Added: 1 year ago
From: MrFoofles
Views: 12,604
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  • this is a m&m pick

  • Foofles it is scary

  • one of my favorite levels EVER! :3

  • isn't this Corridors of Madness?

  • LittleBigPersona... :D

  • Has this level been uploaded? What do I look up to play it?

  • pow pow pow! pew pew pew! blargh!

  • I can see MYST games coming from this.

  • PLEASE PLEASE PLEASE make a tutorial on how u made this

  • This guy is on my friends list, im so lucky!!

  • Hey you got on the media molecule website.

  • HOLY SHIT, SO THAT MEANS I CAN MAKE SOMETHING LIKE OBLIVION IN LITTLE BIG PLANET 2!!!

  • Haha, I just played ALL your levels an hour ago, your and awesome creator

  • XD

    nice but can you make a vid showing how you made that

    :D

  • lol at 0:41- 1:06 also i have a note ( POW POW POW PEEW PEEW PEEW POW POW POW BLUEEAHHRGGH!)

  • @TheSackboyKing

    pow pow pow pew pew pew pow pow pow pew pew blueeahhrghh

  • POW POW POW, PEEW PEEW PEEW, POW POW POW, BLUEEAAHHRGGH!

  • ok im so getting Lbp2:foofles edition

    XD

    Those were some epic sounds

  • brilliant realistic sound effects

  • This would be perfect for the second stage of Contra.

  • LETS DO SOMETHING ABOUT HIM! lol <3

  • It looks like some sort of snes-game somehow...

    And funny commentating :P

  • By the end of 2011 we'll have Halo: Reach... XD

  • lol at sond effects "pew pew pew pow pow pow" =D

  • LOL :D!

    Your sound effects rocks xD!

  • @Watermellin Thanks for all the kind words :) I'll be sure to check out your levels!

  • The sound effects sound awesome the way it is!

  • OMFG this is an awesome method for a shooter!

  • Comment removed

  • zomg look at this guy! Hes disgusting! lets do something about him! POW POW POW PEW PEW PEW!!! xD

  • nice consept :D will try this, but it seems hard to make, got any tips?

  • @vigge42G I'll go into detail about the implementation sooner or later, but it's really not that complicated. :) It just activates appropriate holograms when it intersects with blocks at certain ranges.

  • @MrFoofles ok.

  • @MrFoofles ok. i sub, so i dont miss it :p

  • @MrFoofles Yo um i know this sounds wierd, and you probably wont, but would you add me? Ill help you out and you help me. This is an amazing level By the way, completely awsome and godly.

  • you said you had a new method in the vid :D I would love to see that method :D.

    and plz make a vid about the changes troughout the years of the raycast how it was first and... :D

  • pew pew pew pew AUGHH

  • So you basically developed a method for moving, then turned around and made that obsolete within a few hours' time? Dang, you've been moving at light speed with this!

  • @Crashdance22 lol You'd be surprised how much my ray caster evolved in the matter of 2 days. The original build I published the vid on only took 2 hours to make from scratch. Then again, I've already created a ray caster in C++ years ago so I'm well familiar with the theory.

    Unfortunately my "NEW METHOD" is totally broken :( I thought I found a nice camera trick to turn my top down into full first person view but NOPE!

  • Holy madness on toast slathered with extra awesome. Did you use the 3D glitch here or just the illusion of size conctancy? Sent ya another PM.

  • @Crashdance22 I never use the 3D/50-layer glitch, that's one reason I'm finding so many legitimate work arounds lol.

    It is all an illusion.

  • LOL "OH MY GOD"

  • wow freaking good you rock big time :D I'm fasinated by you're work :D and I lol'd hard with 'improvising sounds' this pseudo-3D raycaster material is freaking good

  • WOW super awesome :D damn awesome

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