Added: 3 years ago
From: willdabeast6
Views: 33,544
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  • thanks man helped alot !

  • I just came across my first parity error and thought my cube was broken! Thanks for the video, it helped me a lot!

  • great algs, thanks a lot!

    

  • Thanks man :DDD

  • this helped alot i love that even # parity algorithm its awesome

  • @UnkNowN0260 if you have four pairs, you can put them around the equator of the cube, and do the same thing, but instead of twisting back, do a y2 and repeat

  • you can actually solve the parities with only the second algorithm.

  • thanks, good insturctional video... :)

  • thanks man.

  • 1:32, cause you know, 2 is an even number xD!!!!

  • I was honestly hoping for a short, easy algorithm for the single edge parity, which I solve the "long way" (unpairing, then repairing using algs I know). I get single parity once in maybe 25 solves because I hate the algorithm and I'm so careful to avoid it.

  • @mbrsart - I think you will find that your lucky... You can solve it with out a parity error or a fomula to solve it... People keep saying in some situtations there is no way of avoid it but i disagree. Like you said you can repair other pairs and avoid the parity error which means that these are technically not parity errors at all.

  • you party suck ass

  • @ 1:35... 'yeah... cos 2 is an even number'

  • godly man you rock

    very understanding and helpful

  • finally got it. thanks! took me a while to figure out which symbol meant what but i finally got it. now just to remember it

  • i think you left out the "checkerboard" parity but i think it can be solved like the last one if u do it right

  • 5x5 is a square, not a cube...

  • @ramsez

    how is not a cube each side is equal to each other o.o

  • a cube has three dimensions, not two. two dimensions is a square (5x5), three dimensions makes a cube (5x5x5).

  • Ramsez is absolutely correct about the geometry of the cubes but cubers only say 5x5 instead of 5x5x5 because its shorter

  • Are you a numbskull?

  • @spaghettiisFOB are you some kind of bonehead? :)

  • for the first "parity" you showed, the alg for the 4x4x4 single edge pair flip is very useful.

  • not a problem :)

  • @willdabeast6 dude that second one took two times for my muscle to memorize that, so easy!

  • thanks

  • cheers

  • Really, the second "parity" is exactly the same as the first one, though some wing edges are swapped around. I usually just switch the wing edges around until I have parity number 1, which is slightly simpler to solve imo.

  • by the way when he says star he also means Rr or Ll its another ways of saying it

  • you can avoid parity if you have 3 edges to go. i worked it out this mornig and im posting a vid soon. it uses redux method. (turn 5x5 to 3x3)

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  • yes you can, using advanced edge pairing ive found out how to do it, and i can do it with 3, 4, 5, or 7 pairs remaining. (also with 6, but it's really hard and requires heaps of looking ahead. you can avoid it, and i shall post a vid soon

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  • no, you're refering to a 4x4, 5x5's dont have oll parity

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  • yes it can

  • Comment removed

  • some of them are

  • yes for the 4x4 if there are two left then you have to do a different algorithm which is explained in my 4x4 edges tutorial

  • its where you have 10 edges solved and only two left

  • For a 7x7 on alg #2. Use slices 3,5 for a checker board parity pair. Use slices 2, 6 for a parity pair that has the botton and top edges out of place. Use slices 2,3,5,6 for a parity pair that only had the centre piece out of place.

  • i have a weird parity, it has 2 center edge pieces switched, and idk what to do

  • wait, how many 5x5 parities are there exactly? some plz PM me.

  • The second alg is: u' d R U R' U' F' U F d' u. I have used this ALOT whe solving the 5x5 cube and it is a real time saver.

  • With only a d turn at the start and the d' turn at the end, alg #2 will work for a 4x4 cube too.

  • Dude ur algorithm sides (F R B L T D) are all backwards. It messed me up -.- Regular its a Clock-Wise turn, Prime is Counter Clock-Wise.

  • Is Unlovedhero5's Algorithm Died?

  • its actually these wing ed ones lol

  • are you left-handed???

