Added: 2 years ago
From: mugg1991
Views: 12,173
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:
see all

All Comments (44)

Sign In or Sign Up now to post a comment!
  • oh this was TAS. i was about to say. this seemed way to good to be human

  • How do you not bounce back when doing the aerial hits?

  • @cocomunga

    It's been 2 years since I made the video so I'm not sure, but I think if you aerial hit again at the correct time after landing a previous attack, you will not bounce back.

  • I love that replication of Meta Knight's entrance at 3:56

    :D

  • @SunshineOpenFeint - ikr? I keep replaying it. XD

  • Kinda wish there was a more impressive way to deal with Twin Woods... I mean, that's how everyone beats them in-game.

  • @ViperKirby

    Nevermind my previous reply. I'm pretty sure I tested using a 'sword beam' to hit both trees (with the beam and the slash) but either it didn't work or was slower. I can't test right now..

  • wtfh that is amazing, i just barely completed this mode with Bonkers, it was really easy with him cause he did huge damage but i can't seem to get far enough with others, its really alot more strategic than one would think

    amazing work and screw you wham bam rock and jewel!

  • OMG, you are a God at this game!!! keep up the good work!!!

  • UR THE BEST SWORD KNIGHT PLAYER

  • Chameleo arm got owned o_o''

  • What does the tool do in this? :o

  • @Yosupall Slows it down to 1fps and then is sped up.

  • @Yosupall Int he vid I mean is sped up.

  • Looks like there could be some room for improvement on Meta Knight.

  • ...I think that's better than my Bonkers record.

    JESUS CHRIST! >:O

  • without damage! 0.0

  • what you did is impossible on european real ds version there is a pause between attacks and you can't get that close to the enemies without taking damage but still very good

  • @ravian55

    What do you mean by "what you did"?

    If you mean the repeated hits without bouncing back, that is possible and I confirmed that it works on the European version. And you can approach all the bosses as close as I did.

  • 3:57 lol you imitate meta knight

  • and no tomatoes!

  • Fighter is my least favorite Kirby ability. My Birdon run was faster than my Knuckle Joe.

  • What's the difference between Sword Knight and Blade Knight?

  • @SuperHoboPirateNinja

    Blade Knight can't do the up-stab move. That's the only difference there is.

  • @SuperHoboPirateNinja Blade Knight is the helper version of sword Kirby and Sword Knight is like a helper version of Meta Knight.

  • 0:16 edge cancelled nair

    3:56 lmfao tight

  • respect

  • 666th viewer...?!!

  • Is the up stab his strongest move? Like, I see it's pretty much your move of choice whenever the time presents for it, when you have a couple other moves you could do.

    The aerial attack with really low, almost nonexistant fallback was cool, too.

    I can never do the down stab against Kracko and not accidentally land on him. </3 TAS.

    Amazingly fast run, though. KSS/U speed runs are pretty awesome, keep them up. =D

  • Up stab and down stab (in the air) are the strongest moves and deal 24 damage points. Then comes the normal slash (in the air) which does 22...

  • Hey, hab 'ne Frage. Ist es denn möglich "The Arena", "The True Arena" und "Helper to Hero" mit nur Suplex-Fähigkeiten zu erledigen (Meiner Meinung nach wäre es in "True Arena" möglich, sterbe aber immer bei Galacta Knight wegen schlechte Technick xD)? Wenn ja, kannst du dann solch ein Speedrun machen (Egal ob TAS oder nicht)? Danke!

  • ich mache meine TASes immer aus dem bauch raus, spontan... Also wenn dann wollte ich irgendwann mal einen helper to hero bugzzy run machen aber nicht jetzt :|

  • @Herr1996: In "Helper to Hero" ist es ziemlich möglich und, da sie relativ stark ist, manchmal sogar recht schnell. Bei einigen Gegnern ist es allerdings sehr schwierig, sie mit Suplex zu erledigen. Mir selber ist es noch nicht gelungen, aber es sollte machbar sein.

  • Why are you using the Japanese version? Are there tricks that aren't present in the US version?

  • 1.) There was a japanese savegame available and I was too lazy to create a savegame myself.

    2.) SNES kirby super star has japan-only glitches and since there might pop up new glitches, it feels safe to use the japanese version instead of the US or EU version. I didn't want to risk a disadvantage.

  • wow. i didn't even know about this mode. good job, mugg. another amazing kirby tas.

  • Wow, i never thought it could be done that fast, you do many weak hits, but in order to do them ( At least when i play or try ) I need to attack very soon, so i delay it, but you don't seem to be doing that, for example vs Dyna Blade. Very nice work again =) it was amazing!

  • Weak hits (16 damage points) can be "chained" by abusing an exploit, so you don't bounce back when slashing towards an enemy. Otherwise I used down+b(aerial) or up+b (24 damage points) or a combination of 16 and 24 dmg moves. Bosses vary in terms of recovery span!

    Thanks for the cheers.

  • first

  • Thats what she said.

Loading...
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more