Added: 1 year ago
From: drbcoaster
Views: 735
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  • AMAZING!!

  • Nice ride man, But, some elements are to sudden and a bit shaky, Your hitting your inversions a bit to early ( Like the banking is to early, e.g 3:33 that should be banked more to the left ) I think it was a nice ride overall, Great choice of colours the layout and scenery was great, I arent good at explaining rides! Lol, but i hope you get what i mean..

  • Nice coaster, and I like the 3D station.

  • and strong negatives (specifically past -0.5) because that really isn't realistic for a B&M to pull. And the laterals shouldn't really go that high either, unless they're rotational laterals (I'm assuming they got high in your zero-g roll and your corkscrews). And if you aren't going to use tools, you won't even at least bother with AHG? xD

  • K now I get to talk about the ride now! I think I'm starting to notice you use the same prelift for almost all of your coasters, lol. The shaping is ok in some parts, the zero g roll and dive loop especially. I felt the dive loop had a lead-in like a corkscrew, and the banking into it was too early. I also felt that the last corkscrew in your ride is very arrow-y. The ride is underbanked in a couple parts too. And for the future for your steelies, you should steer clear from high laterals (cont)

  • Very Nice ride!

  • And btw, I think it's time you start using tools, seeing how long you've been handbuilding :)

  • @A113Productions

    I don't like using tools - to me it's like cheating. The Simulation comes with a smoothing tool. Other than adding .3ds objects, I think using 3rd party programs for the actual construction of a ride is the same as using a cheat code in a traditional video game. What skill is gained by using a tool that perfects things that you couldn't do in normal game play?

  • @drbcoaster True.. but actual roller coaster design is done with force modeling and CAD software. It's inspiring that you're so persistent with handbuilding though.

  • @drbcoaster

    Thats what i think to, Its also more fun and you gain more skill. In my opinion :)

  • @drbcoaster somebody just got fuckin ownd 

  • @drbcoaster i kind of agree with a113 because your coaster is great by the way your hand building it but if you use tools it will come out a lot better .... i am working on a project coaster called Exoudus and i need tools and so i guess a113 is the guy seeing that his coasters are amazing !

  • @A113Productions a113 sorry for bothering but do you know specifically were to get some tools ? !

  • @DjMubanga

    A lot of the coaster exchanges have links to the various NL tools - Coasterforce, NoLimits Exchange, etc...

  • There's no music..

  • @A113Productions

    I'm challenging the Copy Right dispute under the 'Fair Use' language in the 1976 Copy Right Act.  The music should be back in a few hours...

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