Added: 6 years ago
From: aaronholly
Views: 110,508
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  • question: do you make the character rig first THEN the muscles or muscles first then rig? 

  • @mimikawaii7386 Typically the skeleton rig first and then the muscles. Only to get the attachment points correct. I'm working on a more detailed workshop covering skeletal rigging and muscle deformations. Newborn son and a recent relocation back to Weta have slowed things down. But I'll dig in and finish this and the other things I'm working on. :)

  • @aaronholly Thanks, now I know. Last question, I notice some maya muscles in other videos/pictures are different looking, rather than just plain red nurbs, they are white at the ends and some detail. How is that done?

  • since when the fuck do you start a tutorial in the middle of the fckin tutorial?

  • @Rime247 If you don't know how to make a 3 joint chain and a simple nurbs surface you shouldn't be watching this in the first place.

  • @mimikawaii7386 uh yeah... you couldn't be more wrong about that one.

  • @Rime247 Lol.

  • @mimikawaii7386 dude i know how to make a joint chain and a nurbs surface! smart ass. theres more going on here apparently you got a muscle rigged up to the arm bones and it even has physics on it. you should have started the tutorial from the beginning then it would have been excellent. i should whoop your ass dude.

  • @Rime247 Well, "dude" I'm sorry to "anger" you but I'm a girl so please, bugger off.

  • @mimikawaii7386 I dont give a fck if your a girl or an animal. your fckin stupid.  if you cant see the sense in starting a tutorial from the beggining. your a dumb broad.

  • @Rime247 It's "you're", not "your". You are only proving you are the stupid one. You can stop now, lol.

  • Apologies; I have not yet updated this with an HD video. I will.

    This tutorial is something I put up only on Youtube and is not a part of a larger tutorial although I am working on a muscle rigging tut that goes into a lot of different techniques.

  • does anyone know what dvd this is from?

  • tutorial is good but 1st u've to show how to create a muscle..........

  • hello,

    awesome tutorial, but hard to read your code...

    can you please upload a HD version? thanks!

  • hello,

    Awesome tutorial, but can you please upload a hd version...very hard to read your code...

  • very useful. thank you.

    btw is the squash made scaling up and down a central muscle bone ?

  • Very good tutorial... Someone can post the code... I can´t read it :S.... Thanks a lot

  • @navi078 I'll upload a higher resolution version (basically, a re-do) so that the text is more legible. This was uploaded a little while back. ;)

  • he using mac version @@

  • Yeap, mac all the way! I've used Apple computers at home for years and years. Just a personal choice, nothing more.

  • what version of maya is this? i'm using 2008-th version... and the cube thingey in the upper right corner of the work window is missing i think when i installed it it was there and now it's gone

    why?

  • nice one aaron, perhaps you could automagically key the pretrigger parameter based on the rate of change of the y angle, ie flexion or extension, very clear tutorial

  • Comment removed

  • The thing i want to know is how did you create the muscle and attach it to the joints.

  • Ditto.

  • Yeah right, this tut doesn't start at the right point!

  • How to u reander the final movie

  • do a "batch render"! search for tutorials if you need help

  • can i download maya muscle somewhere

  • How do u connect the muscles to effect the skin?

  • select the skin, shift select the muscle deformer, and on Animation menu go to skin>edit skin> add influence

  • This should work on any operating system.

  • if you are like Aaron you will afford

  • @isUtubeShit too many negative votes? i think i smell some haters

  • awesome! My TD teacher lets students look at your DVD for extra help. Thank you so much.

    BTW have you heard and bad or good news on td academy?

  • Glad the DVDs are helpful.

    I actually know the guys starting TD Academy. I was initially asked to be one of the partners but (1) I have my own plans for online workshops (our talks around the pool table is how Rudy got his idea for TDA!) and (2) my teaching style is a little different than the approach they seem to be taking.

    But I think it will be good for scripting languages and things like that. The more the better I think!

  • 5/5 m8..im a novice..but ur tutorial really helped.

  • It looks like you are working on the Mac OSX version of Maya. Being very much the Maya novice as I am is this version compatable with Window's Maya 8.5?

  • Yes, since everything I am doing is "out of the box" Maya you can replicate the technique on any platform.

  • well notice i sent that message a month ago, right now i got better at maya, this thing is as easy to understand as a loud person speaking slowly. so right now i can say.. nice tutorial!

  • Great to hear! The technique is actually quite simple and I think can yield some nice but subtle results when applied in certain parts of the rig.

  • this is nice video i liked this... im loooking for ocean tutorials for maya.. effect like in perfect storm, poisedon.. etc...

  • hi! I got the skinning video its great! I learned a lot from that video.

    I did a muscle script based on that video.

    How do you fix the twist on the aim constraints, is there another way besides multipledivide nodes?

  • Can you be more specific on the arm constraint problem? I'll try to help you sort it out.

    And I am looking for suggestions for new "quickie" tutorials!

  • gj :D

    it was a nice tutorial...

  • im 13, i've tried to use maya, and i really wanna learn how. To be honest... i didnt understand anything u said O.o

    but if i did, i'd say "nice tutorial"

  • Stick with it... soon I'll be learning from you! Let me know how I can better explain this to you. Which parts were confusing, etc.

  • If you are really interested in learning Maya, you might want to consider checking out this 9 month class at The Center For Digital Imaging Arts at Boston University. I just finished the full-time course and I loved it! The stuff in that tutorial was kind of advanced, but once you know the basics, it might be worth watching again. If you want to learn some beginner stuff, you can find some easy-to-understand tutorials in Maya's Help menu. Have fun!:)

  • Wow, looks like a lot of farming for very little harvest.

    I use Adobe Illustrator and people always tell me that it looks like way too much work for little effect; but this looks like drudgery. You're always having to translate commands to the computer that you want your hands to do, and that alone takes up alot of time!

  • I liked your tutorial. I'd probably watch it again when my class tackles rigging and stuff. But the way you explain things is very good. I understand the logic of it, creating stuff to affect other stuff. It'd be nice if you make a tutorial on how to make the objects on-screen when the tutorial starts. Keep up the good work.

  • Cool I cant wait..by the way I bought your skinning for feature animation dvd when it was first released..really awesome!!..I'm gonna really use alot of the techniques in that when I make my short film next year for my computer animation course...thanks

  • awesome!

    can you do a tutorial on how you made the muscle in this video..e.g how to make it squash and stretch and maintain volume..thanks

  • GLad you liked it! I will be trying to create more tutorials like this over time. I will likely be posting them as podcasts on this site (fahrenheitdigital); better image quality. And give me suggestions on other short-ish rigging tutorials people would like to see.

  • Great tutorial

  • wow, great rig

  • work... NOOOOOO but I love it :P

  • Aaron deliveres again!!

    Thanks a bunch :-)

  • Hey Sune! Once the Facial Rigging DVD is out the door I will start creating more of this type of freebie tutorials, posting them both here and on the Fahrenheit web site. Perhaps as a podcast.

    So everyone please chime in and let me know what types of problems/techniques you would want to see that can be explained with short tutorials.

  • That sound exelent! This could be an awsome place to exchange rigging ideas

  • awesome, thanks a lot aaron!

  • Hello Aaron, pleeeeese post some more of that.

    Whats about some teaser cuts from the rigging dvd?

    Your stuff is the best that I ever saw on the net.

    I looking forward to buy your dvds.

  • yes...me too -.-

  • i have so much to learn -.-

    excellent tut Aaron

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