  • not for most things but my left hand works better for cubing

  • you mean the 3x3 stage?

  • What did you lube your cube with man?

    Moves so freakin' smooth.

  • I think it was some kind of synthetic lube spray thing. it was a while ago

  • big cubes lol

  • thnx!

  • i think your missing 1 ??

  • i couldnt be bothered to memorise parity 1 seeing as i already knew the second one and i worked out my own way :)

  • if u solve 6 of the 3x1 edges, then solve 2x1s for the rest, you never have to deal with parity 1

  • this is just in case you use a different method

  • your doing the U's backwards

  • He's is but because it is 2 turns it doesn't matter

  • There is an easier explanation to the part where you have 2 cases of parity case 1. what you do is put the 2 wing flipped edeges across from each other in the top layer. The you hold the cube so one of the edges is facing you, and not the side. Then you do this algorithim (when I say M, I mean rotate the middle most leyer 1 time away from you,M' means rotate towards you,) Here it is;

    M' U M' U M' 2U M U M U M 2U

    GT for XBOX LIVE; iceice baby25 I play Halo 3; send a friend request

  • you mean M' is away from you, thats what everyone use. [almost]

  • Is Your Cube A Retooled??

  • I think it is because it turns really well

  • Do You Remember Where You Got It??

  • oh thanks. i finally solved it. thanks a mill

  • anytime

  • how to solve it like 3x3?? i dont get it

  • treat the finished centers on the 5x5 like the one center on the 3x3, treat the edge triplets on the 5x5 like the single edge pieces and just solve it like normal

  • i know, i still dont get it

  • make a video response then and show me your problem because the last step really is EXACTLY like a 3x3

  • i don't need it anymore, i got it once i got by the parity. i dont really like the 5x5 that much, theres to many alcorithms for the parity and there much to long, i think ill stick with the 3x3

  • my first 5x5 solve was without looking up algs, just common sense

    the second parity case was easy to solve, third too, I only googled for the first

  • dude ur awsome

    u helped out so much

    thanks for a clear picture and the notation on the bottom

    keep up the good work

  • thank you

    done now

    first try

    1hour

  • by inner i mean inbetween the 2 outer ones

  • well then your talking about a 6x6 or 7x7. just do the same algorithm but only with the 2 layers that are flipped. not the outside layers like i show. only the slices

  • u said how to switch outer edges well i got 2 mixed inner edges

  • there is another parity case that no one shows

  • Nice video. Do you plan on getting a 6x6x6 or 7x7x7 in the future? Those are just as crazy.

  • I have enough money for both, but I'm saving up for something else right now. maybe after that i'll buy one or both of them. If i ever got them i would make a tutorial though. so maybe but not soon

  • im pretty sure if u can solve a 4x4 u can solve 6x6 and if u can solve 5x5 u can solve 7x7

  • i can solve them. i have gabbasoft. i just don't have the money to buy them right now. i saw on the website that there $130 together and someone said shipping was like $45. I could buy them, but i'm saving up for GH4.

  • you are a god. thank you so much

  • lol i've never been called a god before

  • 5x5 is easier than 4x4, it just takes a longer time to solve.

  • I agree

  • wow, I managed to solve the 5x5x5 up to the point where I got a pairtity and felt stupid and frustrated for not being able to figure it out....I had no Idea how immensly complicated those last 2 edge groups were O_O

    Thannks, 'cause I would never have been able to figure that out

  • any time man

  • L prime star...sounds like a cool video game

  • Guy from eBay sent me a 5x5 not a 4x4, but thanks to your vids i understand all this parity stuff. You've got a mistake in your info part though. In parity one it's 2R* not R*, that threw me off a lot to begin with.

  • Oh dang. I'm really sorry about that i'll fix it right now.

  • Awesome vid...helped me with the parity for like they are in a checkerboard thing...i could solve everything exept when i got that parity and never even watched a vid i just went from a 4x4 so ya thanks

  • thanks i'm glad it helped

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