when you go into the physics button and enable fluid to the object you want to dispence the fluid, select fluid, but also "inflow" this will make a constant inflow of fluid from the mesh selected. there are other settings you can have a play around with and get used to but start reasonably basic. =] enjoy =P .
you know when you made this, do you do the domain as a box AROUND all those pipes, and the pipes as an obstacle? cause i can never get anything like this to work
all i can do it fluid in a box domain :/ any help please?
the pipes and the sync are obstacles, with init shell set (it's important or it wont work), then there's a big box around all those things set as domain
Sorry to ask this, but how did you get the water to interact with the object? Every time I make something a Obstical, the water just passes through it. :(
What is this? please tell me, it looks neat!
MrCodFx 9 months ago
well. the pressure thingy makes sense to me
ankzmoviez 1 year ago
kind of awkward the way it travels
trasmethrash 1 year ago
@trasmethrash why?
Terabytekit 1 year ago
@Terabytekit cuz real water doesn't go up so it continues it's way
trasmethrash 1 year ago
its cool but in "real life" its impossible :P
oroter 1 year ago
@oroter why not?
Terabytekit 1 year ago
Comment removed
ankzmoviez 1 year ago
@ankzmoviez yes it does! have you heard about communicating vessels?
Terabytekit 1 year ago 7
@Terabytekit
the stuff flows into the next chamber area before the current chambers top us completely full!
roxasfruit 1 year ago
Comment removed
ankzmoviez 1 year ago
@ankzmoviez becuase the source is above the destination, pressure provides the energy needed for the liquid in question to flow upwards.
bassline4444 1 year ago
@ankzmoviez fluid has never flown upwards in your world? how can u exist without pressure?
MegaFuckUrself 10 months ago
someone else told me already. and i said something else already. read other comments first before you post. i'll delete my old post
ankzmoviez 10 months ago
This has been flagged as spam show
@Terabytekit it flows up. in real life fluid doesn't flow up like that. but it's cool thoug
ankzmoviez 1 year ago
@oroter
Seriously?
Are you THAT dumb?
spudnick3490 10 months ago
Whoa... that flows perfectly.
scratch799 2 years ago
so cool !
blax100dk 2 years ago
thanks
Terabytekit 2 years ago
intead of fluid do INFLOW and then it works :)
sasorirules912 2 years ago
You have to use outflow
jul8234 2 years ago
change 250 end time in the animation tab
(F10) to a higher value, say 500
invisible0tom 2 years ago
when you go into the physics button and enable fluid to the object you want to dispence the fluid, select fluid, but also "inflow" this will make a constant inflow of fluid from the mesh selected. there are other settings you can have a play around with and get used to but start reasonably basic. =] enjoy =P .
shanafan2142 2 years ago
you know when you made this, do you do the domain as a box AROUND all those pipes, and the pipes as an obstacle? cause i can never get anything like this to work
all i can do it fluid in a box domain :/ any help please?
shanafan2142 3 years ago
the pipes and the sync are obstacles, with init shell set (it's important or it wont work), then there's a big box around all those things set as domain
Terabytekit 3 years ago
i could never get it to work good job.
ramenlover 3 years ago
nice idea
FPSatan 3 years ago
make sure there is a thickness to the glass blender needs to reckonize it as a wall
333q133 3 years ago
Sorry to ask this, but how did you get the water to interact with the object? Every time I make something a Obstical, the water just passes through it. :(
SEspider 3 years ago 4
I just picked the yellow color
Terabytekit 3 years ago
Cool.
Pelikoira 3 years ago
nice, how did you get the glass to be tinted
STJAC23 4 years ago