@UnkNowN0260 if you have four pairs, you can put them around the equator of the cube, and do the same thing, but instead of twisting back, do a y2 and repeat
I was honestly hoping for a short, easy algorithm for the single edge parity, which I solve the "long way" (unpairing, then repairing using algs I know). I get single parity once in maybe 25 solves because I hate the algorithm and I'm so careful to avoid it.
@mbrsart - I think you will find that your lucky... You can solve it with out a parity error or a fomula to solve it... People keep saying in some situtations there is no way of avoid it but i disagree. Like you said you can repair other pairs and avoid the parity error which means that these are technically not parity errors at all.
Really, the second "parity" is exactly the same as the first one, though some wing edges are swapped around. I usually just switch the wing edges around until I have parity number 1, which is slightly simpler to solve imo.
yes you can, using advanced edge pairing ive found out how to do it, and i can do it with 3, 4, 5, or 7 pairs remaining. (also with 6, but it's really hard and requires heaps of looking ahead. you can avoid it, and i shall post a vid soon
For a 7x7 on alg #2. Use slices 3,5 for a checker board parity pair. Use slices 2, 6 for a parity pair that has the botton and top edges out of place. Use slices 2,3,5,6 for a parity pair that only had the centre piece out of place.
There is an easier explanation to the part where you have 2 cases of parity case 1. what you do is put the 2 wing flipped edeges across from each other in the top layer. The you hold the cube so one of the edges is facing you, and not the side. Then you do this algorithim (when I say M, I mean rotate the middle most leyer 1 time away from you,M' means rotate towards you,) Here it is;
M' U M' U M' 2U M U M U M 2U
GT for XBOX LIVE; iceice baby25 I play Halo 3; send a friend request
treat the finished centers on the 5x5 like the one center on the 3x3, treat the edge triplets on the 5x5 like the single edge pieces and just solve it like normal
i don't need it anymore, i got it once i got by the parity. i dont really like the 5x5 that much, theres to many alcorithms for the parity and there much to long, i think ill stick with the 3x3
well then your talking about a 6x6 or 7x7. just do the same algorithm but only with the 2 layers that are flipped. not the outside layers like i show. only the slices
I have enough money for both, but I'm saving up for something else right now. maybe after that i'll buy one or both of them. If i ever got them i would make a tutorial though. so maybe but not soon
i can solve them. i have gabbasoft. i just don't have the money to buy them right now. i saw on the website that there $130 together and someone said shipping was like $45. I could buy them, but i'm saving up for GH4.
wow, I managed to solve the 5x5x5 up to the point where I got a pairtity and felt stupid and frustrated for not being able to figure it out....I had no Idea how immensly complicated those last 2 edge groups were O_O
Thannks, 'cause I would never have been able to figure that out
Guy from eBay sent me a 5x5 not a 4x4, but thanks to your vids i understand all this parity stuff. You've got a mistake in your info part though. In parity one it's 2R* not R*, that threw me off a lot to begin with.
Awesome vid...helped me with the parity for like they are in a checkerboard thing...i could solve everything exept when i got that parity and never even watched a vid i just went from a 4x4 so ya thanks
thanks man helped alot !
808darkhands 2 weeks ago
I just came across my first parity error and thought my cube was broken! Thanks for the video, it helped me a lot!
anodv 3 weeks ago
great algs, thanks a lot!
MrScruzzy 2 months ago
Thanks man :DDD
ThePlatinumPenguin 3 months ago
this helped alot i love that even # parity algorithm its awesome
VincentKaine777 4 months ago
@UnkNowN0260 if you have four pairs, you can put them around the equator of the cube, and do the same thing, but instead of twisting back, do a y2 and repeat
maboesanman1 6 months ago
you can actually solve the parities with only the second algorithm.
RYDERkN 7 months ago
thanks, good insturctional video... :)
MostED13 7 months ago
thanks man.
KillerPawn2 8 months ago
1:32, cause you know, 2 is an even number xD!!!!
MusicAtStage 1 year ago
I was honestly hoping for a short, easy algorithm for the single edge parity, which I solve the "long way" (unpairing, then repairing using algs I know). I get single parity once in maybe 25 solves because I hate the algorithm and I'm so careful to avoid it.
mbrsart 1 year ago
@mbrsart - I think you will find that your lucky... You can solve it with out a parity error or a fomula to solve it... People keep saying in some situtations there is no way of avoid it but i disagree. Like you said you can repair other pairs and avoid the parity error which means that these are technically not parity errors at all.
stevenmartin99 1 year ago
you party suck ass
beetalks 1 year ago
@ 1:35... 'yeah... cos 2 is an even number'
OwnageChicken 1 year ago 9
godly man you rock
very understanding and helpful
UltimateXBlade 2 years ago
finally got it. thanks! took me a while to figure out which symbol meant what but i finally got it. now just to remember it
brownsrock2007 2 years ago
i think you left out the "checkerboard" parity but i think it can be solved like the last one if u do it right
pnerualevolI 2 years ago
5x5 is a square, not a cube...
