If you want. As long as you don't fall to -10 or more, you're only getting the growth limitation. There's no reason to worry if you're just under 0 happiness.
have you ever had the glitch where you worker will keep working on a road until you click "build road" again? because i get it 100% of the time which makes large drawn out games tedious as hell
Any idea why your warrior could not enter the city-state (Stockholm) territory at 17:20? I experienced this a few weeks ago, but assumed it was a bug since there shouldn't ever be a reason why you can't enter a CS (since Open Borders only applies to the full civ's).
generally, yeah, TP spam. They build markets/banks consistently, so it's generally a good plan.
lower pop is important, but once you can gain Organized Religion/Meritocracy, the monument/temple and trade route cover the 3 unhappiness/city. as long as the pop is low, you can ensure happiness buildings cover the rest.
not generally. Since the cities are production limited (always take the high gold tiles), they take a very long time to build non-market/bank/culture buildings; which they prefer (aside from maintenance free walls/etc).
Plus, you still get trade route income, so it takes a long time before they threaten the gold output.
yup. My twitch.tv channel has a couple test games there (figuring out what software works for me) and I play MP on Saturday nights with the Polycast crew. Once in awhile, I also play in a weekly game with some other people.
@TheChrisD He's over the limit of units that his population can supply. Every unit (worker, soldier, ship, plane, etc.) counts against a limit that increases with population. Going over the limit causes a penalty to production.
if you need to keep pop growth low is it okay to have happiness at -1 to -3 or so once you are done settling new cities?
Buttrageous 1 month ago
@Buttrageous
If you want. As long as you don't fall to -10 or more, you're only getting the growth limitation. There's no reason to worry if you're just under 0 happiness.
SBFMadDjinn 1 month ago
have you ever had the glitch where you worker will keep working on a road until you click "build road" again? because i get it 100% of the time which makes large drawn out games tedious as hell
RottenDC1 1 month ago in playlist Civ 5 LP - Spain
what is your opinion of settling on luxury resources?
RottenDC1 1 month ago in playlist Civ 5 LP - Spain
Damn, that city location in the south looks delicious. I would have ignored my military, get a settler over there asap and lose the game. ^^
FunLion 2 months ago
Any idea why your warrior could not enter the city-state (Stockholm) territory at 17:20? I experienced this a few weeks ago, but assumed it was a bug since there shouldn't ever be a reason why you can't enter a CS (since Open Borders only applies to the full civ's).
MtlMike 2 months ago
so whats the strategy behind the puppet empire. Keep them low pop with tp spam? How do you get enough happyness for them
ristoril 2 months ago
@ristoril I guess the thing is you really cant control what they build so, don't they just keep building and building
ristoril 2 months ago
@ristoril
generally, yeah, TP spam. They build markets/banks consistently, so it's generally a good plan.
lower pop is important, but once you can gain Organized Religion/Meritocracy, the monument/temple and trade route cover the 3 unhappiness/city. as long as the pop is low, you can ensure happiness buildings cover the rest.
SBFMadDjinn 2 months ago
@SBFMadDjinn will the cost from them pumping out buildings start to overtake the amount they generate?
ristoril 2 months ago
@ristoril
not generally. Since the cities are production limited (always take the high gold tiles), they take a very long time to build non-market/bank/culture buildings; which they prefer (aside from maintenance free walls/etc).
Plus, you still get trade route income, so it takes a long time before they threaten the gold output.
SBFMadDjinn 2 months ago
Do you ever play civ multiplayer?
thetom54 2 months ago
@thetom54
yup. My twitch.tv channel has a couple test games there (figuring out what software works for me) and I play MP on Saturday nights with the Polycast crew. Once in awhile, I also play in a weekly game with some other people.
SBFMadDjinn 2 months ago
Comment removed
thetom54 2 months ago
You could consider dropping the city in the south (the reef-city) right on top of the 4 horses.
habsburg83 2 months ago
Comment removed
Eccelons1 2 months ago
7:24 Forgive me if it's a stupid question, but what does the red exclamation mark mean?
Never had it appear in any of my games (then again I'm never on Deity...)
TheChrisD 2 months ago
@TheChrisD that just means he has more units than his cities can support, so his cities loose 10% production until he resolves it.
Eccelons1 2 months ago
@TheChrisD He's over the limit of units that his population can supply. Every unit (worker, soldier, ship, plane, etc.) counts against a limit that increases with population. Going over the limit causes a penalty to production.
Rooker0075 2 months ago in playlist Civ 5 LP - Spain