wtf i understand accusing jigglypuff of obviously hacking to grab the ledge, but Captain Falcon simply bent the law of physics to simulate that of Russia and as we all know, "In Soviet Russia ledge grabs you!" ftw
Captain Falcon's ledge grab has to be bigger than other characters. I dont know why, but I always find the edge SOMEHOW with CF. And the Puff is just funky.
Because Brawl+ isn't trying to be melee. It's simply a better version of Brawl. If they were going for melee, they would have added directional airdodges, manual L-cancels, and just a much different feel overall. B+ is still Brawl, it's just tweaked to make it a hell of a lot more fun.
@jaigoda Hi you explained B+ really well! But is it like this: Brawl and Brawl+ are twins, there is always a better version twin, B+ is better twin? Like Mario and Luigi?
It's fairly subjective, but to me, Brawl is like the stupid and slow baby brother, and B+ is like the sexy, awesome, steroided-up older brother with an IQ higher than Einstein. I've tried to go back and play Brawl, but I just can't do it. It's too boring.
I think some people do like Brawl more, but I'm not one of them.
@kupo150 not all characters have such a large edge sweetspot range. C Falcon has one of the largest in Brawl even though in Melee he barely has any sweetspot range for the edge. I don't really mind the generally larger sweetspot ranges in Brawl (I don't see how this makes the game less competitive although you seem to beg to differ even though some other features in Brawl DO really make the game less competitive).
@supersmash43 The fact that you cannot actually Ledge Guard effectively since auto sweet spot has a fucking HUGE range makes the game alittle less competitive when it comes to offstage recovery. Melee, you had to smart about your recovery. In Brawl, you didn't have to worry about being knocked away from the ledge after you approached it. Come to think of it, Brawl shouldn't be called a fighting game due to the fact that it's extremely imbalanced. Just a casual party game.
Nice, when brawl+ gets ledge teching, hopefully we will make it smaller. I was thinking about giving the front grabbing range equal to the backwards grabbing range which is less
Brawl's ledges have these magnetic fields that attract every smasher hands because the magnetic field has negative charges and the smashers "hands" have positive charges.
This has been flagged as spam show
the force is strong with this one...
SSBBmegapro 3 months ago
I'm all for making the ledges easily grabbable, but come on...
nin10doadict 3 months ago
lol
Sonicshot101 3 months ago
wtf i understand accusing jigglypuff of obviously hacking to grab the ledge, but Captain Falcon simply bent the law of physics to simulate that of Russia and as we all know, "In Soviet Russia ledge grabs you!" ftw
3v3ry1h4s4d4rks1d3 6 months ago
@3v3ry1h4s4d4rks1d3 No. Captain there commanded the ledge to grab him.
0906smw 5 months ago
attempt this with wolf, falco or zelda, u will see a hateful hateful difference in range ¬_¬
masterofdoom5000 6 months ago
@masterofdoom5000 First rule of fur-faggotry, you don't recover
cursedkuubi 6 months ago
In Soviet Russia You don't Grab Ledges, Ledges Grab YOU.
shortiecanbrawl 11 months ago 5
i never noticed that
PSZeroRoxas15 1 year ago
great video. this made me laugh. if this was old youtube i'd say faved and 5stars. but now it's faved and thumbs up lol.
-jb
JusBeaTboX 1 year ago
correction = brawl is silly
playdrumsmofuxa 1 year ago
Captain Falcon's ledge grab has to be bigger than other characters. I dont know why, but I always find the edge SOMEHOW with CF. And the Puff is just funky.
FrankCrankMilliken53 1 year ago
I suppose it's just brawls attempt at having little nice touches that get out of hand sometimes...
I think Mario's up-b is the worst culprit...did you see how they showed his recovery before brawl even came out? It was pretty lol.
XerosonicXZ16 1 year ago
Well, i don't know about puff, but it looked like Captain Falcons manly ass, driven by his will to survive, pulled him up to safety.
Vereava 2 years ago 59
Vereava, that was amazing. Thank you very much sir you just made my evening much better.
Garethaxz 1 year ago 5
olimar does that 2 when he has no pikmin
falsesoul88 2 years ago
you put it on slow thats not true go on training and you can change the speed
mr13sam 2 years ago
This comment has received too many negative votes show
brawls shit
kamsalad 2 years ago
What we just saw, was Jiggly and Falcon using the force .-. *ban*
urmuther12 2 years ago
Actually, only Jiggly should be banned, since Falcon automatically uses the force to recover.
meepsss 2 years ago 8
lol this is why I dislike brawl
WorldsGreatestVidiot 2 years ago
so its easy to grab a ledge...