Ramsez 2 years ago
@ramsez
how is not a cube each side is equal to each other o.o
DaAznboy9292 2 years ago
a cube has three dimensions, not two. two dimensions is a square (5x5), three dimensions makes a cube (5x5x5).
Ramsez 2 years ago
Ramsez is absolutely correct about the geometry of the cubes but cubers only say 5x5 instead of 5x5x5 because its shorter
willdabeast6 2 years ago 5
Are you a numbskull?
spaghettiisFOB 1 year ago
@spaghettiisFOB are you some kind of bonehead? :)
b1100d 1 year ago
for the first "parity" you showed, the alg for the 4x4x4 single edge pair flip is very useful.
marvinerzz 2 years ago 2
not a problem :)
willdabeast6 2 years ago
@willdabeast6 dude that second one took two times for my muscle to memorize that, so easy!
rubiksweekly 1 year ago
thanks
iceking123kitty 2 years ago
cheers
MrShnizzle69 2 years ago
Really, the second "parity" is exactly the same as the first one, though some wing edges are swapped around. I usually just switch the wing edges around until I have parity number 1, which is slightly simpler to solve imo.
Weendigo172 2 years ago
by the way when he says star he also means Rr or Ll its another ways of saying it
demongrunt7 2 years ago
you can avoid parity if you have 3 edges to go. i worked it out this mornig and im posting a vid soon. it uses redux method. (turn 5x5 to 3x3)
TheAccidentalFreak 2 years ago
Comment removed
4EverTrying 2 years ago
yes you can, using advanced edge pairing ive found out how to do it, and i can do it with 3, 4, 5, or 7 pairs remaining. (also with 6, but it's really hard and requires heaps of looking ahead. you can avoid it, and i shall post a vid soon
TheAccidentalFreak 2 years ago
Comment removed
4EverTrying 2 years ago
no, you're refering to a 4x4, 5x5's dont have oll parity
TheAccidentalFreak 2 years ago
Comment removed
4EverTrying 2 years ago
yes it can
TheAccidentalFreak 2 years ago
Comment removed
4EverTrying 2 years ago
some of them are
willdabeast6 2 years ago
yes for the 4x4 if there are two left then you have to do a different algorithm which is explained in my 4x4 edges tutorial
willdabeast6 2 years ago
its where you have 10 edges solved and only two left
willdabeast6 2 years ago
For a 7x7 on alg #2. Use slices 3,5 for a checker board parity pair. Use slices 2, 6 for a parity pair that has the botton and top edges out of place. Use slices 2,3,5,6 for a parity pair that only had the centre piece out of place.
darkangel2347 2 years ago
i have a weird parity, it has 2 center edge pieces switched, and idk what to do
power2cube 2 years ago
wait, how many 5x5 parities are there exactly? some plz PM me.
gamesx12 2 years ago
The second alg is: u' d R U R' U' F' U F d' u. I have used this ALOT whe solving the 5x5 cube and it is a real time saver.
darkangel2347 2 years ago
With only a d turn at the start and the d' turn at the end, alg #2 will work for a 4x4 cube too.
darkangel2347 2 years ago
Dude ur algorithm sides (F R B L T D) are all backwards. It messed me up -.- Regular its a Clock-Wise turn, Prime is Counter Clock-Wise.
Unlovedhero5 2 years ago
Is Unlovedhero5's Algorithm Died?
isSBFC4LIFEdied 2 years ago
its actually these wing ed ones lol
poptheman1 2 years ago
are you left-handed???
drunkenmunky908 2 years ago
not for most things but my left hand works better for cubing
willdabeast6 2 years ago
you mean the 3x3 stage?
willdabeast6 2 years ago
What did you lube your cube with man?
Moves so freakin' smooth.
