Dude i've tried importing sketchup objects months ago, but I gave up after several minutes trying. I didn't know it was possible to export to .fbx, I feel so dumb now.
If you are using a program like 3d studio max to do modeling is it better to create each model one by one and import into unity or should you create your entire scene in 3d studio or whatever editor first and then import the entire scene into the unity game engine? Any help many thanks!
@BEASTXxWOLF If you are talking about the model, Click the model in the hierarchy and make sure Generate Colliders is ticked, then click apply.. Thanks
the fps controller in unity sux, can someone point me to a good tutorial? I can make it walk around and jump myself, but I haven't figured out how to apply gravity yet :/ not a collider... well I HAVE added a collider, but that doesn't work at all as it's sposed to xD
Hey I want help! When I import my model,there is nothing in the scene view and even if I scale it up,nothing happens! Please help me! I am able to only import .dae into Unity and not .fbx.I use Unity 2.6
@thenishanth420 Make sure you selected the model in the assets and tick the "Generate Colliders" box and apply.. sorry if this comment was late.. i dont use this account much anymore
@Ikizami Glad to know it. All you need to do to color it is when you drag the model out into the world, open the model in the little directory, and there will be a huge list of points, then you find the points you wan, and drag a mesh onto it.
why is it that my buildings are always missing some parts like walls or floors , even when i do it exactly the same like you ; exporting in FBX format , etc...
@VoiceOfBelgium Its missing parts because faces on sketchup arnt 2sides so you have to makesure every wall and roof is solid. not flat. and what do u mean "Is it possible to animate the same object you create"?
@KeehanProductions well actually what it think he means is..the same question i have... for example i make a character on sketchup... and import it into unity, then can i animate it? like make it move etc...
@elcubanito422 yes.. that is possible but im not really sure how to animate in sketchup and its not very good... i recommend animating in something like 3DS Max... you could model it in sketchup and import it into another program like 3DS Max or MAYA... what ever suits you best
@KeehanProductions yeah i know how to animate in sketchup....but it srlsy sucks...btw thnx ill check 3ds max on youtube heard some good things abut it before.
Very nice tutorial thank you so much
krisharava 1 week ago
This has been flagged as spam show
Dude i've tried importing sketchup objects months ago, but I gave up after several minutes trying. I didn't know it was possible to export to .fbx, I feel so dumb now.
How old are you?
RamonFRT 2 weeks ago
Comment removed
RamonFRT 2 weeks ago
when i import it to unity its invisable and the textures come in seperate HHHEEEELLLLPPPPP!!!!!!!!!!!!
awojtila1996 1 month ago
Nice job man.
NextGenGameDesigner 1 month ago
If you are using a program like 3d studio max to do modeling is it better to create each model one by one and import into unity or should you create your entire scene in 3d studio or whatever editor first and then import the entire scene into the unity game engine? Any help many thanks!
Dan
dmw4176 1 month ago
can u give me the name of ur clicking tune
Mr123scorpion 1 month ago 3
CHECK OUT MY INTRO ITS GOOD
ZSGStudios 2 months ago
Klick klack Klick klack Klick klack Klick klack Klick klack Klick klack
Fucking Mouse!!!
Juli20LP 3 months ago 9
@Juli20LP LOLZZZZ
masterman451 2 months ago
@Juli20LP :DDDDDDDD
BlackLine96 1 month ago
Good tut for beginners like me, keep making good unity vids and ill probs sub
xDzZTemPahZz 3 months ago
is that google sketch up pro for free if it is does it ask for billing info
newomation 3 months ago
Tnx man..
ComTrade12 3 months ago
it dosent work me when i import it on Unity it just show one side of the house(the bottom)
Br4akB1ters 4 months ago
can it be becouse i dont have pro??????
joskesnel 4 months ago
@joskesnel
yes it can
jiny5928 4 months ago
This has been flagged as spam show
i cant get my house into Unity it just wont work plz help !
joskesnel 4 months ago
i cant get my house into Unity it just wont work plz help !!!!!!
joskesnel 4 months ago
i luv you :3
DanTapperful 5 months ago
It keeps sayin that the file is a windows movie player file?????
scottymladd 5 months ago
get a better fucking mic.
Scrub
RMCxMODDERSx 6 months ago
thanks soooo much great tut
MrHakisak 6 months ago
how do you give it collision
BEASTXxWOLF 6 months ago 2
@BEASTXxWOLF If you are talking about the model, Click the model in the hierarchy and make sure Generate Colliders is ticked, then click apply.. Thanks
KeehanProductions 6 months ago
the fps controller in unity sux, can someone point me to a good tutorial? I can make it walk around and jump myself, but I haven't figured out how to apply gravity yet :/ not a collider... well I HAVE added a collider, but that doesn't work at all as it's sposed to xD
thanx in advance :)
tarrizzzzzzzzz 8 months ago
give me link to your wallpaper
BassScavenger 1 year ago
Hey I want help! When I import my model,there is nothing in the scene view and even if I scale it up,nothing happens! Please help me! I am able to only import .dae into Unity and not .fbx.I use Unity 2.6
thenishanth420 1 year ago
@thenishanth420 Hmm.,, thats quite wierd.. have you checked that your walls in Sketchup arnt Inside out??
KeehanProductions 1 year ago
@KeehanProductions ok I imported it properly.But when I go at the house with Unity 3D with my FPS,he just goes through the walls! Please help me!
thenishanth420 1 year ago
@thenishanth420 Make sure you selected the model in the assets and tick the "Generate Colliders" box and apply.. sorry if this comment was late.. i dont use this account much anymore
KeehanProductions 1 year ago
robotdna 1 year ago
@robotdna You sir (or madam) have just made me one happy person with this. Worked perfectly.
Ikizami 1 year ago
@Ikizami Glad to know it. All you need to do to color it is when you drag the model out into the world, open the model in the little directory, and there will be a huge list of points, then you find the points you wan, and drag a mesh onto it.
You were right. I am a sir.
robotdna 1 year ago
nice thanks buddy keep it up
narutoisgreat1234 1 year ago
Thanks man, im using google sketch up now, thx!, but not for character modeling.
jackfudgeu 1 year ago
great things great things but when i put it in unity it stays with out textures do you know how i can make it with textures? (material)
blazexalves 1 year ago
ty m8
kingjoel0 1 year ago
Thank, is perfect.
pablopierrot1 1 year ago
Comment removed
Passi901 1 year ago
why is it that my buildings are always missing some parts like walls or floors , even when i do it exactly the same like you ; exporting in FBX format , etc...
VoiceOfBelgium 1 year ago
@VoiceOfBelgium Its missing parts because faces on sketchup arnt 2sides so you have to makesure every wall and roof is solid. not flat. and what do u mean "Is it possible to animate the same object you create"?
KeehanProductions 1 year ago
@KeehanProductions I mean is it possible for it move ect. like the person, say ... by shooting it and blowing it up?
stefanoGFsiciliano 1 year ago
@KeehanProductions well actually what it think he means is..the same question i have... for example i make a character on sketchup... and import it into unity, then can i animate it? like make it move etc...
elcubanito422 1 year ago
@elcubanito422 yes.. that is possible but im not really sure how to animate in sketchup and its not very good... i recommend animating in something like 3DS Max... you could model it in sketchup and import it into another program like 3DS Max or MAYA... what ever suits you best
KeehanProductions 1 year ago
@KeehanProductions yeah i know how to animate in sketchup....but it srlsy sucks...btw thnx ill check 3ds max on youtube heard some good things abut it before.
elcubanito422 1 year ago
Is it possible to animate the same object you create?
stefanoGFsiciliano 1 year ago