Great animation but and I understand the whole scene is fantasy but the flip imo is too exaggerated. Maybe she should dive off and half turn then pull the rest towards the end. That would seem a little more feasible. Just trying to give constructive criticism.
The modelings good. But as someone whos attempted free running, At the moment she's just casually moving her legs with very little force to do the somersault. To do somersault, you need to throw your arms over your head (unless your awesome at them) tilt your head back, arch your back, and curl into a ball... Now what your character is doing is very advanced, it's a gano (a somersault rotating backwards) without using the arms.... watch acrobatics frame by frame or master it yourself!!!
Awesome look and feel to the overall animation. I'd have to agree that the overall backflip isn't extremely convincing though. :'( Then again...she is a cyborg...*shrugs*
Maybe she gradually leans forward during the fall then uses her feet for momentum to catapult into a flip?
if you can't figure out a good back flip, cuting it could be need ( in the matrix this cind of fall are strate down) for the landind you need more Follow Through its a bit ridgid
So if iwas you i will use reference for the back flip and add more Follow Through to the landing .
Check book ''The ILLUSION OF LIFE'' its 2d animation but the principe are the same
nice work - this is really well done for a test animation. the figure does has a certain jauntiness as it falls into the flip, but it's still very well done! ^_^ keep it up - you've got some great detail going here, too!
Hey this is awesome. I really like it. If you have time do you all think you could check out some of my work (Recent works are DIVE and TERA) comments needed and welcome tanks.
why dont try a FRONT flip ? =3 it looks good but the problem is not the ''reference'' is the flip, making a backflip falling from that high, your body is more propense to go front than BACK =3 so a front flip will be more realistic
great animation......maybe when she flips bring her legs behind instead of in front of her.....also motoko is an awesome character...hope ya do more with her!
Watch high divers... if you want a flip in mid-air they tighten into a ball to accelerate their rotation then open up to reduce their rotation... same with gymnastics.
For the sake that this is from an anime the flip is actually dead on, of course it wouldn't work that way in real life, but neither would diving off of a building. IMO this is very well done keep it up. Don't let others change your work if it looks good to you then keep it.
@blackbeltspeedy If most of your body is a beefed up prosthetic designed for this sort of thing, sure you can jump off buildings. Not sure the city would like to repair all those side walks though...
great stuff, but abt the whole backflip thing; the whole body shoud straightened 1st as if she goin to land on her feet...then bend from the waist goin over in 1 turnin action... well i guess she's a robot, lol
@DJDhananjayK lol, its called transfer of motion, as she thrusts her legs forward it creates that motion of flip, if humans could survive a fall like that then it would look natural to do that.
@DJDhananjayK I think if the somersault was reversed in direction as well... I think it might go along better with the physics of the fall. Great animation though, I like the smoothness of the landing.
@DJDhananjayK From that height? She'd over-rotate and land on her head. Realism aside, the majority of the somersault would've been completed before she takes up most of the frame, which is the interesting part.
If you do the back flip...you should make her jump with her back facing out (or have her turn her back toward the ground. after the jump instead of her chest). she already is 1/4 way into a front flip when you make her do the back flip.
Would be nice to see the chunks of the ground on impact have more 'life'. Have a few smaller chunks fly up. But depending on your application for the anim not sure how 'real' you need it.
@c00lcr8r yup, she seems to be static in the air then at some point out of nowhere she starts flipping, you need to make it more dynamic. make her rotate from the beginning and when she gets closer to landing when she pulls her legs in that shortens the axis of the flip and speeds it up... Other than that its awesome i like the camera work...
see if you can find some motion reference of girls on trampolines or doing high dives. The flip looks like it just starts out of nowhere without and force going in.
man u shud try to make timing in mind while working as wel as...when she is taking a turn in air its not looking real....it like roation without force....other things are damn cool...all your thought and works....
This is not a rendered video. This is still in the 3d program. If I had to guess I'd say those are the little rings which tell the animation which movement to do next.
Great model of Motoko Kusanagi, 2 probs though. the previously mentioned physics problem with the flip, and the hair feels a little too solid, dont know why, but that what kinda ruined it, the shine was a bit extreme to now that I think about it, but I guess that would work for a cyborg.
