@acoustic61 I don't know what you mean by "vector generator". The graphics are generated all in software. This includes text and font generation, moving and rotating objects, collision detection, ... Lines are drawn using Bresenham's approach, for example. The microcontroller writes every pixel's x/y coordinats as 8-bit values to an external TLC7528N D/A converter. The output voltage of the converter is used to set the tube's x/y deflector voltages and thus the position of the pixel.
wooow
iRouRoui 2 weeks ago
Does this use a vector generator?
acoustic61 4 weeks ago
@acoustic61 I don't know what you mean by "vector generator". The graphics are generated all in software. This includes text and font generation, moving and rotating objects, collision detection, ... Lines are drawn using Bresenham's approach, for example. The microcontroller writes every pixel's x/y coordinats as 8-bit values to an external TLC7528N D/A converter. The output voltage of the converter is used to set the tube's x/y deflector voltages and thus the position of the pixel.
SBJJ97 3 weeks ago
what is it? a clock?? where you running the game , I dont understand
liyuancheachea 2 months ago
@liyuancheachea The game runs on a 8-bit microcontroller. The display is a cathode ray tube like used in oscilloscopes.
Is it a clock? Well, it is what the software makes out of it...
SBJJ97 2 months ago
wow das hast du ja echt super gemacht!!
wwwThePoWlde 1 year ago
Sehr geil!
Bin grad von µC rübergekommen und bin echt baff!
Nippey 1 year ago