Added: 5 years ago
From: Jimbojones060
Views: 61,411
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  • (man i wish i had this run cycle in .MMD3) great job

  • A tutorial on the way of the use of the flex modifier would be great,

    also good model and texture is nice

  • i keep watching different "ninja run cycle's and a ninja does not run like a normal person, they have their arms at each side to the back of them for ballance....

  • @ftkshaunie WTF are you talking about? Naruto is bs animation.

  • @avok23 not just Naruto does that

  • lol no offense but it looks realistic, but hes doing a nerd run

  • @maulik13 The problem is that the hand is loose, making it look like the ninja is a spaz

  • @PortalPerson121 It's not supposed to be a 'ninja run', hence the slight looseness in the wrists.

  • hey could u tech me how to make the ninja run like that

  • @MegaRulk123

    press maek animation run button its rly ezy

  • COULD U MAKE A VIDEO ON HOW TO MOVE IT INSTEAD PLS I WANT TO MAKE MY CHARACTERS RUN LIKE THAT

  • HEY WHERE'S THE LINK DUDE I DONT WANT TO READ ALL THIS STUFF JUST TOO FIND IT

  • Hey Jimbo. I am asking you a favor quickly. I am just curious if you have any free time you would be able to come help us out with animating for our 3D MMORPG project. We have 23 people. Our, as you can say, BETA-Site can be found here: vxtream.com

    Thanks so much!

  • Great animation and model i think!

    Is the animation also for download on your site? Because i am looking for a animation to test my own model with.

  • its really good! but i think a little more bounce woulda suited his weight better ;)

  • how did I get here?

  • Cool. I animated this same rig on my Video Ninja vs Creature

  • ah nice. in your opinion is maya good for animation? or is 3ds max better? ive never used maya yet

  • your torso doesn't have any secondary actions on your contact pose.

  • not bad at all

  • sluggish especially considering it's a ninja...but sadly one of the best non-VFS student run cycles on youtube.

    I don't say sadly because it's terribly bad, but it's not top notch.

  • Perfect! Very good Job!

  • I would dip him down a bit when he's on each foot, so that he thus lifts between strides. It's realistic motion, exaggerated a little of course, but that's what good animation is ;)

  • I like how you have stylized the run to match the stylized look of the character.

    The wrist movements are nice touch.

  • Thanks for the comments, yeah its easy to add too much overlap!

  • this is awesome.

  • looks like ninja gaiden lol

  • good job-helped me out alot

  • really good dude.

  • gj! very good cycle!

  • nice what did you animate with.

  • Thanks, I used Maya.

  • @Jimbojones060 amazing! did you make that rig? is it up for download? really good!!!

  • hey that's a nice attempt. but dont u think when u run, u PUSH ur body forward? and as u do that, u go up with force? right now it seemed like he's running in the same level... make him go up and down... and show that PUSH in the body! just sumtin u gotta do with ur Y translate curve!

  • that depends on the person running, people who run properly do not noticeably move up and down. however, if you want to exaggerate a run cycle, then yes you want the emphasis to be the up and down and less the left and right. by the looks of this character, he seems that he would know how to run properly...being a ninja and all.

  • according to me the head is moving too much forward for realistic motion, also there is something about his hand I cant figure out in side view. Overall it's a very good job.

  • Thanks for the comments Maulik, will take a look at the head and hands.

  • No problem at all. Keep animating!!

  • All over, or in a particular place?

  • bit more up and down, and some overlapping action would give this that extra push.

    Great job

  • Sweet...

  • Yeah sry I need to change the name, its just a run cycle, I was not trying for a "Ninja Run"

    Thanks for the comment though

  • Its a good run cycle, but not the ninja run i expected.

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