I dunno' if this is the one you went with, but basically, she can't fall flat on her stomach 3/4th's the way down the building and then suddenly do a complete flip.
She would need to begin the turn almost immediately after jumping.
Otherwise, very solid, relatively fluid. Nice model you have there, also.
I think the reason it looks like a constant velocity is that you rotate the camera. since the scene isn't finished, the regularity of the building makes it seem like the character is moving slower. you either have to put in a more complex background or cut the shot in two (which in my opinion would be a shame)
i think that this is a good start point. but notice how the character has no spin momentum in mid air and right before she hits the ground she does a 360. not possible and imho makes the scene look ridged and fake. you would probably have to cut the scene in two 1 to show freefall and the other to show the landing.
Yeah, why do something creative and learn a skill that could earn money when you can sit on youtube and unjustly insult other peoples work. Wanna be a critic, learn to spell <_<.
the fall is a bit to constant in velocity, you might want to make the twirl speed up and slow down a micro second here and there to give it a more realistic look.
greet job but that move in that position after jumping in not possible in acrobaci if you can twist it litel bit befor the moment when it's done in the animation i gana be better and mor realistic best wishes
I think she should have flipped the other direction :O this way it looks a bit unnatural. I do love it though :D looks great otherwise!
wolfie333 6 days ago
Ghost in the Shell lol
AceofSkulls913 3 weeks ago
Great animation but and I understand the whole scene is fantasy but the flip imo is too exaggerated. Maybe she should dive off and half turn then pull the rest towards the end. That would seem a little more feasible. Just trying to give constructive criticism.
barnettbeans 1 month ago
i wish do that
duffy546 2 months ago
Great !
Gaby22Pop 3 months ago
nice job... i dont get it why people disliked it ofc this is the animation made in 3D the effects can be added later
PowerdByAsus1 3 months ago
jajajajajajaj greatt su motoco kusanagui
marxoh01 4 months ago
The modelings good. But as someone whos attempted free running, At the moment she's just casually moving her legs with very little force to do the somersault. To do somersault, you need to throw your arms over your head (unless your awesome at them) tilt your head back, arch your back, and curl into a ball... Now what your character is doing is very advanced, it's a gano (a somersault rotating backwards) without using the arms.... watch acrobatics frame by frame or master it yourself!!!
ReubenAStern 4 months ago
nice! this may sound dumb but how did you do the crack in the floor?
iinfiiniitii 4 months ago
nice but you should work more on the flip cuz it's just unreal
Suprem3Gamer 4 months ago
Wow Amazing
MrChucky972 4 months ago
how?
megacitationx 4 months ago
Youtube is certainly the place to be if you want wrong spellings, punctuation and incoherent nonsense from native English speakers.
It's amazing considering that most browsers have a spell checker these days.
EssieP 4 months ago
the backflip is badass!
Milesam 4 months ago
MAJOR! (Ghost in the Shell: SAC)
Awesome look and feel to the overall animation. I'd have to agree that the overall backflip isn't extremely convincing though. :'( Then again...she is a cyborg...*shrugs*
Maybe she gradually leans forward during the fall then uses her feet for momentum to catapult into a flip?
BloodlustSeraphim 4 months ago
Is this Oni?
joehero4 5 months ago
MOTOKO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
xxxHIMorianxxx 5 months ago
Where can I find this model?
EternalArcadiaa 5 months ago
boobs
CariagaXIII 5 months ago
if you can't figure out a good back flip, cuting it could be need ( in the matrix this cind of fall are strate down) for the landind you need more Follow Through its a bit ridgid
So if iwas you i will use reference for the back flip and add more Follow Through to the landing .
Check book ''The ILLUSION OF LIFE'' its 2d animation but the principe are the same
marcusqc 6 months ago
I agree with everyone that says the backflip should have started right off the top
TheBlackbird256 7 months ago
what's program you use??
