Added: 2 years ago
From: moletrap
Views: 25,765
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  • i think this is a fairly common play at low to medium level but the fact that he used it in a pro game is fucking baller

  • i wanna kno what happened next

  • this was good, yes also bad. good, he saved the probes, bad, he doesn't get to mine for a very long time now.

  • nah, its not unique. I did that many times back to 2002 year.

  • And just as he does displays this gosuness, he sends another flock of probes to get owned by reinforcing vultures.

  • That's great and all, but the probes died anyway.

    A smarter move would have been recall although he may not have had enough energy.

  • I played BW as a kid and i dont remember this, what did he do to the probes?

  • @RyanStarcraftProtoss he used stasis on the probes. in other words they became invulnerable to all damage.

  • fuck ray william johnson, stupid fag

  • and after a few seconds all those probes still died

  • It feels like I have to say someting. So ill say that we know why it's unique.

  • @JanJanNik he wouldn't have stasised all the vultures and some vultures would be able to kill many of the probes. Thats y he stacked the probes, to get all the probes stasised. The vultures were kinda separated.

  • Cool idea with the stasis

    But I think it would've been more effective if he just stasised the fuckin vults... no harvester loss, no building HP loss.

  • @JanJanNik No, he wouldn't have had the energy to hit all the vults, they were spread around too much. What he did is he moved all his probes in to mine one mineral patch which bunched them all up so he could fit them in one stasis field.

  • so, is the terran player is FLASH ???

  • what a waste of energy.

  • The fuck? Is he playing in an airplane?

  • recall: more cost on energy, the time to send probes back from being recalled would be unsafe for probes especially with mines all over the map and vultures had map controll

  • Recall cost more energy, so it wud be more cost effective if u didn't recall

  • wow

  • so tight

  • Maybe stork vs ggplay? That's 83 mins long and I think moletrap commentated too...

    It wasaduql commentary, that's all I remember...

  • yea sorry about that i will post the link when i find it. it's been a while since i saw it

  • interesting technique from pusan but i feel he wouldnt have had that opportunity to do it because the terran shoulda rushed the probes after the cannons, not attack the pylon & nex

  • yeah but he still lost this game lol

  • what?! how come the stasis-probes are still movings? O_o i thought once stasis-ed you cant move... wth

  • In StarCraft units that are mining can move through eachother. Once they stop mining (when they are stasised) they can no longer all sit on top of eachother and the movement is the game deciding where to place them so they don't overlap.

  • @MoonyD911 they were stacked

  • has there ever been a pro game where they have used mind control?

  • A few, the only one I can think of is Chalrenge Vs. The Rock. It's a pretty old game, and even though it's PvP (so I guess mind control might not be as interesting as a v T or Z) it's still an incredibly good game. I think Rise and another commentator did a cast for it on the Violetak channel about 7 - 9 months ago. You should check it out.

  • thanks friend

  • No problem :3

  • stork vs luxury, i think. or stork vs some other zerg. stork uses mind control on a drone ... i wont spoil any other details.

    the game is an epic hour-long standoff that you have to see. the refs even step in at the hour mark as they did in chalrenge vs. the rock.

  • @cpricejones i wanna see this game

  • can you provide a link to the video...? or you might as well spoil it since we can't find the video...

  • Why didn't he recall them out, cheaper energy use too

  • Probably because of the time it would take to run them back after the threat is cleared?

  • @LunarFaith

    I think Recall uses 150 energy and Stasis only uses 100 so it was cheaper to do that move.

  • i thought pusan was gonna cloak scvs lol

  • Awesome to still be seeing new things in a 12 year old game.

  • I would have just moved the arbiter to make the probes invisible xD

  • if he has scan then it doesn't matter

  • WOW...that was pretty smart

  • baller move.

  • wow, that was nice.

    although at first I expected him to just recall the probes into a safe base of his.

  • @yukidotube i would die a happy man if i saw that.

  • That would've been hella awesome too tho.

  • @yukidotube Should, woulda, coulda

  • @yukidotube didn't watch the game, but maybe he didn't have reacall upgrade yet.

  • @yukidotube yea, stasis is 50 energy cheaper than recall so whatever floats his boat i guess

  • @yukidotube Can't fully remember, but I thought you had to upgrade recall first.

  • @yukidotube Recall cost is 150 and this Freezing thing is 100. So maybe there was not enough Energie.

  • @yukidotube i guess he didn't had enough energy for recall or the recall wasnt up yet!

  • lol that was awesome. I miss these pimpest play stuff. keep em coming

  • Never knew probes leave such a huge stasis block

  • pretty close to the mind

  • Pusan is ugly as hell

  • LOOL

  • i agree, these were an entertaining 3 clips.

  • lol

  • More like this moletrap, these are awesome

  • WHY SO SMART? >_>

  • THAT WAS INGENUOUS

  • Damn, never seen that.

  • yeah. but all that mining time gone so it is i guess a pro/con kinda thing.

    ultimately, however, that's a really smart thing to do. better some time than remaking those probes.

  • That's so weird - why do some of them keep moving? Is it just pathing glitches, or can probes actually move while stasis'd?

  • @Chzrm3 they're just unstacking after being stasis'd, it'd happen to any stacked group after being stasis'd

    and you can also worker drill through a stasis'd unit and then unstack your workers to move the stasis'd unit around haha

  • its pathing since they were all stacked they glitch around like that until they settle into empty hexes

  • pathing glitches bru. and it was brilliant, although i think he got shit on anyway this game

  • When you stasis stacked units, they try to unstack while staying still. You sometimes see it with tanks unsieging or vultures laying mines while being stasised.

  • ... HOLY SHIT

  • Haha who cares?

    Imma just thumb you up :D

  • cool

  • awesome!

  • Awesome

  • Well it's better thana getting owned by vultures I guess

  • I love these kinds of uploads!

  • me too. thanks moletrap.

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