Added: 1 year ago
From: Bast32
Views: 2,961
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (40)

Sign In or Sign Up now to post a comment!
  • i copied this into my game and when i have played about 1 minute or so the game shows an error :

    ________________________

    ERROR in

    action number 1

    of End Step Event

    for object obj_engine:

    Trying to use non-existing surface.

    Why!!??

  • @MrOkke96 This error usually shows up when the system tries to use a surface that couldn't be created due to the lack of free video memory. Maybe there's a specific point in your game where there are too many lights or effects for your computer to handle.

  • @Bast32 No, I dont think so, even if im standing still the entire game and no effects at all the error keeps showing up:/

  • is there any way that you can make the "torch" light jump to the position of the player and have the same image_angle as the player? because i tried to make the instance_place() to the player position and the point_direction, but it didn't work???

  • @MrOkke96 Use the variables sl_light_[something] to modify a light's attributes. In this case, you'd need sl_light_x, sl_light_y, and sl_light_angle.

  • Very nice engine, but do you think you could translate it over to english?

    It's a bit confusing to read the comments when they're in french, and I miss some of the letters which gives me some squares in the lines, makes it hard to translate it..

  • @Zatule English please! Looks wonderful!

  • @Zatule Yes I've read that quite a number of times, and I'm sorry about it. But most of my effort is currently directed towards some other projects I'm working on, so I won't be working on a translation any time soon. But I sure am considering it.

    The good thing is that I've seen the engine being used in quite a few games made by non french-speaking people, which shows that the relative simplicity of the engine and the 'tools' bundled with it can sometimes be enough to learn to use it.

  • My French is godawful! That's not helpful D:

  • This is a extremely well done engine. I just wish all the file's were not in French.

  • Can you create a version of this engine that doesn't crash when treating all uninitialized variables as 0? Im trying to import it to my game and it crashes because I have that option on. Can't turn it off because it's way too late to initialize the thousands of variables I have :S

  • @GooseBoy123 That's a bit of a problem. The scripts I wrote rely a lot on the 'variable_.._exist' functions, which are meant to check if some variables exist or not in order to initialize them in specific ways. And these functions are unfortunately not compatible with 'Treat uninitialized vars as 0', because then they'll always return 'true' regardless of the actual state of the variables they're supposed to check.

    Sorry, I'll try to look it up a bit, but I don't think I can do much about it.

  • Comment removed

  • @Bast32 Yeah thanks, I already dove into your whole code (Took me a whole day) and made it as much as compatible with my game as possible. It turned out really well! But worry not because I am still giving you full credit for the engine. The game will be a blast and as soon as I update the new Engine Test with your light engine I can give you a link :)

  • @Bast32 How a'm i supose to use CBNA if it lags horably

  • @Havk995 If it lags on your computer then you can't really use it, although it should run fine on any recent hardware.

  • its pretty damn realistic, even when compared to modern games...considering it's a true 2D engine, this is really an amazing creation!

  • This engine is beautiful ! best one over created for game maker ! you should start your own company and develop engines :D

  • This engine would be genius for a rpg...

  • Best engine for game maker if you ask me

  • are you using D3d ?

  • @amir0shooter No. All the effects and scenes are made using only 2d sprites and surfaces.

  • Bravo ! 

  • this shit is great good work

  • could i use this on mac?

  • @MrTDPFilmS I don't know much about GM for mac since I don't own one, but if the surfaces are properly supported, it should work. Or maybe not. Well, just try it and tell me how it went. :)

  • Dude thats the best looking game i've ever seen in gm!

  • Currently using this on my game. Like most of you, I'm not a French speaker, but that hasn't stopped me. GoogleTranslate does a remarkably good job converting the documentation to English--give it a shot!

  • I am planning on using this in a project im doing in the upcoming weeks. is there any English documentation available apart from French? This lighting engine really is better compared to the others i found.

  • @BeMacizedTV

    Well I'm glad to hear that. :)

    I'm sorry to say that due to my laziness, there is no English documentation currently available. To compensate for that, I tried to make the scripts, examples and editor as easy to understand as I could, so you should be able to make a good use of it even without the complete documentation.

    Also, feel free to contact me if you have any questions or issues, by using the email address specified in the 'readme' file.

  • @Bast32 Thank you very much for your fast reply. I'll go on without the documentation, The scripts are indeed very easy to understand. I will contact you when i need help with it and thanks for this awesome engine :)

  • Very impressive

  • Wow.

  • how the hell did you make than in game maker :l

  • wow, how id you get them so smooth?

  • @catsnorkel If you're talking about the smooth shadows, well the rendering process is based on textures, and not vertices like most GameMaker lighting engines. So, by using the pixels interpolation and tweaking it a bit, one can obtain really good looking shadows, all in real time.

    (Sorry for the late reply).

  • Comment removed

  • wait  for game maker really wow

  • Comment removed

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more