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  • UDK vs Untiy? How about CryEngine 3. Then, now we can bitch about yet another engine!

    I'd say that UDK wins with it's ease of use. Then CryEngine because it's powerful. And lastly unity. Unity might be free and stuff but the free version is limiting and pro version is fucking expensive. Same goes for CryEngine though. UDK is the best choice, really.

  • @tyinykiller5 from my understanding 3ds max and this are used for very different things. You make things in 3ds max and use them in this. (I actually prefer blender for making things, but that's my opinion.)

  • 3ds max is better then this right? (this is a question, not an opinion)

  • can you change normal maps with a material instance constant?

    say i wanted to change the door into a face or something and then make the eyes glow or something in real game time?

  • can you change normal maps with a material instance constant?

  • UDK is awesome and all, but without access to the C++ code, then you can't really harness the real power the engine possesses.

  • Unity is best <3<3<3<3

  • @XXXFunkyTownXXX then why are you here watching udk videos..

  • @Polymorphiic Because I love Bucky <3

  • @XXXFunkyTownXXX if you like bucky then don't troll on his videos..

  • New comment system... again.

  • Why is this video back as my most recent subscription update?

  • still waiting for number 64..

  • Thumbs up if you can't wait for ai :)

  • is udk better than blender ?

  • @addy3x UDK and Blender are quite different things. UDK is a game development tool, which includes the game engine, the map editor, and a bunch of other stuff for game development but it does not include a good 3D model editor. Blender is a (Open Source) 3D model editor, however it does include a game engine written in Phyton, but... it's comparatively primitive. Anyway Blender is the only option as a 3D model editor if you want to make a commercial project and you got no money. ;)

  • @addy3x 124235424589245 TIMES BETTER :)

  • @addy3x Yes

    Blender is an all-around program, but it's pretty mediocre, to be honest.

  • UDK is industry standard. Unity is just a toy rly it uses java script for scripting and c# ,javascript lol says it all .

  • @Pyware50 UDK is not the industry standard. Unreal Engine 3 is, arguably. They are not the same thing. Unity does not use Javascript; instead, UnityScript. Please get your facts straight.

  • @Maholain The last time i used unity there was 2 options under scripting ,C# or Java script . I don't know if they updated it. Also UDK is pretty much the same as UE3. Also name a Retail game made whit Unity 3D , compared whit UE3. Also i apologize for saying Unity is a toy its a great engine . Just expensive.

  • @Pyware50 While Unity names it Javascript, it really is there own mixture of it, named UnityScript. My major problem with people saying UDK is the same as UE3 is the lack of C++ code access, which many studios have put to use extensively. Once again, I will not compare Unity3D to UE3, but instead UDK. I do agree that UDK has the potential to be more powerful, and the price of Unity equals out with UDK royalties.

  • @Maholain Some people like coffee some like tea , I like UDK you like Unity 3D.  ;)

  • @Pyware50 I don't like coffee or tea, and I like UDK and Unity. Fail.

  • @Maholain I was trying to say we will have to agree to disagree. Also how am i supposed to know what you like , i was just trying to lighten up the mood , un-like some people that get a buzz from insulting people over the internet.

  • @Pyware50 What does "agree to disagree" mean? If you don't know what I like, please don't make assumptions. The mood was never dark; only technical. You must have misread. It is also important to factor that this entire technical discussion stems from you saying Unity is a toy, and laughing at Javascript, which seems to make it not as professional as UDK, which, to repeat, is not UE3. In fact, you are the one who gets this great buzz from nothing, since I am not insulting you, as should be clear

  • @Maholain Javascript belongs on the web not as a scripting language in a complex game engine (in my opinion ).

  • @Pyware50 As I mentioned, it's not actually Javascript, but UnityScript. Javascript is a scripting language, as the name suggests, where it is predominantly used in the web but also expanding to wider purposes, such as being a server-side language. It runs at the same speed as C# and Boo (theoretically, though compiler optimizations are made), so I do not see why it can't belong in a 'complex game engine'. Unrealscript is also a scripting language, in the same vein as Unityscript.

  • @kolanas69, It's not that simple, in order to sell a game you have to register it first or give it to a publisher. Anyway the company that you'll use for distribution will have to check if you didn't broke any laws so it won't be sued by the companies who owe the licences for these products (I hope I'm being clear). Besides that the "Internal Revenue Service" (or whatever it's named in your country) checks all the companies if their software is licensed.

  • What do you use to make your models? I think blender is good because it's free :) can you maybe give us a tutorial on blender?

  • @thegreatmuffinkings woot Killing floor is the best games of these.

  • Some Unreal engine Games.