100karai 7 months ago
@100karai Looks like Maya or 3DS max
dra0gon1AD 6 months ago
so so
COKOL1994 7 months ago
ya i think some reference will do
nice tri
cartoomotion 7 months ago
dont the annoying ppl know this i from ghost in the shell? pretty sure...
kaliru1 7 months ago
@kaliru1 I thought it looked really familiar. I'm glad I'm not the only one who immediately said "Ghost in the Shell?"
AltLocks 7 months ago
GITS, nice
SinoInclude 8 months ago
lol 0:05 remember me to Terminator movie :D
OlioPL 9 months ago
lol you guys who have never even taken a class on animation have no business telling this person to "look stuff up" or fix the so and so...
you cant do EVERYTHING on the computer noobs
MrMeineNamen 9 months ago
nice work - this is really well done for a test animation. the figure does has a certain jauntiness as it falls into the flip, but it's still very well done! ^_^ keep it up - you've got some great detail going here, too!
FreakifiedChildhood 9 months ago
A: Falling into a bellyflop then backflipping out looks stupid.
B: Why so much specular and gloss on the skin? Is she meant to be made of silicon? I would've only suspected the implants...
BingtheLizard 9 months ago
@BingtheLizard A: its a test
B: i dont think this person is gonna care
MrMeineNamen 9 months ago
Good work.
cscdigitalgraphics 10 months ago
AWESOME!!!!!!
TheBonez1234 11 months ago
The character... she looks like Major Kusanagi from Ghost in the Shell! Is that who you modelled this character as? 8D
KyokoFujita 1 year ago 16
@KyokoFujita please tell me you mean myoko kusanagi from ghost in the shell?
Acsmitte5 10 months ago
@KyokoFujita whoops my bad please tell me you mean motoko kusanagi from Ghost in the Shell :)
Acsmitte5 10 months ago
@Acsmitte5
Yes. That's who I mean. :D
KyokoFujita 10 months ago
@KyokoFujita I think it's not random. There's a scene where Kusanagi falls from a window. ^^.
Nice job.
EminoMeneko 2 months ago
I like
luigisjuy 1 year ago
nice job
1x93cm 1 year ago
How exactly did you do the ground shatter? It looks keyframed, but I can't think of a method
kshep92 1 year ago
This has been flagged as spam show
Hey this is awesome. I really like it. If you have time do you all think you could check out some of my work (Recent works are DIVE and TERA) comments needed and welcome tanks.
JustinBlade45 1 year ago
To start the rotation that late in the dive there would need to be some opposing force. Give her a big cat tail. That'd work.
gekizai 1 year ago
why dont try a FRONT flip ? =3 it looks good but the problem is not the ''reference'' is the flip, making a backflip falling from that high, your body is more propense to go front than BACK =3 so a front flip will be more realistic
DarkCrow1303 1 year ago
great animation......maybe when she flips bring her legs behind instead of in front of her.....also motoko is an awesome character...hope ya do more with her!
Majenkainkens 1 year ago
Good work, I kow animaton is a hard thing to do. In the future just try to make the transition from free fall to backflip moe convincing.
AlienAnimations 1 year ago
motoka =)
vmsdfv 1 year ago
Watch high divers... if you want a flip in mid-air they tighten into a ball to accelerate their rotation then open up to reduce their rotation... same with gymnastics.
3DVinci 1 year ago
@3DVinci Conservation of momentum at work like a ice skater pulling their arms in to spin faster and spreading them to go slower.
Citrakite 1 year ago
Because this is anime the backflip works and the landing is cool.
Nice animation.
A real person would die from this jump. A super person can flip anyway they want to.
mcsdaver 1 year ago 3
she seems like she has no center of mass when she is turning, just like she is rotating on a pivot
imnotstpid 1 year ago
Awesome!!
sonic4life007 1 year ago
may not been the most reel backflip. but overall great work :)
Tobias94Tv 1 year ago
motokoooooooooooooo!
twincann0n 1 year ago
For the sake that this is from an anime the flip is actually dead on, of course it wouldn't work that way in real life, but neither would diving off of a building. IMO this is very well done keep it up. Don't let others change your work if it looks good to you then keep it.
blackbeltspeedy 1 year ago 12
@blackbeltspeedy very well worded sireXD
tjwalkerbest 1 year ago
@blackbeltspeedy If most of your body is a beefed up prosthetic designed for this sort of thing, sure you can jump off buildings. Not sure the city would like to repair all those side walks though...
