Hey how do you get that sunnny skybox? And PLEASE TELL ME do you know to lua script or just c++? I love scripting and want to learn so badly so please tell me how long it took you to make and please add me as a friend
If you know lua could you please teach me it seems I have found just the right person as I have been looking for about 2 years now to learn lua, how do you do it please tell me PLEASE!!
Those seams were coming because the filter for the textures which made up the skybox was not set correctly. I forgot what it was, but through hit and trial I was able to get it correctly. It was something to do with GL_NEAREST, GL_CLAMP etc.. I forget :(
HOW DID YOU MAKE THE DESERT LIKE THAT. AUURRRGHHHH.
MisdermeanerJ 1 year ago
Try using a sphere
Manifest222 1 year ago
Hey how do you get that sunnny skybox? And PLEASE TELL ME do you know to lua script or just c++? I love scripting and want to learn so badly so please tell me how long it took you to make and please add me as a friend
Xerothe0th 2 years ago
I didn't do anything extra to get it "sunny", it's just the skybox image which is like that.
The engine and the demo was entirely written in C++. But yes, Lua would have been a good choice to embed in the engine and write scripts on top of it.
Lua is a simple language to learn, and if you are familiar with other imperative languages it shouldn't take much time.
roxtar 2 years ago
If you know lua could you please teach me it seems I have found just the right person as I have been looking for about 2 years now to learn lua, how do you do it please tell me PLEASE!!
Xerothe0th 2 years ago
Dude, Lua has a website, you can just read the manual. >_>
cyborgtroy 2 years ago
Lol that's better than skyboxes I've seen in retail games *cough* call of duty 4 *cough*
No really though...there's a level where if you look at the mountains it looks like someone did a poor job of drawing a mountain in mspaint...
Noobpatty 3 years ago
what engine are you using to create this?
GforceProdComp 4 years ago
I wrote the engine myself in C++. The rendering was done using OpenGL.
roxtar 4 years ago
@roxtar i think you use terragen
nani2416 8 months ago
Looks nice. Is the skybox clipped to the camera or not? I can see a few seems here or there.
eternaldark112 5 years ago
Those seams were coming because the filter for the textures which made up the skybox was not set correctly. I forgot what it was, but through hit and trial I was able to get it correctly. It was something to do with GL_NEAREST, GL_CLAMP etc.. I forget :(
And thanks for the appreciation.
roxtar 5 years ago