Added: 1 year ago
From: osifaind
Views: 58,135
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  • that a plugin call realflow?

  • Hay, Who know! where I can take plugin "save data saver" for 3ds max 2011?

    Help me please!

  • WOAH i thought that was real for a sec THIS IS TEH FUTURES

  • What plugin dis you use to make the glass shatter

  • Get 64bit, rendering time is a lot faster!

  • I have done this thing using only 12 seconds with a bb gun and a glass vase of water and natural processor with the physics OS.

  • Is that light kit pro from greyscalegorilla?

  • Pretty damn awesome!

  • even if u put the title like super slow motion chalk through glass, nobody would complain.

  • glass and water awesome, sound wrong

  • nice sim mate, a few things tho.. the sound is waaaay wrong, and b) watch reference when doing these type of things... the base of the glass is of very strong glass, that would *not* break under these 'minor' circumstances.. the shattering could use some extra work with secondary debris, but hey, this is a realflow sim, not realism :)

  • I need your help! if I am working on a same thing similar to this, if i break it with thrausi and then export the sd file to reaflow it says something like imported less than expected set a higher scale, but it doesn't work, i can set the scale to a million but it still won't work. could you help me please? or can you send me the file so I can observe it?

  • i'm in this part of youtube again! dammit!!

  • fake

  • @ShapeShiftNibiruX no shit sherlock...

  • @ShapeShiftNibiruX no your the only fake i see !

  • how do you make a glass melt in realflow?

  • Really nice, looks good! Constructive criticism: The SFX let it down. Also, the glass looks like it doesn't have a phong tag? The way the glass breaks is also not great, you could use a plain effector to make it shatter from a point which would be better.

  • wow!

  • sigh

  • pretty cool

  • Sound effect is just wrong for this type of a glass otherwise it is cool.

  • nice job

  • pretty cool although, i think it would look way cooler if you put the bullet hitting the gass in slow motion too! And yea the sounds is fast, but cool sim!

  • Comment removed

  • good work.. How much time it took for simulation and render time?

  • looking really good, only the sound is to fast in my oppinion :)

  • 3d was done in cinema 4d shattering with tharusi i guess rest is modynamics. as you said two models one turned off until the bullet hits.

  • in which 3D program did u make this? and how did you make the glass shatter?

    2 models? one of them broken and turned off until the "bullet" hits it ?

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