Added: 3 years ago
From: DispariScuro
Views: 15,933
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  • You should put him saying like in super mario advance "Here, Have some Bombs!"

  • YES!!! Now all you have to do is make music and sound!!!

  • For plummers who are really afraid of mice, this would be easy.

  • thats some epic boss music

  • Can you do a tutorial how to instrt plaese?

  • you forgot Super Mario Advanece and Doki Doki Panic!

    sorry if i spelled somehing wrong

  • so how do i put him in the game and every thing?

  • Thanks

  • What tool do you use to make custum sprites? I can only insert them (begginer hacker).

  • @1daddygriff1 Then you might not like the answer. There's no tool. You just write raw code. I use Notepad.

  • @DispariScuro Ok... WHAT'S RAW CODE?

  • @bentendo111 It means I just wrote straight Assembly code. There are no tools involved. I wrote about 800 lines of this:

    STA $1540,x

    LDA $151C,x

    INC A

    AND #$03

    STA $151C,x

  • @DispariScuro How do you know what codes to write?

  • @bentendo111 I took classes on Assembly in college. You just have to know what does what.

  • @1daddygriff1 There is a ASM tool-kit on smw central. That is how you make custom sprites.

  • It's overused right now.

  • And often even misused. =)

  • @DispariScuro I seen it in nearly single hack which uses custom bosses (which was made in time of existance of this sprite). In some hacks every single battle is Mouser battle. In TSRPR it's even used as final boss. Heck, it's more overused than Overused Thwomp Boss by yoshicookiezeus. I'm going to hate Mousers. I hate guys which use it a lot (since the only things possible to change is graphics, HP and RAM addresses). I'm won't plan to release my play as Yoshi for this simple reason.

  • wow, nice work!

  • do you think you could get triclyde in here too that 3 headed snake/dragon thing OH and fryguy that fire cloud dude that splits into a bunch of lil fry puffs

  • Very nice work.

  • u have to use the proper gfx file -.-

    i havent downloaded it, but it probably comes with a .bin file. name it something like ExGFX80 and then insert it in the rom. then click the red death shroom in the corner of LM and put the file in the correct slot. The file is probably named "Mouser SpX" whatever the number is next to the SP, put it in the respective slot.

  • how did you do that????

  • With Assembly.

  • wheres the download link?

    I went to SMW central I cant find it

  • Dude so your the one who made this? Thank you so much for doing it I have him as a boss in my game.

  • You're welcome.

  • Wow the quality in this video is amazing

  • wow, this is so cool. I love it.

  • oh ok,

  • Pretty flash, how long did it take you to create?

  • The description says.

  • like, make a room leading to him, with the mouser music, kinda idea, boss music from SMW2 and the background should be different =p

  • This video is just to show how he works. You can download the sprite and use him however you like.

  • nice, try making him kinda like a boss :S

  • What do you mean? He acts just like he does in SMB2. He takes 3 bombs to kill. What else needs to be done so he's more bosslike?

  • I solved the problem. I Must have the bob-omb gfx

  • I wanna change mouser's palette. What's the real SMB2 mouser's palette

  • That is the real SMAS SMB2 Mouser's palette.

  • I have the sprite, but the bombs are glitchy

  • He throws the original SMW bombs. If they're glitchy, it has nothing to do with Mouser.

  • cool sprite!

  • Nice!

    Just out of curiosity, what do you record with? That's good quality! Did you just record straight from the ZNES/SNES9X?

  • I used a special version of SNES9x designed to record videos. Google "TAS videos"

  • thanks ;)

  • I CHANGED THE HITS 3 TO 9

  • Congratulations. You made Mouser three times more tedious.

  • i downloaded that. it's going to be one of the minibosses in my hack. each world has a miniboss when completed. (if i find good sprites...)

  • interesting..

  • That is awesome!

  • ..............

  • ..............................­.........

  • Very nice! :D

    I may very well use this at one point.

  • Nice :D 5/5

  • I tried it but the level ender sprite just ends the level with out killing it.

  • If you open mouser.cfg and uncheck "don't turn into coin when goal passed," I think it will fix this problem. If so, let me know.

  • Thanks, It worked.

  • No problem. Not sure why I had that bit set. Must've overlooked it in testing.

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