Hi - this method works fine for me if the character is picking up a single object - BUT - if I try to do the same with Grouped Objects to be picked up it doesn't work. Example: I have a bear throwing a pinecone (made from several polygonal objects) but MAYA won't allow me to make the parental constraint- Can You Help? Thanks -
If I get a minute latter today I'll try playing around with my crane demo and see if I can cause the same havoc. I've got alot on my plate at the moment but I'll see what I can do.
@Rustystasiuk Thank you sir, I appreciate your speedy response. And obvious willingness to help, you are AWESOME!!!! I did find out what I was doing wrong. I set the blend parent on the object to zero on frame 1 and the frame before it gets picked up, and the animation is back to normal. And I'm able to pick it up. I don't have complete understanding of how it all works, and if you do a video I'll definitely check it out. Thank you again for your time and help!!! :)
Thank you for the video, it seems pretty straight forward and concise. I'm having a little trouble with an animation I'm doing for class. I have a crane going to pick up the object, and have animated the object, kinda running away from the crane. I'm at the point where I need to constrain, and have set 1 key. Before the object is to be picked up, and I set the constraint at 0. However, when I playback, the objects animation is changed. It squash&stretch on the right keys, but the transl is off.
@jadeinshades To continue, the translation is completely changed. It no longer jumps around, it sits in the final place before it's picked up the whole time. But it still squashes and stretches on the keys it's supposed to. I'm very new to maya, and the assignment doesn't call for us to animate the object, I was just trying to go the extra yard. Do you know why this may be happening? I've never uploaded a video to youtube, but I'll try and upload to help explain, if your willing to help.
thanks man i was just learning this but im having trouble doing it for mutipule objects. like picking up a box then putting it down somewhere then picking up another box and putting it down somewhere
Thank you!
3eneboy 6 days ago
Good lessons!!!!
dayabottt 1 month ago
This has been flagged as spam show
Hi - this method works fine for me if the character is picking up a single object - BUT - if I try to do the same with Grouped Objects to be picked up it doesn't work. Example: I have a bear throwing a pinecone (made from several polygonal objects) but MAYA won't allow me to make the parental constraint- Can You Help? Thanks -
Ubertubermeister 2 months ago
@Ubertubermeister Sorry to bother - I found the solution: "Combine" to single mesh. silly me
Ubertubermeister 2 months ago
Hi jadeinshades,
If I get a minute latter today I'll try playing around with my crane demo and see if I can cause the same havoc. I've got alot on my plate at the moment but I'll see what I can do.
Rusty
Rustystasiuk 3 months ago
@Rustystasiuk Thank you sir, I appreciate your speedy response. And obvious willingness to help, you are AWESOME!!!! I did find out what I was doing wrong. I set the blend parent on the object to zero on frame 1 and the frame before it gets picked up, and the animation is back to normal. And I'm able to pick it up. I don't have complete understanding of how it all works, and if you do a video I'll definitely check it out. Thank you again for your time and help!!! :)
jadeinshades 3 months ago in playlist More videos from Rustystasiuk
Thank you for the video, it seems pretty straight forward and concise. I'm having a little trouble with an animation I'm doing for class. I have a crane going to pick up the object, and have animated the object, kinda running away from the crane. I'm at the point where I need to constrain, and have set 1 key. Before the object is to be picked up, and I set the constraint at 0. However, when I playback, the objects animation is changed. It squash&stretch on the right keys, but the transl is off.
jadeinshades 3 months ago in playlist More videos from Rustystasiuk
@jadeinshades To continue, the translation is completely changed. It no longer jumps around, it sits in the final place before it's picked up the whole time. But it still squashes and stretches on the keys it's supposed to. I'm very new to maya, and the assignment doesn't call for us to animate the object, I was just trying to go the extra yard. Do you know why this may be happening? I've never uploaded a video to youtube, but I'll try and upload to help explain, if your willing to help.
jadeinshades 3 months ago in playlist More videos from Rustystasiuk
Well SoundlessFantasy.. I thought your question deserved a video tutorial. Check out Lesson 5.
Cheers.
Rustystasiuk 3 months ago
thanks man i was just learning this but im having trouble doing it for mutipule objects. like picking up a box then putting it down somewhere then picking up another box and putting it down somewhere
SoundlessFantasy 3 months ago