Depends on the ship, but most capital ships require 1000 isotopes per light year, which is reduced by skill. Properly trained up you'll use 6-7000 for an average jump.
The old effect was supposed to look like you're jumping in from a distant point in space, but the ship's rotation on arrival made it look totally fucked up. But yea, i wish they fixed THAT instead of replacing everything with a generic wormhole jump animation...
I also miss the old warp effect that didn't look like you're flying down the shrinkwrap tube... seriously, they did some serious graphics nerfing for no particularly good reason =(
@ertyqwer The idea was that when a ship emerges out of a cyno beacon, it is still composed of tachyon waves. It must expel that tachyon energy in order to regain stability, and that is the equivalent of that generic wormhole animation. The same idea there works in reverse when a ship jumps through a gate and so forth; at the same time, the old effect was nice, but it caused loads of lag on the server as well as straining the general constraints of the EVE Online application.
Shame that many of the old effects have been replaced by inferior ones (in my opinion) in the new expansion. The old jump effect was one of my favourite, now its a fraction of a second blip.
I agree, I'm trying to reach the stage where I can fly a Thanatos, but I'm a bit pi**ed that I won't get to see those cyno spikes for myself :(. I can't believe they changed it, watch the trailer for Quantum Rise when the Gallente tripwire fleet jumps in its like "woah sh*t!" but now it would be so meh.
Sadly I don't know the music tracks name. It was recorded and edited by a friend at the time so I'm not sure what audio he used. I'll have a dig and see if I can find out what it was :)
wow, i really love carriers..and motherships. i myself will become a thantos pilot in 5 months...and a moros pilot (before the carrier) in 4 months =D
and AmazonSamurai...YOU FREAKIN KICK ASS!!!!!! (well, i think ur Miz...=D)
It shows content from the game Eve Online of two capital ships (carriers) making jumps into a system. Not everyone has seen a capital ship jump so I put it up for people to see (though there are other clips on youtube of a similar nature).
As an addition to elorran's post, some caps (Titans, Moms, not sure about Carriers) can fit a Clone Vat Bay, meaning that it can store your ships, jump to a new area, create a clone, and you Jump Clone to it. However that requires you to have the jump clone skill Infomorph Psychology.
would be cool if ccp used jump effects like in Babylon 5
ZoruaZorroark 5 months ago
after exiting the jump,why do the ships always spin? ive been playing for 2 years and i cant ever figure it out
CA1CWilliams 6 months ago
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atwoods3 9 months ago
pretty
tekkatv 1 year ago
how much does it cost to jump?
thomaslarssomn 2 years ago
Depends on the ship, but most capital ships require 1000 isotopes per light year, which is reduced by skill. Properly trained up you'll use 6-7000 for an average jump.
elorran 2 years ago
are isotopes expensive?
thomaslarssomn 2 years ago
Varies depending on the regional market but they're about 400 isk per unit. Filling a carriers fuel bay can cost a few million.
elorran 2 years ago
@elorran yust go afk ice mining
republicov 1 year ago
any one know the name of the music?
Beowulf1222 2 years ago
Monster Truck Driver by T.Raumschmiere
elorran 2 years ago
The old effect was supposed to look like you're jumping in from a distant point in space, but the ship's rotation on arrival made it look totally fucked up. But yea, i wish they fixed THAT instead of replacing everything with a generic wormhole jump animation...
I also miss the old warp effect that didn't look like you're flying down the shrinkwrap tube... seriously, they did some serious graphics nerfing for no particularly good reason =(
ertyqwer 2 years ago 8
@ertyqwer i know, wtf ccp?
the0real0Suraru 1 year ago
@ertyqwer The idea was that when a ship emerges out of a cyno beacon, it is still composed of tachyon waves. It must expel that tachyon energy in order to regain stability, and that is the equivalent of that generic wormhole animation. The same idea there works in reverse when a ship jumps through a gate and so forth; at the same time, the old effect was nice, but it caused loads of lag on the server as well as straining the general constraints of the EVE Online application.
Cyndrakkos 1 year ago
@ertyqwer I dont care if it looked a little messed up, this looks ten fold better than it looks now
HitNail 9 months ago
we need more minmatar carriers in eve
killersman1234 2 years ago
its always nice to see your cap's arrive :)
WonkeyWarthogWheel 2 years ago
Shame that many of the old effects have been replaced by inferior ones (in my opinion) in the new expansion. The old jump effect was one of my favourite, now its a fraction of a second blip.
elorran 2 years ago
Yes I agree.
