Koopaling: "We finished constructing the castle as ordered, King Koopa! It literally took us 4 years to build! We've got like, everyone on board, and the path is either hovering over lava or a super-massive bottomless pit. We even ran out of spikes and had to order in more. It's IMPENETRABLE Sir! Mario won't stand a chance!"
Yes, that is a real level in a hack probably made using the Super Mario World editor Lunar Magic, aqcuired from FaSoYa's Niche site.
There's tons of hacks and many have automatic levels. Most Japanese auto levels I've seen have a level with the sound effects of hitting blocks, enemies, getting coins, items, Yoshi, etc. synced to some song and looks and sounds really neat.
If the player recorded this using snes9x (and from the look of it, I'm sure they did), the movie recorder still has some bugs with the sound going out of sync. Seems the movie recorder bugs won't be fixed yet because another fix for another bug is what causes it to go out of sync.
It'll be fixed eventually, just not till the more important things are fixed.
Other vids that are in sync using snes9x were loaded into an editor and resynced manually.
Ah i just seen something. The end boss...huh...if the only dose that then yes this level is real but...if Lunar Magic can't change the pattern to that OR...if its totaly random...then...hmmm...well it seems real and not edited so..its in the 90% real area. Also I guess you could keep doing this till it did work out...wow.
Well...to make a level like that would be super hard but possable...also...the hit rate in video games are odd...but I get your point...still...hmmm well Find the rom and try it...not sure what it is though.
I've played the original SMW rom and you definately can not get as far into the obstacles as they are in that level. I have no idea if they changed how the obstacles work or what but it gives the level a very "fake" feeling to it. The design is great, the whole getting through it without moving is great, etc etc...BUT...it just seems to lose something when you can pass through an obstacle like that.
He fell off yoshi the moment he would have got the hit...if you add in the laggy sound it dose work like that. Once you figure out when it really dose happen.
Now...can Mario get back ONTO yoshi that quickly and still continue the game looking like he did not do it? Then this opens someone added the "yoshi" hit sound effect.
And I played SMW...real...so I know some...but not everything.
TNXcrew: He did not change the sprites to spin-jump the rainbow shell at 1:08, but because it is a rainbow shell that tracks you, you do not stop it when landing on it - spin-jumping may crush it though.
he did changed the sprites so you cant see he is walking himself like in 1:08 were he jumps teh shell, w/o spinning jump you die thats kinda gay. but still a GREAT vid!!! 5stars
Technically, a video game isn't truly "random". Provided nothing the user can affect changes, everything else will run exactly the same 10 times out of 10. If, for example, the user had pressed, say, down at any point during the boss fight, the pattern might have changed. It's hard to say what input causes which changes though.
Suffice it to say, it only worked because it's automated. You wouldn't (easily) do that in normal play.
I sort of assumed that sort of randomization would have something to do with an internal SNES clock, which I know would reset when you turned it off, but the time spent on the overworld map would change that time to time. I guess I'm wrong, or he got around it, or it doesn't matter here.
Except that the SNES doesn't have an internal clock. :P And it's hard to say what affects what in any game, but I guess in this case overworld time doesn't change anything.
Well, I can say that a few times i've played a few games using savestates, and generally if you do the exact same thing again, the same things will happen without a doubt, but most games will be randomized based on exactly when something happens. If you mess with that, you'll be able to change fate. I think you can do that with tetris, for starters.
↓切れるなw
nao2311sai 3 weeks ago
チートっていうか改造だろ?
そんなのガキでもわかるだろwww
ステージ改造して面白くしてるんだよ
小学生か?www
42naoya 3 months ago
なんで動くのおかしいだろ通常プレイでこういうの見つけてやってみてだめだったら動くもチートだとわかるはずですが
riku6949 3 months ago
Koopaling: "We finished constructing the castle as ordered, King Koopa! It literally took us 4 years to build! We've got like, everyone on board, and the path is either hovering over lava or a super-massive bottomless pit. We even ran out of spikes and had to order in more. It's IMPENETRABLE Sir! Mario won't stand a chance!"
alleycat20 4 months ago
must be hot water, flames coming from it o_O
Kurachi84 5 months ago
wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww
th76074 5 months ago
全自動卵割り機www
TheFishymenn 10 months ago
こっちみんなwwwww
kenq9 1 year ago 2
ほしたべよwww
drango777 1 year ago
3:03水の中に何故か溶岩がwww
MrDokanmario 1 year ago
改造
RUKA42772 1 year ago
Mario: wakes up...what happened?
athroughz0t9 2 years ago 2
sweet shit here suge suge?
kgrayman 2 years ago
最後わろたwwwww
yamatamago045 2 years ago
Lol. If I was in that situation, I would've panicked
lightychan1 2 years ago
lol beating a boss without touching a button
chaosdude782 2 years ago 5
This comment has received too many negative votes show
is that a real level!
