Added: 5 years ago
From: Slamman
Views: 24,229
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  • Change the koopa's to goomba's please =P

  • You can't squish the Goombas in Super Mario World. They just flip upside down when you jump on top of them. The Koopas actually flatten when you jump on top of them just like Goombas usually do. So that's why I chose koopas instead of goombas

  • I saw hacks with squishing goombas

  • thats true

  • Is there still the hidden one-up mushroom after the third pipe before the pitfall?

  • how u change marios colors in lunar magic?

  • Have you tried putting a checkpoint post in the middle of the level?

  • This is a waste of harddrive space, seeing that this has been done tons of times.

  • All in all, a nice level. The concrete castle at the end was a nice touch. The level is a pretty accurate representation of SMB 1-1. :) However, why not decrease the time to 400 like in the original? Also, I couldn't help but notice this, you replaced the hardest SMW level with the easiest level! 4.5 stars!!!

  • This is very overdone already.

  • mario land^^1-1

  • that was a great one! I loved the castle you put at the end

  • Then don't do it sheesh, crazy chain posts...

  • Would someone mind PM'ing me on how to do this?

    I would really appreciate it. :)

  • "Lunar Magic" is the SNES "supermario world" Level-Editor.

  • it's missing the hidden 1-up, but good other wise...

  • That really does suck. Try putting the blocks in the right places next time.

  • I must say, I don't think this one is too faithful to its NES original.

    @Zebidia: That level is not in the origianl of course, but try leaving just standing in the special world (In the map) until the music has looped for ten times or so for a surprise!

  • Hey arn't those the 8 special levels from the real SMW that are pretty hard to unlock?

  • When I try to open my rom on lunar magic it says "it does not havae a 0 X 200 byte header"

    WTF!?!

  • Try getting a diffrent ROM.

  • I'd made that level too, but then are all shellless Koopa Troopa's Goomba's.

    I wanna create all 1-1 levels in 1 game.

  • what about the time saveing pipe

  • lol nice. but all the goombas were replaced wit the koopas without shells.

  • The non-shelled Koopas are closer to SMB's Goombas than SMW's Goombas.

  • want to join my HCG group? For gamers of all ages, join today http://www.youtube.com/group/H­CG

  • lol,that would be awsome.i'm surprised the actual SMW didn't have that level

  • did you put in the hidden 1up? i forget where it's at

  • You can make levels with Lunar Magic: http://fusoya.panicus.org/lm/p­rogram.html

  • so how u make the custom worlds?

  • NICE

  • how did you make the levels??

  • How did you do that?

  • look at some of my other videos and it'll say how on some of the comments (can't remember which one though)

  • here is a link that gose derictaly to the download site 4 it http://fusoya.panicus.org/lm/p­rogram.html

  • lol ^^ nice

  • I don't think they had rotating blocks in SMB1. XP

    I do like you you replaced Goombas with Naked Koopas, though. Seeing as how Goomba act diffrently in SMW.

    Nice effort, though. I'd love to play the real thing.

  • pretty cool

  • The effort put into this is actually pretty good.

  • Looking good as usual.

    I'd like to see the levels be a bit less linear, though. Try something a bit more complex?

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