EastSheener5x5 2 years ago
I think it was some kind of synthetic lube spray thing. it was a while ago
willdabeast6 2 years ago
big cubes lol
BradsCube 2 years ago
thnx!
skullskates09 3 years ago
i think your missing 1 ??
skullskates09 3 years ago
i couldnt be bothered to memorise parity 1 seeing as i already knew the second one and i worked out my own way :)
branflake0 3 years ago
if u solve 6 of the 3x1 edges, then solve 2x1s for the rest, you never have to deal with parity 1
babolatpdtp 3 years ago
this is just in case you use a different method
willdabeast6 3 years ago
your doing the U's backwards
jbrooks95 3 years ago
He's is but because it is 2 turns it doesn't matter
unsteadycarrot123 3 years ago
There is an easier explanation to the part where you have 2 cases of parity case 1. what you do is put the 2 wing flipped edeges across from each other in the top layer. The you hold the cube so one of the edges is facing you, and not the side. Then you do this algorithim (when I say M, I mean rotate the middle most leyer 1 time away from you,M' means rotate towards you,) Here it is;
M' U M' U M' 2U M U M U M 2U
GT for XBOX LIVE; iceice baby25 I play Halo 3; send a friend request
thanxforallthefish 3 years ago
you mean M' is away from you, thats what everyone use. [almost]
G9PowerShooter 3 years ago
Is Your Cube A Retooled??
aceyave 3 years ago
I think it is because it turns really well
willdabeast6 3 years ago
Do You Remember Where You Got It??
aceyave 3 years ago
oh thanks. i finally solved it. thanks a mill
NabilahF 3 years ago
anytime
willdabeast6 3 years ago
how to solve it like 3x3?? i dont get it
NabilahF 3 years ago
treat the finished centers on the 5x5 like the one center on the 3x3, treat the edge triplets on the 5x5 like the single edge pieces and just solve it like normal
willdabeast6 3 years ago
i know, i still dont get it
mavisthetravis 3 years ago
make a video response then and show me your problem because the last step really is EXACTLY like a 3x3
willdabeast6 3 years ago
i don't need it anymore, i got it once i got by the parity. i dont really like the 5x5 that much, theres to many alcorithms for the parity and there much to long, i think ill stick with the 3x3
mavisthetravis 3 years ago
my first 5x5 solve was without looking up algs, just common sense
the second parity case was easy to solve, third too, I only googled for the first
d4m4s74 3 years ago
dude ur awsome
u helped out so much
thanks for a clear picture and the notation on the bottom
keep up the good work
hurleytwin999 3 years ago
thank you
done now
first try
1hour
ulmboy556 3 years ago
by inner i mean inbetween the 2 outer ones
1131996free 3 years ago
well then your talking about a 6x6 or 7x7. just do the same algorithm but only with the 2 layers that are flipped. not the outside layers like i show. only the slices
willdabeast6 3 years ago
u said how to switch outer edges well i got 2 mixed inner edges
1131996free 3 years ago
there is another parity case that no one shows
1131996free 3 years ago
Nice video. Do you plan on getting a 6x6x6 or 7x7x7 in the future? Those are just as crazy.
arcinis1 3 years ago
I have enough money for both, but I'm saving up for something else right now. maybe after that i'll buy one or both of them. If i ever got them i would make a tutorial though. so maybe but not soon
willdabeast6 3 years ago
im pretty sure if u can solve a 4x4 u can solve 6x6 and if u can solve 5x5 u can solve 7x7
gamesx12 3 years ago
i can solve them. i have gabbasoft. i just don't have the money to buy them right now. i saw on the website that there $130 together and someone said shipping was like $45. I could buy them, but i'm saving up for GH4.
willdabeast6 3 years ago
you are a god. thank you so much
alfriscobernard 3 years ago
lol i've never been called a god before
willdabeast6 3 years ago
5x5 is easier than 4x4, it just takes a longer time to solve.
s001799 3 years ago
I agree
willdabeast6 3 years ago
wow, I managed to solve the 5x5x5 up to the point where I got a pairtity and felt stupid and frustrated for not being able to figure it out....I had no Idea how immensly complicated those last 2 edge groups were O_O
Thannks, 'cause I would never have been able to figure that out
067077 3 years ago
any time man
willdabeast6 3 years ago
L prime star...sounds like a cool video game
otofcontroll 3 years ago 2
Guy from eBay sent me a 5x5 not a 4x4, but thanks to your vids i understand all this parity stuff. You've got a mistake in your info part though. In parity one it's 2R* not R*, that threw me off a lot to begin with.
gremlinextreme101 3 years ago
Oh dang. I'm really sorry about that i'll fix it right now.
willdabeast6 3 years ago
Awesome vid...helped me with the parity for like they are in a checkerboard thing...i could solve everything exept when i got that parity and never even watched a vid i just went from a 4x4 so ya thanks
surfer4ddict 3 years ago
thanks i'm glad it helped
willdabeast6 3 years ago