RenegadeRingo 2 years ago
nope
nehemiahisgay 2 years ago
Yes, that is a real level in a hack probably made using the Super Mario World editor Lunar Magic, aqcuired from FaSoYa's Niche site.
There's tons of hacks and many have automatic levels. Most Japanese auto levels I've seen have a level with the sound effects of hitting blocks, enemies, getting coins, items, Yoshi, etc. synced to some song and looks and sounds really neat.
Nice job on this stage, daigam! ^_^
DChronosX 2 years ago
thats hilarious
knjunkins 2 years ago
omg this is ART!
Kikucch 3 years ago 3
Automatic boss is automatic.
PhrozenFox 3 years ago 4
This comment has received too many negative votes show
ur dum
Foolslayer 2 years ago
i loled. thats frekin shweet
thanatoswolf 3 years ago 5
You would think they would sync the sound right if they were trying to fool us.
Then again, this could be how they fool us in the first place.
PhrozenFox 3 years ago
This comment has received too many negative votes show
ur dum
Foolslayer 2 years ago
sounds off
tacos140 3 years ago
If the player recorded this using snes9x (and from the look of it, I'm sure they did), the movie recorder still has some bugs with the sound going out of sync. Seems the movie recorder bugs won't be fixed yet because another fix for another bug is what causes it to go out of sync.
It'll be fixed eventually, just not till the more important things are fixed.
Other vids that are in sync using snes9x were loaded into an editor and resynced manually.
DChronosX 2 years ago
nonono only human brain
SutaSafaia you can't make it? i can. 1,5minutes.
plz try it.
kmkmkmkm 3 years ago
.........damn.......thats awesome
Rachan1337 3 years ago 2
Ok...ok...3 words....
Oh...my....god 0_o
SuperAnimeBros 3 years ago 8
pretty cool
CuteLittleBabyGirl 3 years ago
ummmmmmmmmm, is this hack urs?
theones77 3 years ago
Ah i just seen something. The end boss...huh...if the only dose that then yes this level is real but...if Lunar Magic can't change the pattern to that OR...if its totaly random...then...hmmm...well it seems real and not edited so..its in the 90% real area. Also I guess you could keep doing this till it did work out...wow.
FelineIce 3 years ago
poor hill
ShyGuyXXL 3 years ago
転載元ぐらいちゃんと書け
mamrou 3 years ago
This comment has received too many negative votes show
This is rigged, he's passing straight through some of those ball & chains. Heck his entire body is inside at least one of them.
SutaSafaia 3 years ago
Well...to make a level like that would be super hard but possable...also...the hit rate in video games are odd...but I get your point...still...hmmm well Find the rom and try it...not sure what it is though.
FelineIce 3 years ago
I've played the original SMW rom and you definately can not get as far into the obstacles as they are in that level. I have no idea if they changed how the obstacles work or what but it gives the level a very "fake" feeling to it. The design is great, the whole getting through it without moving is great, etc etc...BUT...it just seems to lose something when you can pass through an obstacle like that.
SutaSafaia 3 years ago
He fell off yoshi the moment he would have got the hit...if you add in the laggy sound it dose work like that. Once you figure out when it really dose happen.
Now...can Mario get back ONTO yoshi that quickly and still continue the game looking like he did not do it? Then this opens someone added the "yoshi" hit sound effect.
And I played SMW...real...so I know some...but not everything.
More % to realness.
FelineIce 3 years ago
Mario's hitbox didn't touch the spike balls. This is how the physics of SMW work. You can go that far in. If me had moved a pixed more, he'd die.
KosukeKGA 3 years ago
it has to do with collisons handeled with older hardware an passing to an object with 1 frame, no recoding or cheats were used i can assure u
TNXcrew 3 years ago
weird how the hardest level in da universe is one where you don't move a muscle XD
Xaioxaio55555 3 years ago 3
haha, its like the cartoons where you walk through a construction yard unharmed and almost get killed by a lot of stuff.
sndopdodg2222 3 years ago 3
he shouldve died so many times, haha, good show.