FALCO64125 1 year ago
Pretty smexy if I do say so myself.
Trampboy931 1 year ago
OMFG! Major Motoko Kusanagi from GitS: Stand Alone Complex! *yay*
This made my day ^___^
donconco 1 year ago
great stuff, but abt the whole backflip thing; the whole body shoud straightened 1st as if she goin to land on her feet...then bend from the waist goin over in 1 turnin action... well i guess she's a robot, lol
kamaalomoro 1 year ago
flip shuld be earlier, apart from that, looks great
GOWJamie 1 year ago
ghost in the shell?
elliotcarroll 1 year ago 4
yup no doubt its her,i watched the whole shoe when i was 15 so know XD
neji000009 1 year ago
you'd need a six pack of steel to be able to flip without beginning the flip it at the start of the jump
CuBeOrDiE 1 year ago
unrealistic stuff ftw;D
Idislikedanes 1 year ago
nice work :)
darknkreepy 1 year ago
wie hei´ßtn das programm?
xCrank1x 1 year ago
i wish this video was alot longer
johnshepherdsg 1 year ago
yeah fuck the bullshit, GREAT job and excellent Major!!
NinjaGirlRachel 1 year ago 2
i thnk if you have her lean toward the backflip it would be more effective. overall good job.
mtranger 1 year ago
the major!!! all to do now is to work on the character model aliitle and the texutres. and add some lighting
JermaineATL 1 year ago
the rig is impressive if you can pull something off like that, well at least to me it is
Hackerx72 1 year ago
someones a ghost in the shell fan!! props!
Ubernator44 1 year ago
this would totally look great if u just added some motion blur
errisi1 1 year ago 2
It would look more natural if she started summersaulting from the beginning.
Nice animation nonetheless
DJDhananjayK 2 years ago 65
@DJDhananjayK lol, its called transfer of motion, as she thrusts her legs forward it creates that motion of flip, if humans could survive a fall like that then it would look natural to do that.
beelze18 1 year ago 2
@DJDhananjayK I think if the somersault was reversed in direction as well... I think it might go along better with the physics of the fall. Great animation though, I like the smoothness of the landing.
EternalMoon13 4 months ago
@DJDhananjayK From that height? She'd over-rotate and land on her head. Realism aside, the majority of the somersault would've been completed before she takes up most of the frame, which is the interesting part.
nambreadnam 3 months ago
@nambreadnam But she didn't curl, which makes the somersault way longer than a proper one.
bf2lover42 3 months ago
what program did u used?
TifaxCloudXD 2 years ago
This comment has received too many negative votes show
@TifaxCloudXD
Holy shit man,it's obviously 3dsmax.
hateWinVista 2 years ago
@TifaxCloudXD
Its Softimage XSI
I don't know if it's free
dahahaka 1 year ago
GITS Ownage ^^
Stn3dRaid3r 2 years ago
nice character but i think it would look more natural if she somersaulted the other way round dont you think
Kiyamlol 2 years ago
Yeah I agree, Otherwise pretty good. What specs would you need to create this?
funknotik 2 years ago
@Kiyamlol - I believe that is how she somersaults in the anime. I feel that the animation is spot-on.
danielodors 2 years ago
light wave isnt as good as it looks...
hiitsme3love128 2 years ago
ui semen cayalah
kairen5443 2 years ago
he or she used light wave
mcvssa 2 years ago
Nice animation!
killerc0p 2 years ago
NICE!
StoMOProductions 2 years ago
Ghost in the shell!
Mopsy02231 2 years ago
pretty good. 4/5. yeah wat program did you use?
TtnAtlas 2 years ago
Hmm, the Major?
luthor112 2 years ago 2
with which programm has done the video?
dennis141246 2 years ago
Is that the chief...?
No way! It is? Awesome!!
Now chase down those bad guys!