Nothing was more horrifying or intimidating than the lightshow of a capfleet jumping in.
verxintRising 2 years ago
I agree, I'm trying to reach the stage where I can fly a Thanatos, but I'm a bit pi**ed that I won't get to see those cyno spikes for myself :(. I can't believe they changed it, watch the trailer for Quantum Rise when the Gallente tripwire fleet jumps in its like "woah sh*t!" but now it would be so meh.
timmy3822 2 years ago
Hll yeh hope they bring back old ones tbh u saw more then 4 or 5 them u knew shit was htitting the fan
colemaster100 2 years ago
getting scared when 2 carriers jump in? hardly, more like exited for 2 possible better than average kills
maustekurkkuviipale 3 years ago
Death and destrucion... most ppl would shit their pants if they were fighting an armada and then suddenly 2 carriers arrive... brrr..
MadeinHell2 3 years ago
bad ass
hijodepuuu 3 years ago
How many fighters can a carrier handle at any given time? Also, Do you have to keep paying to play EVE or is it a one time payment?
goodie95 3 years ago
A normal carrier can field upto a maximum of 15 fighters, though this is quite rare to see. Most carrier pilots only field 8-12.
Eve is a pay to play game, with a monthly subscription of about 15 US Dollars/Euroes.
elorran 3 years ago
music?
Peterdotbe 3 years ago
Gotta love hard to find music. Music is Monstertruckdriver by T.Raumschmiere
34Lyre 3 years ago
Me and a friend from corp were camping a gate when 2 carriers and 2 bs's warped up. it was scary for a sec.
vashwsa1 4 years ago
@Rasterizing carriers can dock on every station in low sec, only motherships cant
FettesMc 4 years ago
hey nice vid and can u tell me the songs name? xD i like dat song xD pllzzz =)
FettesMc 4 years ago
Sadly I don't know the music tracks name. It was recorded and edited by a friend at the time so I'm not sure what audio he used. I'll have a dig and see if I can find out what it was :)
elorran 4 years ago
would be very nice ... thx =)
FettesMc 4 years ago
Can carriers dock in NPC stations? Or does it have to be a POS?
Rasterizing 4 years ago
yes, but only in lowsecurity systems.
lusulpher 4 years ago
i believe you can dock into titans ....but sbenail12 you can change ur fittings when you are near a corp maye or alliacne member with a carrier
rjnumber12 4 years ago
so...in order to jump a cap ship...does another ship at the destination need to make a cynofield?
rbtl90 4 years ago
Yes. Ships with jump capability require a cynosural field to be deployed in the destination system (by a gang member, not just any cyno can be used).
elorran 4 years ago
hmm...cool
rbtl90 4 years ago
this is the awsome!
i love carrier jumps, and am now the proud carrier pilot :D
AmazonSamurai 4 years ago
wow, i really love carriers..and motherships. i myself will become a thantos pilot in 5 months...and a moros pilot (before the carrier) in 4 months =D
and AmazonSamurai...YOU FREAKIN KICK ASS!!!!!! (well, i think ur Miz...=D)
GFGTZ 4 years ago
and.....
adamrl018 4 years ago
that was kickass i was always staring in awe of carrier jumps, carrier rule!
AmazonSamurai 4 years ago
What is the point in this vid?
Dregann 4 years ago
It shows content from the game Eve Online of two capital ships (carriers) making jumps into a system. Not everyone has seen a capital ship jump so I put it up for people to see (though there are other clips on youtube of a similar nature).
elorran 4 years ago
this my sound stupid but I've always wanted to ask this to a carrier pilot. Can other ships dock inside of you?
sbemail12 4 years ago
No, you can only store unpiloted ships like at a pos ship maintainance array.
elorran 4 years ago
and how large can the ships be?
sbemail12 4 years ago
As an addition to elorran's post, some caps (Titans, Moms, not sure about Carriers) can fit a Clone Vat Bay, meaning that it can store your ships, jump to a new area, create a clone, and you Jump Clone to it. However that requires you to have the jump clone skill Infomorph Psychology.
Allabaster84 3 years ago
yup, I had it while I still played
sbemail12 3 years ago