    BulletStorm

    Gears of war series

    Alice madness returns

    Killing Floor

    Duke Nukem forever

    and more!

  • Ok I like udk better cuz unity requires more scripting knowledge such as c# and c++ and udk has visual scripting which I find aloy easier and better

  • 3d max 

  • @Maholain Internet fights allways makes me hungry xD

  • Thanks for all the help, Bucky.

  • Hey Bucky, you probably answered this question in the comments for the other videos, but is there going to be some actual game programming tutorials? I know UDK is a good tool for creating games but it's still only a tool, we're not "creating" anything new we're just "using" someones software...

  • @andrewivascu You can just buy a license from Epic Games if you want to market your games.There is no need to reinvent the wheel again by programming an engine.Just make custom character models,rig them,animate them,create objects in 3Dsmax or Maya or something,create custom menus,custom sounds and you're done.You have your own game there :)

  • @thenishanth420 thanks for the advice mate, but the prices are way to high for my small development team. Licence prices are $2500(per seat) for the UDK and $3500 for 3DS Max. In my country the average salary is ~ $250/mo, so $6000 is an unaffordable price, especially for a bunch of students. So I guess the only option is stick with free stuff like Blender, OpenGL and C++.

  • @andrewivascu There will one day be a day when UDK license will go free through cracks or something :D

  • @thenishanth420 yeah right, and Epic Games will sue your pants off the next day you'll try to sell the game. :))

  • Comment removed

  • @thenishanth420 the software is free, when u want to publish your game u need to pay

  • @Sintaxx2 hmm.. what is open gl?

  • @2kVelocity Open graphics library. 

  • @andrewivascu You can get 3ds max for free if you sign up as student, no NOT trial, full 3ds max with full features, just sign up as student and download!

  • @kolanas69 yeah you can get it for free but it can't be used for commercial purposes. You have to buy the licence first.

  • @andrewivascu Yes, but how are they going to find out, that you are using it for commercial purposes?

  • @andrewivascu Then pay $350000 for a Unreal License. UnrealScript will do the trick.

  • @ostkaaka Wait... You can only access the unreal script when you have the license?

    That's a GODDAMN moment right there. Bugger...

  • @TheShadowNemesis No, the Unreal Script is following the license. I mean it will work nicely, but if you want the full license, go ahead. US is working fine.

  • @ostkaaka Oh thank heavens. See, I can't expect to pay $350.000, even though I am determined to carry on with it. I'm kind of soaking up every tutorial I can find, but nothing is really as in-depth as I'd like.

    By any chance, it's not related to the video whatsoever, but would you know of a great book or video tutorial I can read/watch aside from this one?

  • @andrewivascu yes he will teach Unreal Script

  • @andrewivascu a single person is never going to be able to make a better engine than udk

    its called just being creative

  • @Polymorphiic, I agree it's almost impossible for a single person to make a better engine than Unreal Engine, but as I said before the price for the commercial version of UDK is way too high at least for a student that is starting his own business, like me.

    And by the way people, the price for UDK is 3,500$ per seat not 350,000$. Alternatively you can buy the licence for 99$(per seat) and give away 25% of your income from the games you made using UDK to Epic Games.

  • @andrewivascu 25% tooken away isn't to bad for the toolset that makes making your game even possible its either deal with the 25% they take or get a open source engine or a engine with a cheaper license either way you will be getting a inferior toolset

    UDK as your engine and Blender as your modeling software is your best bet

  • @andrewivascu I would have to disagree, thats kind of like saying that you arn't really creating artwork in photoshop you are just using someone elses software. I suspect you can do a hell of a lot with combinations of kismet/matinee/cascade. But yes I am also looking forward to learning unrealscript.

  • @EntropyVX, first of all I suppose there is a difference between an artist that uses Photoshop or a manager that uses Power Point and a game developer. Why then am I learning IT if there is a piece of software that does everything in my place and can be used by any moron!? Imagine yourself if there was a piece of software like AutoTune, just a little more advanced that would create all kinds of music with just a few mouse clicks. What would all the musicians do then?

  • @andrewivascu Well in my opinion creating a game IS an art. No shame in using the tools at your disposal, if you really want to create a game without any help then you could probably code the whole thing in assembly if you like. It would kind of be like saying "Oh, someone has already created that peice of code in Java? Well i'm not going to use it because that cheating, i'm going to re-invent the wheel and re-create that piece of code myself" Secondly, I doubt any "Moron" could create...

  • @EntropyVX anything decent in UE3. If you want to just code then thats fine but most people here want to create some really awesome levels without having to understand very low level code.

