when extruding or beveling, it only moves in small increments, it doesnt let me drag the polygon selected as is shown in this video. Is there a way to change this?
@immrsam Might have to do with your zoom factor. When I get into a situation like this, I do the extrusion by dragging the Extrude spinners rather than the selected face itself.
Hi, do you know if there will be a quad chamfer feature in 3ds Max 2013? The current chamfer tool causes a lot of problem when you increase the itterations and often you have to manually cut edges to make things nice, so it would be a nice little feature to have.
@Hazmondo Actually, I don't know, I haven't really looked into 3ds Max 2013 yet, but even if I did, that's not information I could discuss before the release of the software.
How do I create an object not along the x or y axis. I'm trying to model a tire of a car with blueprints I have and using the blueprints to make the wheels and align it for the perfect size, but when I create the object, it's always along the x and y planes and I can't model very accurately.
@Kayehx an object is created in the construction plane of the viewport you create it in. If you create the tire using a cylinder primitive and you do so in the Top view, the tire is created lying on the ground. If you create it in the Front or Left views, it'll be standing upright. Of course, you'll need to set up your blueprint in one of those views first.
@kalvyy go to Customize > Customize UI & Defaults Switcher > choose the ame-light UI scheme and click on Set. You'll need to restart 3ds Max. Watch the Using the Custom UI Switcher movie in the General Playlist for more info on using this dialog.
when ever i use the move tool, and try to extrude by holding shift it doesn't extrude and just moves the polygon it self from the object, i don't know why its happening can anyone help?
when extruding or beveling, it only moves in small increments, it doesnt let me drag the polygon selected as is shown in this video. Is there a way to change this?
immrsam 2 days ago in playlist Getting Started
@immrsam Might have to do with your zoom factor. When I get into a situation like this, I do the extrusion by dragging the Extrude spinners rather than the selected face itself.
3dsMaxHowTos 1 day ago
Informative and well presented.
Holammer 3 days ago
Yeah!! :D Box modelling rocks!
Scarlov87 4 days ago
Awesome tutorial, great explaining!
8o8inSquares 1 week ago
Hi, do you know if there will be a quad chamfer feature in 3ds Max 2013? The current chamfer tool causes a lot of problem when you increase the itterations and often you have to manually cut edges to make things nice, so it would be a nice little feature to have.
Hazmondo 2 weeks ago
@Hazmondo Actually, I don't know, I haven't really looked into 3ds Max 2013 yet, but even if I did, that's not information I could discuss before the release of the software.
Cheers.
3dsMaxHowTos 1 day ago
Keeps saying error, ive watched this vid several times and never before did this error msg occur, im using 2012 student version
JamatoJAMATO 2 weeks ago
@JamatoJAMATO it's possible, the movie was recorded using 2011. What error are you getting and when are you getting it?
3dsMaxHowTos 2 weeks ago
@JamatoJAMATO is YOUTUBE saying error? Or 3D Studio Max software saying error?
paulypj 2 weeks ago
Hi, can you re-upload please it keeps saying error :(
naitsabes666 1 month ago
@naitsabes666 Make sure you have the right 3ds Max version. You need 3ds Max 2011 or better.
3dsMaxHowTos 4 weeks ago
hey cuttie teacher ;D
Suprem3Gamer 1 month ago
On behalf of the Redsox 2008 club, we thank you
For these inputs
papileche 2 months ago
Wow, great teaching
papileche 2 months ago
Redsox2008
papileche 2 months ago
so awesome - this movie made my day
beatboxsimchayaffa 3 months ago
How do I create an object not along the x or y axis. I'm trying to model a tire of a car with blueprints I have and using the blueprints to make the wheels and align it for the perfect size, but when I create the object, it's always along the x and y planes and I can't model very accurately.
Kayehx 4 months ago
@Kayehx an object is created in the construction plane of the viewport you create it in. If you create the tire using a cylinder primitive and you do so in the Top view, the tire is created lying on the ground. If you create it in the Front or Left views, it'll be standing upright. Of course, you'll need to set up your blueprint in one of those views first.
3dsMaxHowTos 4 months ago
why does it stop halfway ?
Tamlyntamlyn 6 months ago
@Tamlyntamlyn It's the first part in a 2-part tutorial. Make sure you watch part 2 for the rest.
3dsMaxHowTos 6 months ago
Each additional day it passes i S2 Youtube
thx for the vid.
speckys 7 months ago
how can I set interface/buttons size as in this movie ?
kalvyy 7 months ago
@kalvyy go to Customize > Customize UI & Defaults Switcher > choose the ame-light UI scheme and click on Set. You'll need to restart 3ds Max. Watch the Using the Custom UI Switcher movie in the General Playlist for more info on using this dialog.
3dsMaxHowTos 7 months ago
when ever i use the move tool, and try to extrude by holding shift it doesn't extrude and just moves the polygon it self from the object, i don't know why its happening can anyone help?
n1blackman4u 9 months ago
This "Howto" video is very helpful. It made sense of many of the concepts I've struggled w/ in the pass 12hrs of 3DS tinkering.
Dvnthymn 10 months ago
Thanks for your time, this really helped me and is what I was looking for.
CiliaDarren 10 months ago
Very Informative for beginners
javed4401 1 year ago
great vid :)
micha224 1 year ago