KesorodaBlk 2 years ago
o/ .... cool
amazing ...
douglastav 2 years ago
nice :O
sampoha2 2 years ago
Perfect
likemagma 2 years ago
if i could offer any critique, the arms looked a little stiff on the flip. its the first thing i noticed.
TurboZombieSC 2 years ago
If you do the back flip...you should make her jump with her back facing out (or have her turn her back toward the ground. after the jump instead of her chest). she already is 1/4 way into a front flip when you make her do the back flip.
Would be nice to see the chunks of the ground on impact have more 'life'. Have a few smaller chunks fly up. But depending on your application for the anim not sure how 'real' you need it.
But looking like a sweet anim..keep it up.
Smokie181 2 years ago
I think a front flip would look more natural...
SaiyashaMisamurai 2 years ago 2
I agree- good animation though, very fluent.
PhantoMPhreeK92 2 years ago
you need to do a nime short with this 3d model, for the new movie
johnshepherdsg 2 years ago
noice....noice.....nice....
hello1221335 2 years ago
nice!
hfdgdfigdfgdf 2 years ago
More. make a fighting scene!!
play9 2 years ago
is that major?
d3tach3d 2 years ago
What software is that?
televition56 2 years ago
not convincing backflip. u need to study some reference dude!
c00lcr8r 2 years ago 48
do you know where I could get a reference for something like this, and also for fighting, I am doing animation in my school please...
ilayhu 2 years ago
olympic gymnastics videos
Mattersmatter 2 years ago 2
@c00lcr8r yup, she seems to be static in the air then at some point out of nowhere she starts flipping, you need to make it more dynamic. make her rotate from the beginning and when she gets closer to landing when she pulls her legs in that shortens the axis of the flip and speeds it up... Other than that its awesome i like the camera work...
Tigersann 6 months ago
Haha I could totally tell that was Ghost in the Shell inspired. EPIC rig man! :D
ArcangelZero7 2 years ago
Making a GitS game? O_o I'd love to see another one out there!
cody7799 2 years ago
sweet
Captain4eyez 2 years ago
see if you can find some motion reference of girls on trampolines or doing high dives. The flip looks like it just starts out of nowhere without and force going in.
drewid88 2 years ago
Ghost in the shell FTW.
us11csalyer 2 years ago 3
use the arms more to start the flip i think it would help
liquidbear 2 years ago
Some camera shake when she lands would add nice dynamics. Very nice work.
MB3Productions 2 years ago
I love that scene from ghost in the sheel
jellytroid 2 years ago 2
looking great, maybe she should move her arms when doing the flip a little bit more.
Wazookah 2 years ago
do more pleas? love it
johnshepherdsg 2 years ago
man u shud try to make timing in mind while working as wel as...when she is taking a turn in air its not looking real....it like roation without force....other things are damn cool...all your thought and works....
shahnshahster 2 years ago
I would love to see this fully rendered!
pheenix42 2 years ago
nice animation but a front flip will make it look better
befrey 2 years ago
nice . but i reckon the body is too stiff when she jumps.
n00dle1337 2 years ago
great animation...cool.. what software use? great.
SPEEDROKE 2 years ago
motoko is awesome man i cut my hair exactly like hers and its soooo cutee
motoko241 2 years ago
this reminds me of ghost in the shell...
gyrfalcon23 2 years ago
umm dumbass it is ghost in the shell!!!
motoko241 2 years ago 3
cause it was totally obvious you know
gyrfalcon23 2 years ago 2
looks like lightwave ?
onlinerender 2 years ago
what program did you use?
DarkLuster007 2 years ago
its lightwave :P
lilly107 2 years ago
What program did you use to create this 3D animation?
DarkLuster007 2 years ago
cool animation i loved it, bravo.
abadkitty808 3 years ago
Mirrors Edge :D
MouthofSaurons 3 years ago
wat is that thing that she goes through
fineone1987 3 years ago
This is not a rendered video. This is still in the 3d program. If I had to guess I'd say those are the little rings which tell the animation which movement to do next.
okami1wolf 2 years ago
do u know wat they r called
fineone1987 2 years ago
Great model of Motoko Kusanagi, 2 probs though. the previously mentioned physics problem with the flip, and the hair feels a little too solid, dont know why, but that what kinda ruined it, the shine was a bit extreme to now that I think about it, but I guess that would work for a cyborg.
