Well, it is still the same generation of UE3 and I don't quiet think it is supposed to compete with CE3 in terms of pure technological advancement. That will probably be the job of UE4.
But I believe that if Epic keeps adding those 'minor' updates to UE3, it still has a lot to offer. CryEngine is clearly the most advanced technology up to date, but UE is perfectly optimized performer. Also I think I'm not the only one who likes working in UnrealEd more then in CryTek's sandbox.
Also no engine yet is completely universal. BioShock for example is a game I'd definitely choose to design in UE3.
Actually I've read some article few days ago where Crytek and Epic guys admitted that they don't much hesitate to recommend the developers to go for their rival's engine when they feel it's a better choice for the project specific needs.
I basically agree with you. But I won't underestimate the role of game's visuals as well. Games usually try to tell some story. If the story itself or the way it is told suck, then graphics can't save it. But graphics can make you feel more as a part of it, make it more 'immersive experience' in nvidia's words.
If you're talking about Unreal Tournament 3, you're definitely right. It serves no other purpose then demonstrating the latest engine features to potential customers. It just incidentally sells a few copies to UT fans and brings some extra cash into Epic's pockets...
Hm.. Compared to the new CryEngine it seems to be missing quite a lot of features. Hope they can catch up for their next Game Release.
sv3nni 2 years ago
Well, it is still the same generation of UE3 and I don't quiet think it is supposed to compete with CE3 in terms of pure technological advancement. That will probably be the job of UE4.
But I believe that if Epic keeps adding those 'minor' updates to UE3, it still has a lot to offer. CryEngine is clearly the most advanced technology up to date, but UE is perfectly optimized performer. Also I think I'm not the only one who likes working in UnrealEd more then in CryTek's sandbox.
pisseddotcom 2 years ago
Also no engine yet is completely universal. BioShock for example is a game I'd definitely choose to design in UE3.
Actually I've read some article few days ago where Crytek and Epic guys admitted that they don't much hesitate to recommend the developers to go for their rival's engine when they feel it's a better choice for the project specific needs.
pisseddotcom 2 years ago
Having games compared by their graphic features is such crap!
If the game doesnt need it, why show it and waste resources making it!
Capeau 2 years ago
I basically agree with you. But I won't underestimate the role of game's visuals as well. Games usually try to tell some story. If the story itself or the way it is told suck, then graphics can't save it. But graphics can make you feel more as a part of it, make it more 'immersive experience' in nvidia's words.
pisseddotcom 2 years ago
Sweet
GamerMoviez 2 years ago
Yes, you are right.
Also, i more like the looks of the unreal 3 engine then the cryengine.
The cryengine just tries to reproduce things i see everyday in my life, while the unreal engine is targetted at a whole 'unreal' experience.
Its nice to have all those possibilities, but somewhere down the raod gamaplay got lost for a big part...
I guess its the consumer's fault...
Its like cars; the one who has the sexiest chick in the add will sell better. Crazy, but proven to be true.
Capeau 2 years ago
If you're talking about Unreal Tournament 3, you're definitely right. It serves no other purpose then demonstrating the latest engine features to potential customers. It just incidentally sells a few copies to UT fans and brings some extra cash into Epic's pockets...
pisseddotcom 2 years ago