tell me about it... well i know you can get the zombie mod (CZ mod) from armedassault[dot]info. i cant find the reporter i'm sure thats part of an Editor Update that adds the hidden stuff. sorry i cant find links for that
I believe that there's a zombie mod for that will have zombies and there is a way to get the tv reporter but i cant remember how. check the wiki or the ofp/arma editing center
where do i type the Amove.. stuff in, The [On Act] box, [On Dea]box or condition box? and how do i start or it start auotmatic, it would be easier if u sent me a screen of how it should look like on the editer thing. thx if u can help
I cant send a screenshot because i dont have ArmA installed at the moment. If you want to activate it put it in a trigger/waypoint (i use the [On Act] box... then it can either be set off on a timer or when a unit reaches a wayopint Eg. [unitname] playmove "AmovePercMstpSnonWnonDnon_exerciseKata" into the Act Field and the [unitname] being the unit on the waypoint and when it gets to that point the Animation should start. if you still have problems i'll reinstall ArmA and get you a screenshot.
Thanks, but I know that. Everyone else calls it "kungfu" hence the quote. I could name it properly but when people search for it they search for Kung Fu.
mate kwl well done ure a genius
noforgivin 4 years ago
i did but it is like finding a f***ing needle in a hay shack lol
TonyThriller 4 years ago
tell me about it... well i know you can get the zombie mod (CZ mod) from armedassault[dot]info. i cant find the reporter i'm sure thats part of an Editor Update that adds the hidden stuff. sorry i cant find links for that
ladyboybassist 4 years ago
yep i got it to work off to try other animations from the BI wiki and would uby any chance know how to get characters like zombies or tv reporters?
TonyThriller 4 years ago
I believe that there's a zombie mod for that will have zombies and there is a way to get the tv reporter but i cant remember how. check the wiki or the ofp/arma editing center
ladyboybassist 4 years ago
go to armaholic . com for fieldreporters under addons-units
Xiahoud 4 years ago
thx a lot ill go ahead and try that
TonyThriller 4 years ago
where do i type the Amove.. stuff in, The [On Act] box, [On Dea]box or condition box? and how do i start or it start auotmatic, it would be easier if u sent me a screen of how it should look like on the editer thing. thx if u can help
TonyThriller 4 years ago
I cant send a screenshot because i dont have ArmA installed at the moment. If you want to activate it put it in a trigger/waypoint (i use the [On Act] box... then it can either be set off on a timer or when a unit reaches a wayopint Eg. [unitname] playmove "AmovePercMstpSnonWnonDnon_exerciseKata" into the Act Field and the [unitname] being the unit on the waypoint and when it gets to that point the Animation should start. if you still have problems i'll reinstall ArmA and get you a screenshot.
ladyboybassist 4 years ago
love it - and its karate, not kung fu :)
wolf359au 4 years ago
Thanks, but I know that. Everyone else calls it "kungfu" hence the quote. I could name it properly but when people search for it they search for Kung Fu.
ladyboybassist 4 years ago
Here's how to get the "kungfu" anim to work.
Put a trigger or waypoint and use the SwitchMove Command to trigger the animation
AnimName: "AmovePercMstpSnonWnonDnon_exerciseKata"
so on it would look like this on the trigger/waypoint:
[unitname] playmove "AmovePercMstpSnonWnonDnon_exerciseKata"
ladyboybassist 4 years ago