LuigiPwnage 2 years ago
play melee
naguleader 2 years ago 4
Play Brawl +
foxmccloud44 2 years ago
why play a game that tries to make Brawl like Melee when you could just play Melee
naguleader 2 years ago 2
Because Brawl+ isn't trying to be melee. It's simply a better version of Brawl. If they were going for melee, they would have added directional airdodges, manual L-cancels, and just a much different feel overall. B+ is still Brawl, it's just tweaked to make it a hell of a lot more fun.
jaigoda 2 years ago 4
and (in my opinion) better than melee because it can be balanced and has more characters and stages
EvilHeadBoy 2 years ago
@jaigoda Hi you explained B+ really well! But is it like this: Brawl and Brawl+ are twins, there is always a better version twin, B+ is better twin? Like Mario and Luigi?
troidberg 2 years ago
It's fairly subjective, but to me, Brawl is like the stupid and slow baby brother, and B+ is like the sexy, awesome, steroided-up older brother with an IQ higher than Einstein. I've tried to go back and play Brawl, but I just can't do it. It's too boring.
I think some people do like Brawl more, but I'm not one of them.
jaigoda 2 years ago 2
A bit of a extra reach is ok, but holy black on a coal that is too much.
demomanchaos 2 years ago 8
That is really depressing to see actually. I knew it was easier to recover in Brawl, but damn....
Glad I got meh melee though ;D
Disturbed3650 2 years ago 4
LOL
TehWalruzz 2 years ago 3
whats the problem... that situation, just ledge hog...
Yanoss1313 2 years ago
brawl+ FTW
onefizzle 2 years ago
b+ has this problem as well and from the looks of things, it always will
kupo150 2 years ago
not nearly as much a regular brawl
onefizzle 2 years ago
This has been flagged as spam show
this is why brawl is better, you can recover way better
CHUCKWIGZ 2 years ago
God I hope you were kidding
loronaleo14 2 years ago 5
this really needs to be fixed also for edgeguarding
starfox300 2 years ago
Brawl = Melee on Easy Mode.
GawdImTom 2 years ago 2
lmao so true
xx0Rain0xx 2 years ago
Yeah, except it's actually fun for people who don't take Smash seriously.
Damascus682 2 years ago 2
Wow. Kupo, can this be fixed by a backer? I'm surprised it hasn't been fixed yet, seems like something that would have been done early on...
delkin525 2 years ago
I know. In brawl various characters can snap to the ledge, like Lucario (specially), so they have better recovery chances
hdrevolution123 2 years ago
Next thing you know, the ledges will be moving DOWN to meet YOUR hands whenever somebody triple-jumps.
Robotman42 2 years ago 54
Yeah, as a player of regular Brawl, the ledges are massively gay. Brawl+ ledges ftw. <3
Mari0Blaze 2 years ago
melee ledges are better
pieguy314 2 years ago 3
whoa kupo your a beast pointing out every deficiency of brawl
clayvision 2 years ago 21
xD ..
kupo150 2 years ago
@kupo150 not all characters have such a large edge sweetspot range. C Falcon has one of the largest in Brawl even though in Melee he barely has any sweetspot range for the edge. I don't really mind the generally larger sweetspot ranges in Brawl (I don't see how this makes the game less competitive although you seem to beg to differ even though some other features in Brawl DO really make the game less competitive).
supersmash43 11 months ago
@supersmash43 The fact that you cannot actually Ledge Guard effectively since auto sweet spot has a fucking HUGE range makes the game alittle less competitive when it comes to offstage recovery. Melee, you had to smart about your recovery. In Brawl, you didn't have to worry about being knocked away from the ledge after you approached it. Come to think of it, Brawl shouldn't be called a fighting game due to the fact that it's extremely imbalanced. Just a casual party game.
chaserthewolf 8 months ago
This is why everytime he notices something I'm like "Well make a god damn video to explain it. Works every god damn time."
Project005 2 years ago
i love me some sweet spot ledges but... thats a bit much
Kabuto05 2 years ago 8
Nice, when brawl+ gets ledge teching, hopefully we will make it smaller. I was thinking about giving the front grabbing range equal to the backwards grabbing range which is less
kupo150 2 years ago
just get me a working diddy <3
Kabuto05 2 years ago
Brawl's ledges have these magnetic fields that attract every smasher hands because the magnetic field has negative charges and the smashers "hands" have positive charges.
TL:DR, Brawl's ledges are bullshit
ssbkid 2 years ago 5
I actually loled @ this comment. :3
RadoriNighthawk 2 years ago
Me too actually lol
kupo150 2 years ago
:3 <3
RadoriNighthawk 2 years ago
AHAHAHAHAHAHAH
This is why t his game...is THE BEST EVAR
Jk,Jk
kunaimstr 2 years ago
AGREED!!!!
RadoriNighthawk 2 years ago