GeorgeLipton 3 years ago
Nice !
RedmanRedTeam 3 years ago
I dunno' if this is the one you went with, but basically, she can't fall flat on her stomach 3/4th's the way down the building and then suddenly do a complete flip.
She would need to begin the turn almost immediately after jumping.
Otherwise, very solid, relatively fluid. Nice model you have there, also.
demonikreaper 3 years ago
Nice Landig, hAVE TIME eXPLANIG WHAT YOU USED? I guess Shatter effects on the Ground?
zzettoo 3 years ago
Wow these situations were okay in Matrix but... anyway, the making is fine.
AMYuntold 3 years ago
mAATOO
rocifan 3 years ago
That. Was awesome. @ [] @
ryuBones 3 years ago
nice work,think i will stick to 2d animation 3d is to much stress!
supermaltgeezer 3 years ago 2
that may be b/c she is.
mjr. motoko frome GITS
redchief94 3 years ago 6
This comment has received too many negative votes show
she kinda looks like the robot character from ghost shell
Aminah00 3 years ago
I think the reason it looks like a constant velocity is that you rotate the camera. since the scene isn't finished, the regularity of the building makes it seem like the character is moving slower. you either have to put in a more complex background or cut the shot in two (which in my opinion would be a shame)
really cool though.
0hNoes 3 years ago
hi could you pleas send me the chara???? because you made a nice job ^^
respect
Dungendragon16 3 years ago 2
wow!
mnx207 3 years ago 3
lol...........
stickmancreater17 3 years ago
Nice job, you just need to work on the things the people below mentioned.
DorifutoRabbit 3 years ago
The speed is too consistant. Speed up the fall, slow down the flip, and speed to the ground again. Think it about how it'll look.
oxXTJRXxo 3 years ago
i think that this is a good start point. but notice how the character has no spin momentum in mid air and right before she hits the ground she does a 360. not possible and imho makes the scene look ridged and fake. you would probably have to cut the scene in two 1 to show freefall and the other to show the landing.
reignofmeat 3 years ago 2
cool what program?
PNprodutions 3 years ago
cool
alexraam 3 years ago
This comment has received too many negative votes show
fagget geeks and their animating
stickmancreater17 3 years ago
screw off
vline09 3 years ago
stick figures are also animations
vline09 3 years ago
Yeah, why do something creative and learn a skill that could earn money when you can sit on youtube and unjustly insult other peoples work. Wanna be a critic, learn to spell <_<.
DorifutoRabbit 3 years ago 2
are you using the program MAYA? that was very impressive! :)
RatatoskTheSquirrel 3 years ago
hay man could u tell me on the programs u r using pls and maby send me the links
gmaster4 3 years ago
Напомнило игру Oni
videosamana 3 years ago
GitS!
FerociousFox 3 years ago 3
the fall is a bit to constant in velocity, you might want to make the twirl speed up and slow down a micro second here and there to give it a more realistic look.
PainKiller7 3 years ago
nice work
Phan77om 3 years ago 3
greet job but that move in that position after jumping in not possible in acrobaci if you can twist it litel bit befor the moment when it's done in the animation i gana be better and mor realistic best wishes
younessama 3 years ago 3
i think her hair should move more especially when hitting the floor
gtdodgeviper 3 years ago
and when it's falling, too. it should be floating aroud and stuff, and when she hits the ground it kind of bounces around her face, right?
myshrinkingviolet2 3 years ago
yes
gtdodgeviper 3 years ago 2
Damn good , wicj program did you used , maya ?
nicoblast 3 years ago
he used blender i think =)
fabitjuh 3 years ago
light wave
nickrohn93 3 years ago
is that the girl off ghost in the shell?
cjs378 3 years ago
outstanding work!
zarnat78 3 years ago
awesome did you work at IG studio or bandaï visual as a lightwaver ^^ it's a cool posing a modeling skills you have ^^
Meteotrance 3 years ago