  • @andrewivascu In case this question is still on your mind, check lazyfoo tutorials and see exactly how complicated it is to draw a rectangle in C++ without an engine. And thats still... just a rectangle. Team of game programmers these days either work on making an engine for some other team to use to make a game, or they make a game with an existing engine. To do both, would be suicide. Especially since your not a 30 man team lol

  • @andrewivascu If you really want to "create" something, wait till we get to modeling your own characters, weapons, etc etc, making your own animations, your own particles, and writing with unreal script. Youll still have to "use" someones software.

  • @DrQu4ntum I've checked those tutorials you mentioned, and the're not that hard, if you have some experience in programming and C++ in particular. Saying that it's hard to develop something on your own it's just an excuse for being lazy. Besides easy ways to success are always a risk, that's why I'm going to take the longer path. Sorry guys I just don't see the long-term perspective in UDK. I guess time will show who's decision was better.

    Good luck!

  • @andrewivascu I dont deny my laziness. Your just as stubborn as me. Good luck to you too :)

  • @andrewivascu The "Unreal Development Kit" is a tool SET that includes a number of programs and tools to facilitate the creation of games. There are a number of "UDK programming tutorials" across the net. Notable among them would be Allar's tutorial series. That said, UScript is not a difficult programming language to learn. Just open it up, and anyone with any prior programming experience should be able to figure out what to do. If you don't have any, then perhaps game programming's not for you

  • @andrewivascu That's true, it's a tool, but it is open for you to place your own work in it and use it when creating a game.

  • @andrewivascu

    you wanna to create your own game engine?

    you must be fucking mad, its not a work for alone person,

    its better to use someones software to make a game

    UDK is very simple in use and u can create almost everything

    do you know even a bit of programming in C++ / LUA that u ask?

  • Thanks Boston! im learning UDK now to help a friend with a game ;)))

  • Fuck unity and UDK. LWJGL is where you should be ;)

  • Oh No Oh no, unity vs udk has just broke out, I'm getting some popcorn.

  • @tekcomputing Udk Wins hands down

  • unity is the best engine for a mac. the udk is just the best engine on everything

  • Can you make some tutorials on how to make games with unity?

  • @Gynejas13 Unity sucks.

  • @MinDControlDx No it doesn't suck, they're a lot of awesome game created in unity. For example zombieville usa. This is one of the best selling games on the apple-store.

    They're no reasons why this engine sucks.. You'd better say nothing if you can't say anything that makes even a little sense.

  • @TheZzthomZz Wtf is zombieville usa. And why would anyone create games for macs?

  • @MinDControlDx Dude! Unity isn't only for the mac! You can create games for windows, android, apple and yes indeed also for a mac. Later on they will also release a version for the wii, xbox360 and ps3.

  • @MinDControlDx If you were a game developer you wouldn't say it sucks at all. It is a great engine, which may not be as powerful as UDK, but can still produce amazing games. EA have even signed up to use it. Unity can make games for almost every platform.

  • @iTzFiNaL Lol. So EA signed up to use it but never used id. You know why? Beacuse unity sucks.

  • @MinDControlDx Actually it is because they only just recently signed up to use it. That's just common sense.

  • @iTzFiNaL Ignore him, He doesn't even know what Unity is but he says it sucks hmmm.

  • @MinDControlDx You are so stupid it hurts. EA used Unity to make an online game. So they did use it, and you know nothing.

  • @Maholain And who play those online games? Nobody. You know why? Because unity sucks.

  • @MinDControlDx You haven't even used Unity and you say it sucks, so you automatically are disqualified. Unity Web Player has been installed 60 million times. And who doesn't know anything? You. You know why? You're too stupid to understand.

  • @Maholain I actually used unity so i know it sucks.

  • @MinDControlDx Good. I'm glad you didn't talk about how popular Unity was, since you know you already lost that part. Besides, 'used' and 'know' are two different things.

  • @Maholain Lol. Being popular doesn't mean it's good. Windows is installed on over billion computers and what, does it mean it's good? Nope. I don't need to know something to rate it. The same i don't need to have cancer to diagnose it. Understood?

  • @MinDControlDx Windows is good, and that's what you're using anyways. You do need to know something to rate it. You do know cancer, so you no it's bad. Your comparison of having cancer fails in context. You fail as a troll. I'm not even going to bother replying since you don't no anything anyways. Haters gonna hate, nothing will change that.

  • @MinDControlDx I love silence.

  • Yay! Now I have a mood door! No one can get in my castle.. but it confuses the hell outta intruders!

  • Im so happy your working on these videos you deserve a round of applause

    *clap clap clap*

    *.....clap*

  • @TheDorob121 *...............clap*

  • god damn i have to keep up with cheese titorials

  • love it man keep em coming 

  • 240p!

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