anione knows where to get the program for vista 64 bit? the one on the website gives me a "this program stoped working" eror when i try to start it :(
good in concept... but thinking about it... you can only move so far into it before the screen limits you, unless you combine real movement with control movement.
and kind of game as long as it has this! think of raceing games with this... u hit something fast and its gonna scare the hell ouf of ya :P would be so damn cool!
Looks like you need some motion averaging to minimize the image jitter. I would also divide the tracked person into a sphere of distance/angle layered hexagon zones. That way a slight movement from one zone or distance layer would not alter the image with small jitters. When the tracking recognized a zone switch, then a smooth transition (using the tracked person's average distance and velocity during the zone hop) to the next zone angle/zone distance occurs.
Yes, this is great. Johnny Lee, you should submit this to sony or microsoft. They are both using webcam motion controls that could probably be used for IR tracking. This is just great!
@Silverthegamehogxx: Hmmm yeah i dont know thats gona be hella expensive lol becouse sony is gona have to make a new system and sell it to you for like $600 ha and Nintendo already has what it takes with the wii to do this so sony is gona be out of luck the way things are today evryone dosnt want to spend money on new systems but just improving whats out there for now. But good call.
$600. That's the exact price of the ps3 when it came out. So the price would be no problem. Besides. They could make this an ad on to the ps3 using eyetoy and some glasses with the infared leds on each side. If we can make cheap ones I'm sure they wouldent be too expensive. 100 being at most.
what most people dont really grasp is the fundamental differnece of this 3D display vs all the others. Well this on is not stereoscopic, but it has left/right and up/down 3D vision like only real holograms have! Almost all other 3D visualization systems are stereoscopic (different images for right/left eye) but only work in the horizontal plane. You can't actually look above things.
On a hologram, it's possible to look above or below by moving the head.
the killer app would of course be the combination of stereoscopic glasses and this 3D tracking. I would then really call it a hologram. It's only single-person but it would just behave like a real hologram.
What I've been waiting on and thinking about ever since I saw Johnny Lee's video is incorporating this technology with the 3d polarized technology. Not sure the exact term, but it's the "Real 3d" technology they use in theaters now. Just imagine - Full color 3d on a horizontal plain and head/motion tracking for the almost-complete virtual reality setup. You would of course have a set of glasses with LEDs for positioning, so why not make them polarized 3d? I CAN'T WAIT!!!
Same here. To make an amazing experience, all you need is real3d with polarization, head tracking, 360 degree sound, (surroound sound all 360 degrees around you) and make the screen surround your entire field of vision. You'd be amazed you weren't looking at the real world.
Well that's just it. Similar to the omni theaters, it would just be a dome with a projector aimed to fill the display, and a combination of hardware and software that could encorporate it. That with motion tracking and real3d would be unbelievable.
Hey, Looks really cool. I have got the basic version working on my PC and even made a pair of IR glasses. I am struggling to change the target image to an alternative, how did you do this (multiple different images as well)?? I am also trying to replace the stadium image with another. I have tried simply replacing the image with a different in the source folder and renaming the file in the "WiiDesktopVR.cs" file. What am i missing? Cheers
This comment has received too many negative votesshow
this seems a little useless considering it will just remove the left analog stick (the one in charge of movement in most games) and even then there would still be a button for moving forward. its cool but useless for something like an fps
yes exactly, when you change the point of view, dont you have to be moving? and btw, people are already doing this. look up voxel tvs on google. they are tvs that display three different lights, instead of the pixels one,
so the image changes when you stand at certain positions.
Dan, I don't think any contemporary game uses the left analog to move the character's head independently. This is a realistic degree of movement previously unavailable to gamers. There's a couple of videos here on YouTube which demonstrate perfectly the real applications of this technology to FPS gaming.
I reckon this technique could be the next big thing in videogaming, so long as it includes practical gaming applications and not just the VR gimmick.
different technology. Those are static images. This tech allows the user to directly affect how they interact by moving one or more body parts, not necessarily moving to another point in the room.
