What I used to do with Drutt was to put him in the eyeball box using the trap door then stash him on a shelf. I had the CPC version, pretty much identical although the timer bar was vertical and on the right side of the screen for some reason.
The audio is pretty basic - the 48K spectrum only had a single-channel beeper, and people hadn't gotten to grips with ways to hack it yet (e.g. Tim Follin's 6-channel sound!). There's another walkthrough video with the original sound if you want to listen to it!
I used to love this game, it was quite non linear and you could do all kinds of crazy things! I must have been about 5/6 years old at the time! good graphics for the time.
It's a great game - and still surprisingly difficult:) Don Priestly pretty much defined the art of using big sprites to get around the Spectrum's colour limitations, and it works really well for cartoon characters!
The tricky bit is catching the smegging things: they fall behind you if you're not careful, so you have to make sure you're standing at the right height...
i always use to put boney on the trap door and flip him in to the air lol
bravotwozero007 8 months ago
The graphics in this game were really impressive for the Spectrum!
evo5dave 9 months ago
very unique game and graphics engine!
gombabacsi 1 year ago
Jesus Christ, how were you EVER supposed to figure this out....
pentherapy 1 year ago
jeez
well done mate..; you had a lot of patience to get through this game ******
mustymodo 1 year ago
Fantastic! I never could boil the slimies.
What I used to do with Drutt was to put him in the eyeball box using the trap door then stash him on a shelf. I had the CPC version, pretty much identical although the timer bar was vertical and on the right side of the screen for some reason.
zootsanchez 2 years ago
Hmm it was always too sluggish for me to feel playable but it was an impressive technical achievement from DP.
doncool001 2 years ago
that was the coolest game, WAY harder then it looks....
johnnyblaze2040 2 years ago 2
Wonderful!
mickmog 2 years ago
one of my fave games ever, never could finish it though.
thereallocomaniac 3 years ago
never could do the eye ball juice
DAEAJ1 3 years ago
Brilliant thanks for adding.
NullnV01d 3 years ago 4
This made my day! I had this game when I was about 8, but could only ever do the can of worms and the egg tasks. Thanks for the upload!
Scarlet926 3 years ago
If you want to trap drat you can put him in the slimies pit :)
Anonymous0ne 3 years ago
What did the spectrum audio sound like ?
thet00lman 4 years ago
The audio is pretty basic - the 48K spectrum only had a single-channel beeper, and people hadn't gotten to grips with ways to hack it yet (e.g. Tim Follin's 6-channel sound!). There's another walkthrough video with the original sound if you want to listen to it!
j00ceuk 4 years ago
I used to love this game, it was quite non linear and you could do all kinds of crazy things! I must have been about 5/6 years old at the time! good graphics for the time.
BVargas78 4 years ago
It's a great game - and still surprisingly difficult:) Don Priestly pretty much defined the art of using big sprites to get around the Spectrum's colour limitations, and it works really well for cartoon characters!
j00ceuk 4 years ago
Non-linear is right! I remember dropping Boni in the cauldron and getting it boiling, just for the hell of it...
dantootill 3 years ago 2
used to love his game, i remember always forgetting to cook the eggs and sending them up cold! lol!
Jeet27 4 years ago
The tricky bit is catching the smegging things: they fall behind you if you're not careful, so you have to make sure you're standing at the right height...
j00ceuk 4 years ago