Added: 2 years ago
From: marcobucci
Views: 11,360
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  • this video was so helpful to me when i first saw it a year ago. now coming back to it i can pickup even more stuff from things you say. thank you very much.

  • @attffgg very cool - glad to hear that!

  • Thank you master

  • That was so useful! Thankyou

  • @HannahRoseShaw my pleasure :)

  • Well done! Thanks for sharing. Always good to see how fellow painters work.

  • @EMUGEN6 thanks!

  • truly inspirering

  • @ppsssp89 thanks for watching :)

  • @marcobucci Well, i would mean speaking for all of us, that we maybe are the ones that should be thanking you, for being so amasingly helpfull. Speaking for myself, Thank you :)

  • i painted the same scene just with a river of glowing water^^

    looked good.... sort of

  • Im sorry, stupid question. at 0:10 you did something to the canvas with the green, drew a line then it colored itself....What did you do? T_T

  • @GIChiyo Oh that was the gradient tool. That line determines where the gradient starts and ends :)

  • @marcobucci Thank you so much for replying! That really is good to know, thank you! C:

    I love your art and your videos...Thanks again! C:

  • My god, you are like magic.

    I cannot believe that was 10 minutes--it felt more like 3.

  • @TheKnightOfT Haha, thanks. Yeah the time flies for me too.

  • @marcobucci I gleaned from your video that you, er, you make films? Professionally, and a (digital) painter, too?

  • @TheKnightOfT I work in the film/TV/game industry as a digital painter, professionally. On my own time I do my own art-related projects (including these videos).

  • awesome

  • So....dumb question here: I like the thumbnail template you have set up here. Might I ask how you created/have it set up? I'm just curious how you have this set up in photoshop without getting "overstrokes" leaving the boundary of the thumbnail. It helps keep the look very clean and professional. Thanks for your time!!!

    - Josh

  • @JoshSnyderBand Hey Josh - it's fairly easy to set up. Each box (without the black outline) is its own layer that I filled with white, and I have the 'preserve transparency' button checked on. This keeps paint from 'spilling over' the edges. So I have 4 layers for the 4 boxes. Then on a 5th layer over top of everything, I used Edit->Stroke to draw the black outlines, and locked that layer so I wouldn't paint on it by accident. Hope that helps!

  • @marcobucci Awesome! Thanks man! Will be a nice trick to help me this semester!

    - Josh

  • what kind of brush do you use

  • @feistemania Mostly custom brushes. Some of them are just modified versions of Photoshop's default brushes (i.e. from the Dry Media brushset), while others are made from scratch.

  • found this a great refresher .  thumbs up x 2

  • This is a really really visually informative video, even if you said nothing at all I think I could have learned a lot from this, thanks.

  • Amazing video, love all , Lighting is really well done and the colors scheme is great. Warm light vs cool shadows works very well. what can i say ? really really good.

  • @TheShockito Thanks man, glad you found it helpful!

  • wheres a bridge in that picture????

  • thanks very much you're vids are really great

  • WOW! you were not joking...I don't know much about this kind of art but, Thats amazing!

  • excellente amigo!

    i'll be waiting for more :)

  • AWESOME job. Great explanation.

    I might want to add one thing for others that wasn't mentioned - and that is -- don't be in such a big hurry to "fully paint the characters."

    Place them (you can use local colours as Marco did) - but don't light them right away. Focus lighting the background instead -- by lighting the background first, you give yourself the necessary information to better light your characters.

  • Hey thanks Mark. Good addition. (And everyone should check out Mark's tutorials!)

  • I just had a thought which was spurred by your analogy of stage/set lighting.

    - Treat all objects with the same "priority" - do not draw distinctions between characters or environment elements.

    The only difference between characters and other objects is that they are sometimes mobile, and that they receive light in the same manner as anything else.

    I now understand that the purpose of the block-in is to "set the stage" - to put everything in their places, but not to light the scene.

  • (cont'd)

    Once the first EVIDENCE of lighting is added (such as when you added the dappling or the sunlight or the lit sky) to a blocked-in image, the rest of the painting is spent "making everything make sense".

    That means casting light on all blocked-in objects that are in the path of light, casting shadows from objects that receive light onto their surroundings, and bouncing light from objects that receive "Primary Light" onto their surroundings, and so forth.

  • The second and thrid ones are really cool. I hope you can make more videos and maybe tutorials as well, you're a great artist! Hope to see more of yours soon....

  • great vid. Love your sense of color

  • Great information, as always. Thanks for the tips. Keep 'um coming.

  • waiting for more :X

  • Awesome video :)

  • I love your style!

    Which brushes do you use?

  • Thanks! The first 3 keys use one brush. It's one of Photoshop's dry media brushes which I've added texture to and played around a bit with its settings. The last key uses a totally custom brush, which is more textural. There's also a big round airbrush used sometimes. All brushes are pressure sensitive, of course.

  • that's a wonderful job and a great explanation, marco! 5/5, this is really helpful dude.

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