That's because it hasn't been applied as yet. Imagine if everything invented in it's infancy was canned because it "seemed a little useless". You wouldn't be using a personal computer to begin with.
A little bit of interpolation and smoothing and that would be gone, the algorithm for positioning is just a bit raw, and when you hit the edge of a pixel in the ir camera you will get this effect, without coding against it.
Excelent stuff. Baffled why Nintendo dont sale a headband IR thingy and a wiimote stand, and have games support it. It would cost merely a few dollars, and they could charge, like $15 or something. (or bundled with a game)
This comment has received too many negative votesshow
Ah but it was still johnnys work, would you have thought of this without seeing Johnnys Head Tracking for Desktop VR Displays using the WiiRemote ??? Johnny Lee still wins
This is the future indeed! If Nintendo doesn't come out with this by the next system at the latest they are really making a mistake. Also, Imagine surround sound headphones that would vary based on distance from the screen and position.
I did notice this and considered overdubbing, but I find the whole music thing over the top, particularly when I am just messin with someone elses original work...
anione knows where to get the program for vista 64 bit? the one on the website gives me a "this program stoped working" eror when i try to start it :(
stalkersas 1 year ago
@stalkersas Did you ever find a 64bit version of this program?
kmoncada 7 months ago
this is awesome
TheOverkill102 1 year ago
be a weird south park if they use this hardware...
ACDCISCOOLNESS 1 year ago
1:12 jizzed in my pants
FischKopfD 1 year ago
That's dangerous :D looks so convincing you might accidentally run into your screen. lol
MonsuerLePlague 1 year ago
Fag
revblackflag 1 year ago
The problem here is the objetives, which is to small for the rest of the program.... Good else
MyKeytronic 1 year ago
good in concept... but thinking about it... you can only move so far into it before the screen limits you, unless you combine real movement with control movement.
obscenesAINT 1 year ago
how do u do rigt click??
and can i doo with a laser pointer too or must it bee a red laser
Aretin19 1 year ago
Cant wait for virtual reality shooting games
donmarioelking 1 year ago 2
and kind of game as long as it has this! think of raceing games with this... u hit something fast and its gonna scare the hell ouf of ya :P would be so damn cool!
grumduff 1 year ago
looks like roast beef sandwiches in the foreground ok
DaeOh 2 years ago 3
Looks like you need some motion averaging to minimize the image jitter. I would also divide the tracked person into a sphere of distance/angle layered hexagon zones. That way a slight movement from one zone or distance layer would not alter the image with small jitters. When the tracking recognized a zone switch, then a smooth transition (using the tracked person's average distance and velocity during the zone hop) to the next zone angle/zone distance occurs.
Matrix29bear 2 years ago
Yes, this is great. Johnny Lee, you should submit this to sony or microsoft. They are both using webcam motion controls that could probably be used for IR tracking. This is just great!
bigdaddybass1782 2 years ago
he was recently hired by microsoft by the way
jaceves84 2 years ago
@bigdaddybass1782 you realize that Johnny Lee now works for microsoft right?
ArchedThunder 2 years ago
now all you need is an igloo made of lcds ...
walter0bz 2 years ago 5
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lol so awesome
SupaCupaTrupa 2 years ago
Can't wait for them to implement this into an FPS game. Talk about awesome.
creolefreak22 2 years ago 8
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I cant wait til sony puts this in the playstation series. Maby its the ps4 secret?
silverthegamehogxx 2 years ago
@Silverthegamehogxx: Hmmm yeah i dont know thats gona be hella expensive lol becouse sony is gona have to make a new system and sell it to you for like $600 ha and Nintendo already has what it takes with the wii to do this so sony is gona be out of luck the way things are today evryone dosnt want to spend money on new systems but just improving whats out there for now. But good call.
