Lightmass looks great. I wish they'd find a way of patching it into UT3 somehow. Probably too much work, so fat chance of that. Regular UT3 has too much bloom and DOF, it's really distracting.
@epop814 lightmass is a light calculation tool in the UDK. It more accurately calculates light by using real light physics to simulate things like bouncelight, reflection and scattering. Once the process has run it stores the info into lightmaps, just like UT3. There are however some improved lights in the UDK which were not in the UT3 before. But it should be possible to transfer the lightmaps to UT3 if someone would want to.
Lightmass is a raytracing engine that comes with the Unreal Developer Kit. Its not an element of the engine as much as it is a tool that allows the engine to more realisticly bake lightmaps.
For example, before a mapper would have to add additional lights to simulate bouncelight. With Lightmass, these calculations are done by the engine much more efficiently.
This comment has received too many negative votesshow
??? What are you talking about? UDK is Unreal Engine 3. That means that Lightmass is part of UE3 which in turn means that it is used in Unreal Tournament 3. If you weren't aware UT3 uses UE3. And if you know anything about UT3 you would know that this is the game.
With Lightmass, UT3s maps look amazing in the UDK.
It's probably been a limitation with the consoles, I think it requires a lot more memory they can afford.
So those maps are more like a demonstration of Lightmass itself. However in some maps I think it's a little too much..like in "Deck" where the ramps nearly become white. :o
However I wish Epic Games would have released UT3 like that.
Lol its not. UDK is the Unreal Development Kit. UDK allows you to make any game you'd like. UE3 is the UT3 editor that allows you to mod UT3 but ultimately requires UT3 to launch those mods. UDK the games are standalone.
What the hell do you think UDK is? It is powered by Unreal Engine 3. Do you even know what a game engine is? It is a lot more than the editor behind a game. They build the game off of the engine. UE3 has been used for a lot of games not just UT3. Go look on the website, it says so itself. You really should stop commenting if you really have no idea what you are saying.
Lol *facepalm* UDK is not "powered" by Unreal Engine. The UDK is the unreal engine. And its 3.5 not 3. So lightmass, amb occlusion, fracture is new to the UDK.
UE3 is the editor for UT3, thats why the version of unreal with gears is different, since it edits a different game. The UDK is what game companies have purchased for years, they didnt buy UE3. (unreal EDITOR) Unreal EDITOR 3 was an EDITOR to the game it came with. Understand yet?
Oh my hell, that is not true. Companies use UE3. It is a damn game engine. That includes all the source code and a hell of a lot more stuff. I did not mean Unreal Editor, I meant Unreal ENGINE 3. Also, if you look on the UDK website it says "powered by Unreal Engine 3." Understand yet?
lightmass is static-light mapping, realtime lighting systems are more dynamically...
so: Unreal Lightmass = no future
TheKiwiSniper 7 months ago
UEd II is the editor for UE 1.5 games, and U-Ed 1 is the editor for UE1 games
iLikeTheUDK 11 months ago
UE3 stands for Unreal Engine 3, not Unreal Editor 3. UEd 3 is the editor for UE2 games.
iLikeTheUDK 11 months ago
2 questions:
1. download link please?
2. does rypelcam work with UDK?
UTNeon 1 year ago
Lightmass looks great. I wish they'd find a way of patching it into UT3 somehow. Probably too much work, so fat chance of that. Regular UT3 has too much bloom and DOF, it's really distracting.
epop814 1 year ago
@epop814 lightmass is a light calculation tool in the UDK. It more accurately calculates light by using real light physics to simulate things like bouncelight, reflection and scattering. Once the process has run it stores the info into lightmaps, just like UT3. There are however some improved lights in the UDK which were not in the UT3 before. But it should be possible to transfer the lightmaps to UT3 if someone would want to.
hyperforce 1 year ago
The necropolis in this video looks way more detailed and better than the one in UT3.
illuminion 1 year ago
Lightmass is a raytracing engine that comes with the Unreal Developer Kit. Its not an element of the engine as much as it is a tool that allows the engine to more realisticly bake lightmaps.
For example, before a mapper would have to add additional lights to simulate bouncelight. With Lightmass, these calculations are done by the engine much more efficiently.
hyperforce 1 year ago
music is horrid!
Nascar1555 1 year ago 2
Lightmass is not an element of Unreal Tournament 3 as you mentioned in the description.
Video shows UDK, not UT3
but it looks so beautiful :o
REDxFROG 2 years ago 6
This comment has received too many negative votes show
??? What are you talking about? UDK is Unreal Engine 3. That means that Lightmass is part of UE3 which in turn means that it is used in Unreal Tournament 3. If you weren't aware UT3 uses UE3. And if you know anything about UT3 you would know that this is the game.
AcP2142 2 years ago
This is not the same UE3 as UT3.
It's an improved version of it.
UT3 doesn't use Lightmass at all.
REDxFROG 2 years ago 3
What the... why does UDK use Lightmass and not UE3? Sorry for that comment though. I guess I should do a little more research before commenting.
AcP2142 2 years ago
well, no problem.
With Lightmass, UT3s maps look amazing in the UDK.
It's probably been a limitation with the consoles, I think it requires a lot more memory they can afford.
So those maps are more like a demonstration of Lightmass itself. However in some maps I think it's a little too much..like in "Deck" where the ramps nearly become white. :o
However I wish Epic Games would have released UT3 like that.
REDxFROG 2 years ago
Lol its not. UDK is the Unreal Development Kit. UDK allows you to make any game you'd like. UE3 is the UT3 editor that allows you to mod UT3 but ultimately requires UT3 to launch those mods. UDK the games are standalone.
parkinsonliam 2 years ago
What the hell do you think UDK is? It is powered by Unreal Engine 3. Do you even know what a game engine is? It is a lot more than the editor behind a game. They build the game off of the engine. UE3 has been used for a lot of games not just UT3. Go look on the website, it says so itself. You really should stop commenting if you really have no idea what you are saying.
ChainSmokingPanda 2 years ago
Lol *facepalm* UDK is not "powered" by Unreal Engine. The UDK is the unreal engine. And its 3.5 not 3. So lightmass, amb occlusion, fracture is new to the UDK.
UE3 is the editor for UT3, thats why the version of unreal with gears is different, since it edits a different game. The UDK is what game companies have purchased for years, they didnt buy UE3. (unreal EDITOR) Unreal EDITOR 3 was an EDITOR to the game it came with. Understand yet?
parkinsonliam 2 years ago
Oh my hell, that is not true. Companies use UE3. It is a damn game engine. That includes all the source code and a hell of a lot more stuff. I did not mean Unreal Editor, I meant Unreal ENGINE 3. Also, if you look on the UDK website it says "powered by Unreal Engine 3." Understand yet?
ChainSmokingPanda 2 years ago
@AcP2142 UT3 uses old version of the engine without lightmass and many other features ..
hydzior 2 years ago
the map comes with UDK.
falconianuk 2 years ago
I wonder how on earth they did this. Multi-textures with some kind of magical memory managment?
MrSnowCream 2 years ago
Song name in description
Arcaneshard 2 years ago
Song name please?
Nice vid btw!
rarf2142 2 years ago
thx
akaSova 2 years ago
*sniff* *sniff* BEAUTIFUL.....
linkslip1867 2 years ago
amazing..i want the maps gimme!
thojyout23 2 years ago
WOW
Cm0a0nL 2 years ago
nice vid!
PARADOX1911 2 years ago