Unfortunately it looks too obvious that its been comp'd in. One of the problems was the fact that it hardly makes an impact on the buildings. An object that size would completely demolish the buildings. Also the way it just floats down feels a bit off. It needed and impact. Gravity people!
Main problem as I see it is CG ship scale. I feel it's way close to the camera than it's supposed to be. Like it's a minature right in front of the camera.
Just compare sharpness on the live shot buildings with the ship when it passes. The ship is actually sharper than the building.
Might also be a light scale issue. Ship simply look like a comped in big toy from a 50s sci-fi movie.
Ship looks great in the beginning before it starts to crash down. I suspect a perspective problem as well.
I agree. From the looks of things, the 3 littler ships should pass behind the big one, not in front. Also, I think the buildings should rather crumble a lot more rather than burst into flames...and the order of the destruction doesn't make sense. The closest ones should be the last to explode.
Great stuff and a perfect idea... But for some reason it lacks something. Now I have no clue what that is, but for this reason it doesn't look as realistic as it could.
There needed to be more active background, it looked great until it bean to crash and the building in the middle was left unharmed... before it phased in, it looked as though that building was actually in the background, and the object would pass in front of it.
It's true that it looked like it was going to land in front of the green-roofed building at first. I think it's because the ship was SO big that you assumed that it was closer then it turned out to be.
(I was a little bummed that it ended before that building was taken out, but I'm sure it was a ton of work as it was.)
james macphail.
goranification 1 year ago
0:43, sorry
TakeBackTheWorld 2 years ago
James McPhail? 0:41 second from the bottom
TakeBackTheWorld 2 years ago
bad cutting
lsxdashtwo 2 years ago 2
haha, the first breakdown is named 'Dude removal' and just one guy in a yellow t-shirt dissapears xD
CryingWindmillFP 2 years ago
Lmao
enterfailedment 2 years ago
Great Vid
JeffsPics123 2 years ago
Yeah the gravity/speed is a bit off....can be easily fixed though. I don't think it should accelerate
r34ct 2 years ago 2
yes it should, F=ma, there is a constant F, therefore, acceleration exists
TheJawsusNSexmanShow 2 years ago
Gravity has a standard influence(9.8m/s^2), so it should be fixed, but what about aerodynamics....?
This vid is awesome, your argument is invalid
david0mckee 2 years ago
It's great! How lone time you did it?
zhangnan125 2 years ago
i thinks it should fall much slower course in this case it seems to be to near to the Cam .. if it move slowier it would seems bigger and far away
theschnitter 2 years ago
Unfortunately it looks too obvious that its been comp'd in. One of the problems was the fact that it hardly makes an impact on the buildings. An object that size would completely demolish the buildings. Also the way it just floats down feels a bit off. It needed and impact. Gravity people!
popaddict 2 years ago
For me, it looks like the floating thing is smaller and closer than it is supposed. It seems to be 200 meters long
and that it is going to crash against the nearest building. Still very good job.
levopomulo 2 years ago
LOL @ 'Dude removal'
880124 2 years ago 4
me likes bigtime . Very impressive for being made by a student.
Hewstad 2 years ago
wow
thePuzzledDragon 2 years ago
Canada not only has some of the best Movie Directors and locations in the world, but some of the best Film Schools!
chrisMsimon 2 years ago
Very good !!!!
temanjawa 2 years ago
This comment has received too many negative votes show
gayyyyyyyyyyyyyyyy
supersaiyanKiyo 2 years ago
Awesome i see the TransLink Bus and I see my work omg it blew up ..awesomeness
thenoobwars 2 years ago
Main problem as I see it is CG ship scale. I feel it's way close to the camera than it's supposed to be. Like it's a minature right in front of the camera.
Just compare sharpness on the live shot buildings with the ship when it passes. The ship is actually sharper than the building.
Might also be a light scale issue. Ship simply look like a comped in big toy from a 50s sci-fi movie.
Ship looks great in the beginning before it starts to crash down. I suspect a perspective problem as well.
killedbyLife 2 years ago
Lighting and scale was the major problem here. i agree with you
FireyDragon56 2 years ago
I agree. From the looks of things, the 3 littler ships should pass behind the big one, not in front. Also, I think the buildings should rather crumble a lot more rather than burst into flames...and the order of the destruction doesn't make sense. The closest ones should be the last to explode.
drewbrand 2 years ago
neh
urbis92 2 years ago
I know this is hard to do, but it look really fake =/
wazzaa4u 2 years ago
I like
hidden3 2 years ago
great but the explosion could've been better
mohdyaserarafat 2 years ago
What are you all talking about??? This is an amazing animation. . .
entish01 2 years ago
i'm sure it probably took a lot of time...but too fake and poor explosion
shadowsofdream 2 years ago
i agree explozion could be better
BoMBeK1986 2 years ago
Great stuff and a perfect idea... But for some reason it lacks something. Now I have no clue what that is, but for this reason it doesn't look as realistic as it could.
Kiliankoe 2 years ago
not amazing but for a one person job nice done
screamphoenixe 2 years ago
it was good, but compared to the other vfs videos, this is probably the worst.
GreekAlways 2 years ago
and why is that good sir ?
cavemansmashyou 2 years ago
Nice work. Very realistic...
matrixm777 2 years ago
woww!!!! it was a ship? or a flying-city? anyway!!! was so great!! 6/5
anthonybsb 2 years ago
I think the depth of field is incorrect.. but nice!
spider853 2 years ago 2
exceptional until the explosions
whymeee 2 years ago
5 Stars for you, VFS!
JassimAlAli 2 years ago
Marvelous! Keep it up!
JassimAlAli 2 years ago
wow, my brain is spinning in my head ?
MarleyisSuperMan 2 years ago
The building with the green roof needs some attention.
ridingisasport 2 years ago 2
thats and ugly piece of ship or whatever it is.
abdulkha 2 years ago
Cool!!
Tharoxxx 2 years ago
for some reason it feels disproportional
occocooccoco 2 years ago 4
yeah i felt the same thing.
but it still looked fucking cool tho haha
shit...i have to come up with something like this? oh imagination don't fail me now xD lol
1BrknHrtdRomeo 2 years ago
AWSOMEEEEEEEE!!!!!!
sensor1jo 2 years ago
There needed to be more active background, it looked great until it bean to crash and the building in the middle was left unharmed... before it phased in, it looked as though that building was actually in the background, and the object would pass in front of it.
boomstickplease 2 years ago
It's true that it looked like it was going to land in front of the green-roofed building at first. I think it's because the ship was SO big that you assumed that it was closer then it turned out to be.
(I was a little bummed that it ended before that building was taken out, but I'm sure it was a ton of work as it was.)
lookleep 2 years ago
Oh crap!! There goes the Vancouver Art Gallery! Where are we going to hold our protest rallys now?!!
Morag777 2 years ago 2
Rápido demais.
RfatimaS 2 years ago
Muito rápido o trailer,pouco se aproveita ao vêlo, por não mostrar um sentido, mais claro do conteúdo do mesmo.
RfatimaS 2 years ago
it did cast a shadow. look at the buildings behind it big guy
collincraver 2 years ago
it needed to cast a shadow
koolkillarz 2 years ago
i think it should have came in fron of them buildings?
raeeees 2 years ago
win. :]
WestsideProductionz 2 years ago
Great work. The underside of the ship was fascinating, it looked like a mini city.
53531640 2 years ago
wow!!
Alusaint 2 years ago
cool
armoniamg59 2 years ago
really nice, but not that trealistic, I would say: wow
:]
B0BtheR0SS 2 years ago
that was awesome (5)*
tmacc 2 years ago