all you did was cut each building into it's own layer and scale/position according to their real world position. It's not really 3D, it's 2.5D.
TheFXGuy 1 year ago
nice vid
u2lezer 2 years ago
all you did was cut each building into it's own layer and scale/position according to their real world position. It's not really 3D, it's 2.5D.
TheFXGuy 1 year ago
nice vid
u2lezer 2 years ago