Added: 2 years ago
From: iwkya1
Views: 12,432
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  • ok question seems to me there is no way 3ds max lets u use any image as a texture is there a way cous i havent seen any one that know how all u did was uv map it with colors

  • @fordsaqka Fuck off cunt

  • @Ethaninja lol/...

  • very good! Thanks, it helped in my projects =D

  • ok that was a good tutorial but can some one tell me how to make the viewport display textures.

  • @peter3612 press m when you're in tha 3ds Max and then chose the object you wish to select. When you're donne chosing your texture click on the button who says "Assign Material to Selection"

    Any doubt ask me for any more info, sorry if i didn't helped

  • nice and easy but the unwrapping is much better for detail models tanx

  • "im gonan try and avoid technical mumble jumble as much as possible, so as u can see here ive got a door..."

    Love it ^^

  • Thx 5* :D

  • Very informative 5/5

  • Yeh unwrapping sucks, but it has to be done.

    Let me just ask, this model is ripped from WoW right? Could you post a tutorial on how to rip models from Machinima Studio to 3dsmax?

  • He already did, except you use WoW model viewer, check his other tutorials, you need milkshape 3d as well

  • great vid

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