WiiXNinja 2 years ago
$600. That's the exact price of the ps3 when it came out. So the price would be no problem. Besides. They could make this an ad on to the ps3 using eyetoy and some glasses with the infared leds on each side. If we can make cheap ones I'm sure they wouldent be too expensive. 100 being at most.
silverthegamehogxx 2 years ago
I hope your right! i wouldnt minde having 3D in Full HD and nice looking.
WiiXNinja 2 years ago
what most people dont really grasp is the fundamental differnece of this 3D display vs all the others. Well this on is not stereoscopic, but it has left/right and up/down 3D vision like only real holograms have! Almost all other 3D visualization systems are stereoscopic (different images for right/left eye) but only work in the horizontal plane. You can't actually look above things.
On a hologram, it's possible to look above or below by moving the head.
Gunstick 2 years ago
the killer app would of course be the combination of stereoscopic glasses and this 3D tracking. I would then really call it a hologram. It's only single-person but it would just behave like a real hologram.
Gunstick 2 years ago
What I've been waiting on and thinking about ever since I saw Johnny Lee's video is incorporating this technology with the 3d polarized technology. Not sure the exact term, but it's the "Real 3d" technology they use in theaters now. Just imagine - Full color 3d on a horizontal plain and head/motion tracking for the almost-complete virtual reality setup. You would of course have a set of glasses with LEDs for positioning, so why not make them polarized 3d? I CAN'T WAIT!!!
Tauvy 2 years ago 2
Yeah that would be reaaally cool ;)
tashows 2 years ago
Same here. To make an amazing experience, all you need is real3d with polarization, head tracking, 360 degree sound, (surroound sound all 360 degrees around you) and make the screen surround your entire field of vision. You'd be amazed you weren't looking at the real world.
Masterune580 2 years ago 3
Yep. And if there is ever a spherical display, we're done for. We'll never leave home.
Tauvy 2 years ago 5
wait so what is a projector on a dome... ?
ssbtodayy 2 years ago
Well that's just it. Similar to the omni theaters, it would just be a dome with a projector aimed to fill the display, and a combination of hardware and software that could encorporate it. That with motion tracking and real3d would be unbelievable.
Tauvy 2 years ago
that would be great but only possible for 1 person at the time
clock3645 1 year ago
Hey, Looks really cool. I have got the basic version working on my PC and even made a pair of IR glasses. I am struggling to change the target image to an alternative, how did you do this (multiple different images as well)?? I am also trying to replace the stadium image with another. I have tried simply replacing the image with a different in the source folder and renaming the file in the "WiiDesktopVR.cs" file. What am i missing? Cheers
NeverOutGunned2012 2 years ago
stop moaning
Kingdra 2 years ago
This comment has received too many negative votes show
this seems a little useless considering it will just remove the left analog stick (the one in charge of movement in most games) and even then there would still be a button for moving forward. its cool but useless for something like an fps
dan7067673 3 years ago
Its for point of view, not navigation...
bigredfrog 3 years ago 21
yes exactly, when you change the point of view, dont you have to be moving? and btw, people are already doing this. look up voxel tvs on google. they are tvs that display three different lights, instead of the pixels one,
so the image changes when you stand at certain positions.
dan7067673 3 years ago
Dan, I don't think any contemporary game uses the left analog to move the character's head independently. This is a realistic degree of movement previously unavailable to gamers. There's a couple of videos here on YouTube which demonstrate perfectly the real applications of this technology to FPS gaming.
I reckon this technique could be the next big thing in videogaming, so long as it includes practical gaming applications and not just the VR gimmick.
Hostile 3 years ago
different technology. Those are static images. This tech allows the user to directly affect how they interact by moving one or more body parts, not necessarily moving to another point in the room.
venuecam 2 years ago
@bigredfrog ahhaah that guy feels soo dumb
tinytim2020 1 year ago
That's because it hasn't been applied as yet. Imagine if everything invented in it's infancy was canned because it "seemed a little useless". You wouldn't be using a personal computer to begin with.
venuecam 2 years ago
you completely missed the point of this didnt you?
sacredgeometry 2 years ago
@dan7067673 three words: Wii balance board!
