Excellent video. It is thanks to advancements like this that we can make realistic scenes so easily nowadays.
pomponi0 1 month ago
Thx didnt know what sss is :D
TheCSharpFreak 1 month ago
Makes lots of things more clear (get it?) thanks!
Rubdos 5 months ago
Copyright 2001? woah...
Kedhole 5 months ago
I can't look at a glass of milk without thinking about subsurface scattering after seeing this video...
Bluebull114 6 months ago 15
@Bluebull114
GOOD!
mazdaplz 6 months ago
Amazing!
OnlyVideoGuyOnEarth 1 year ago
Can you link some tutorial or article which describes the implementation you used and the fps loss when using this technique?
Thank you.
xzminx 1 year ago
@xzminx with the translucency you use ray tracing, you won't really be getting any fps, you will be lucky if you can render one frame in 3 seconds, if not minutes, possibly hours for really complex models.
NickBlackDIN 1 year ago
Very good comparisons, Thanks!
Brandob971 1 year ago 4
Excellent video. It is thanks to advancements like this that we can make realistic scenes so easily nowadays.
pomponi0 1 month ago
Thx didnt know what sss is :D
TheCSharpFreak 1 month ago
Makes lots of things more clear (get it?) thanks!
Rubdos 5 months ago
Copyright 2001? woah...
Kedhole 5 months ago
I can't look at a glass of milk without thinking about subsurface scattering after seeing this video...
Bluebull114 6 months ago 15
@Bluebull114
GOOD!
mazdaplz 6 months ago
Amazing!
OnlyVideoGuyOnEarth 1 year ago
Can you link some tutorial or article which describes the implementation you used and the fps loss when using this technique?
Thank you.
xzminx 1 year ago
@xzminx with the translucency you use ray tracing, you won't really be getting any fps, you will be lucky if you can render one frame in 3 seconds, if not minutes, possibly hours for really complex models.
NickBlackDIN 1 year ago
Very good comparisons, Thanks!
Brandob971 1 year ago 4