)
nooblet911 2 years ago
I'd like to see a slowmotion cum shot to that doll's face, lolol
nooblet911 2 years ago 5
just need some bubbles and fine water particles
meuhey 2 years ago
it looks wet.
jfrydom 2 years ago 4
amazing!!
bboysil 2 years ago 3
My bowl of water can render more realistic than this ! XD LOL
PATRIENIX 2 years ago 4
Weather some of you believe it or not this is actually a major advancement. The rendering speed and quality in nvidia's gdc2009 demo of the same test actually ran at least twice as slow. So since 2009 the computational power doubled. I say it's at least good. By the end of this series of gpus I think there will at least be a full bath of water rendered at 60 fps. I'm pretty confident.
Yami2005 2 years ago 5
where can you download this demo?
or is that a stupid quastion..
thafrendo 2 years ago
who the fuck cares
razattack1337 2 years ago
Now just have this plus a whole ocean with more realistic color.
BrioCyrain 2 years ago
too slow to feel like water
caskachan 2 years ago 3
i cant wait til this card comes out
tklu84 2 years ago
that was amasing! I hope this thing costs under $500
Keith2800 2 years ago 3
don't get your hopes up
M4XC4V413R4 1 year ago
Comment removed
HD3DTV 2 years ago
My bathtub can render water better than this...
lordwank 2 years ago 53
@lordwank thanks for the comment :))
orboksanci 2 years ago
@lordwank I laughed for hours with that one, thank you!
fodass666 1 year ago
@lordwank Haha, mine too... Wtf.
GraffitiSlammer 1 year ago
@lordwank
bahahahah you just made my day!! love your comment
K1ll3r8331 1 year ago
braincellz is right, every one how looks at this and say "nothing special" has no idea what this is, this is amazing.
69KiRa 2 years ago 38
@69KiRa yeah nice but too confined space.. and id rather like to have crappy graphics ingame but a better story and *more ai*
alder321 1 year ago
@69KiRa u r totally right... thought the same...
mayhemtv 1 year ago
@69KiRa yeah, it would be intense to see this in action
197022007 1 year ago
@69KiRa Well said!!
jlebesis 1 year ago
Directx11?? xD
Canstar168 2 years ago 3
it's good if its live rendering
:D
accuratesheep 2 years ago
It's about physics you guys.. Not about the texture and so on. The water doesn't look good, but it's movement is incredible. That's what this is about..
braincellz1066 2 years ago 9
what should be special about these fluids? i mean okay there is a blend from blue to transparent but its not realy realistic
ffKingcreole 2 years ago
@ffKingcreole if it wasnt that dull and had another material it was great
accuratesheep 2 years ago
ok nice :D the only thing yet missing and to be included in future graphic engines is that the water produces foam and bubbles :)
Nostrum84 2 years ago
it lags on your pc ^^ bad pc
Roodsteam 2 years ago
141fps is lag? BS. Nvidia you did it again!
RUDY2295 2 years ago 2
The blobs and spray don't look right
Vinc3ntPh4m 2 years ago
cool but the water is too much damped to be real.
grafli 2 years ago
WOW!
THor2101 2 years ago 3
Imagine this in games :O
Xrazor4Games93 2 years ago
there is a free shooter game called FEAR COMBAT, where the water is even better.
3asyLiving 2 years ago
Yea, GF100 (Fermi) run this demo at 141 fps.
Stef3m 2 years ago
No, in this case run on GF100 (Fermi) at 141fps.
Stef3m 2 years ago 2
looks realer like real water xD
but in a game, this wouldn't look sooooo nice, because the water is not the inly thing have to render in a game....
airlord09 2 years ago
Unless you have a card that can render triangles like strolling through a park or be more powerful than the GTX295.
VagabonNinja 2 years ago
@GabrielDetonator, Rin at 67 fs on GT200 (141 fps on Fermi), so, you can double the simulation speed and stay in in real time
Stef3m 2 years ago
impressive!
Lernfestival 2 years ago
Looks much improved over the 8 series water demo and the PhysX fluid demo.
Einhanderkiller 2 years ago
It's not that unbelievable.
Check some of my videos, or some videos by kotsoft, who is a young guy that makes stuff like this.
01DOGG01 2 years ago
@01DOGG01 It's unbelievable because is a 3D particle fluid simulation that run in realtime, this is not possible with current CPU.
Stef3m 2 years ago
@Stef3m: Check out the video called "DX / Tum.3D Particle Engine 0.81 (one million particles)". It's an engine from 2005 and i recorded it on an 8800GT...
01DOGG01 2 years ago
This isn't pre-made. It's a live rendering demo. If you make it yourself it's like drawing water on a piece of paper.
But this is like if your drawing actually came to life. The GPU is actually calculating how the water will react and nothing is predrawn or pre-rendered.
VagabonNinja 2 years ago
No one is even suggesting that it is a pre-rendered movie.
01DOGG01 2 years ago
oh wow amazing
i find it hard to bealive that this is realtime WOW
well done NVIDIA!
taltigolt 2 years ago 2
Are any of these demos open source?
blueshogun96 2 years ago