BacardiBreezer23 9 months ago
look out for avatar from james cameron!!
sendboij 3 years ago
This little images are vibrating a little...
I guess to fix that you'd probably just need a more accurate infered camera.
Genius!
rashin 3 years ago
A little bit of interpolation and smoothing and that would be gone, the algorithm for positioning is just a bit raw, and when you hit the edge of a pixel in the ir camera you will get this effect, without coding against it.
bigredfrog 3 years ago
Looks like something video game developers could use for even cooler 1st person shooter games and stuff like that.
jogni 3 years ago
oops i read wrong....never mind
matrixfull 3 years ago
dude video was posted 2 years ago!
matrixfull 3 years ago
twdarkflame - You can BUY a wiimote STAND and HEADSET from a company called hypertmg. They also have videos on youtube
etahlive 3 years ago
What it needs is less back and forth vibrations, and actual 3-d rendered objects moving in a similar fashion.
bentleydev 3 years ago
Excelent stuff. Baffled why Nintendo dont sale a headband IR thingy and a wiimote stand, and have games support it. It would cost merely a few dollars, and they could charge, like $15 or something. (or bundled with a game)
twdarkflame 3 years ago
this would be great for online use, amazing!
gtlbc 3 years ago
Johnny Lee still wins & doesn't do heavy breathing :-)
roadruner2008 3 years ago
Not in competition, clearly state that this is derivative work from Johnny Lee's.
Next time I will add an audio track :-)
bigredfrog 3 years ago
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Ah but it was still johnnys work, would you have thought of this without seeing Johnnys Head Tracking for Desktop VR Displays using the WiiRemote ??? Johnny Lee still wins
roadruner2008 3 years ago
"Thank you for sharing, Johnny." He is not claiming the work as his. He is stating that he took Johnny's work and put soldiers in it.
Halohound322 3 years ago 14
What happens at the end when everything rotates around?
Serengeti7 3 years ago
Just a little wizard of oz
bigredfrog 3 years ago
That was only a giant screen... you see it down the LED
Ikhaho 4 years ago
cool, is this a giant screen or a projection?
charzy11 4 years ago
Sanyo Z2 projector, 2.5 meter widescreen, old hat now, but still sweet
bigredfrog 4 years ago
This stuff's the future I swear to god.
Some fella at Nintendo better be making notes and getting cracking on that first ever tv portal videogame!
Simply amazing stuff.
xenepp 4 years ago
This is the future indeed! If Nintendo doesn't come out with this by the next system at the latest they are really making a mistake. Also, Imagine surround sound headphones that would vary based on distance from the screen and position.
sleeknub 4 years ago
what i think they should do is creat a dome screen(similar to the one in soarin over cal)
if orientated right
it would creat a better 3d illusion
nerdyhedgehog 3 years ago
thats seriously cool! but yu carnt use this for other programs such as games or movies, can yu?
if so id buy a wiimote and do this.
RCbasher07 4 years ago
no u cant
this program is design to move in a special way dpending on location of the infrared lights
it would be impossible for modern tech to make live action movies this way
and a game or a movie like final fantasy would need to be programed to work like that
that would be sick though
looking around the movie invoriment
i bet five buck that vr will be that good in the next 15
nerdyhedgehog 3 years ago
in the next 15 probably even better
fikle 3 years ago
Who'll be interested in VR in 15 years, it'll be old.
mryellow123 3 years ago
Think of it as the lean control, rather than moving your character.
bigredfrog 3 years ago
nice breathing
bettlar 4 years ago 2
Wow, how high do you have your headphones!
I did notice this and considered overdubbing, but I find the whole music thing over the top, particularly when I am just messin with someone elses original work...
bigredfrog 4 years ago
my speaker were on low volume and i still herd it
nerdyhedgehog 3 years ago
nice mod to original version
solidmage 4 years ago