@thorgallpl: The title music and samples were omited from the Atari version of Chimera to keep within a 48k memory restriction.
Although most Atari users in the UK had an 800Xl/65XE/130XE with 64k/128k, unfortunately unlike the c64 which could always make use of it's 64k, it was deemed nessasary due to the lower market share of the Atari compared to the other 8-bits to ensure that the games produced were 48k or less to support the majority of Atari 8-bit models and not reduce potential sales.
this version shouldve sundedlike this years ago. i dont know why it had no tune back then.
thorgallpl 10 months ago
@thorgallpl: The title music and samples were omited from the Atari version of Chimera to keep within a 48k memory restriction.
Although most Atari users in the UK had an 800Xl/65XE/130XE with 64k/128k, unfortunately unlike the c64 which could always make use of it's 64k, it was deemed nessasary due to the lower market share of the Atari compared to the other 8-bits to ensure that the games produced were 48k or less to support the majority of Atari 8-bit models and not reduce potential sales.
TezzAtari 10 months ago