Kuro0ni 3 years ago
HOLLY CRAP that was awesome!!!!!!
Theguywhomovies 3 years ago
im surprised he even killed the boss without doing anything!
s0metaters 4 years ago 3
QTF?!
inkheart449 4 years ago
Quat?
tenchimuyo69 4 years ago
this looks hard
erc4u387 4 years ago
lol its hard if u move
monkeylemur 3 years ago
This comment has received too many negative votes show
this video makes fun of Matrix
muffinmurderer178 4 years ago
ヨッシーがムーンウォークやってますねw
nismo1486 4 years ago 2
It looks like he's going straight through those ball and chains sometimes...
SutaSafaia 4 years ago
Wow that harmless blue water was actually deadly lava, who knew?!
kenpachi369 4 years ago 3
hot boiling water??
stardaisy23 4 years ago
otozure!!
sekiguchiakira 4 years ago
TNXcrew: He did not change the sprites to spin-jump the rainbow shell at 1:08, but because it is a rainbow shell that tracks you, you do not stop it when landing on it - spin-jumping may crush it though.
RedTroller 4 years ago
wow, this must have taken alot of time, well done :D
linnalinna123 4 years ago
One of the better!
Gameboygenius 4 years ago
what i just said was n00bish and wrong, but he did changed teh sprites :P
TNXcrew 4 years ago
he did changed the sprites so you cant see he is walking himself like in 1:08 were he jumps teh shell, w/o spinning jump you die thats kinda gay. but still a GREAT vid!!! 5stars
TNXcrew 4 years ago
he didn't change sprite animation, he just made the floor slippery as ice. remember those original levels with ice?
redeemer665 4 years ago
and actually in the original game you don't die if you jump on those flashing shells :)
redeemer665 4 years ago 3
whoa nice
Xelrac7 4 years ago
This is definitely one of the most exciting ones I've seen
n2345678 4 years ago
That was really awesome, but i kinda hated how the sound was off from the video, Still, really good job.
BarfsOnYou 4 years ago
The extremes of that video had me on the edge of my chair. Can't let mario die..awesome mod! xD
toyboytbfb2 4 years ago
nice one :) it was nice to watch that
ketutin 4 years ago
i wish mario was that easy
quittergod3 4 years ago 2
Clever
jocopro 4 years ago 3
I never realized the boss of that level moved in a predictable pattern
arabidllama 4 years ago 5
Technically, a video game isn't truly "random". Provided nothing the user can affect changes, everything else will run exactly the same 10 times out of 10. If, for example, the user had pressed, say, down at any point during the boss fight, the pattern might have changed. It's hard to say what input causes which changes though.
Suffice it to say, it only worked because it's automated. You wouldn't (easily) do that in normal play.
Generic58932 4 years ago 3
I sort of assumed that sort of randomization would have something to do with an internal SNES clock, which I know would reset when you turned it off, but the time spent on the overworld map would change that time to time. I guess I'm wrong, or he got around it, or it doesn't matter here.
arabidllama 4 years ago 2
Except that the SNES doesn't have an internal clock. :P And it's hard to say what affects what in any game, but I guess in this case overworld time doesn't change anything.
Generic58932 4 years ago
Well, I can say that a few times i've played a few games using savestates, and generally if you do the exact same thing again, the same things will happen without a doubt, but most games will be randomized based on exactly when something happens. If you mess with that, you'll be able to change fate. I think you can do that with tetris, for starters.
TheCheezWizz 4 years ago
Great hack, worst desync I've ever heard.
blackdevil4321 4 years ago 12
Excellent excellent levels dude!
ErikMcLennan 4 years ago 3
ilRosewood : The videos are all like that.
Mysterio006 4 years ago
can someone translate the text at the end
Phrensouwa 4 years ago 3
The mountain and clouds are watching me.
"Do not look! LOLOLOLO"
ghama69696969 4 years ago
Awesome level design nice job!
BuddhaPrime 4 years ago 2
orribly challenging but super exciting
wenjinweb 4 years ago
It is a shame that someone this talented can't get the audio to sync up right :(
ilRosewood 4 years ago 2
that's youtube uploading.
barichnikov 4 years ago
All my videos have the audio sync'd
ilRosewood 4 years ago
pimp status
MrDabolina 4 years ago
WIN AND GOOD
Catachresis 4 years ago
This by far is the greatest pneumonia I've seen.
sakitumi91 4 years ago 2
OMG! This is the best one ever! Too bad the sound is off.
guambombboy 4 years ago 3