Added: 2 years ago
From: tummaigames
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  • Can you put the finished game on a cartridge and play it in an NES

  • i like the vid by the way but my i ask what software did you use?

  • HOW CAN YOU MAKE NES GAMES?

  • @OrganMan007 6502 assembly with NES specific memory addresses for graphics/sound/input.

  • @Patman128

    no,i mean how do u make nes games? what game maker didya use?

  • @OrganMan007 Not sure what you mean. The only game makers for NES are for modding existing games. If you want a new game you have to code it from scratch. There are tools to make some things easier but actually coding it requires writing assembly.

  • @Patman128

    what program didya use? and what da hell is the tools thingy?

  • @OrganMan007 A text editor and NESASM is all you need. But if you want to do graphics there are programs. If you Google "NES development" or "NES bitmap editor" you can get a lot more things than I can put here.

  • @Patman128

    or can you just pm me the things i need and where can i download it

  • You use FCEUX YEAH

  • what program are you using?

  • hi, tommorow is black friday and im getting an NES for christmas. but im despatate for games cause the store im getting it from dosent really have a big collection of games. only like supermario bros and duckhunt and stuff like that, anyways, i was wondering if you have a copy of this on a cartrige cause if i ccan buy it off you it would be pretty cool. oh yeah, are there such things as ''blank cartriges'' ? like somthing you can put your made up game in? plz respond.

  • Minecraft NES!

  • could you make a video to how to make your own nes games and learn coding?

  • BORING!

  • is this rom or kartidge

  • @887strakk rom

  • i was wondering if it's possible to use gamemaker to create an 8-bit game, then copy the code onto a blank NES cart? I've never used GameMaker and know nothing of making 8-bit games because all I do is mod modern games so I'm a bit new to this, any tips or tutorials you could give us?

  • @leoisforevercool No, its not possible. You will have to learn Assembler if you want to code for NES.

  • I wanna play TGL now.

  • that's awesome how do u make nes games nowadays

  • holy shit nice job it looks awesome i can only begin to imagine how hard it would be to program on the NES

  • Wow. that must be hard as shit to program.

  • what langue is it? c++?

  • @TompanX 6502 ASM

  • I NEED TO MAKE A GAME! :( Its Called Mint and the main character is Mint, The cutest person in the world. Basically, Mint has to save his home place,The ice cream isles, from Cutez, who wants to rule Ice Cream Isles.

  • Is it hard to program for the NES?

  • what program is this

  • Wow! The NES homebrew looks awesome! I gotta make the real NES version of NES Smash Bros!

  • Comment removed

  • what software do you use? and it is assembly right?

  • zelda mybe?

  • how do you make this? i would like to make games like this too :D

  • do you know the playpower. org project?

  • uh uh uh

  • Cool that people still make NES games =)

    How do you get the game on too the cartridge?

  • @Zambaku Use a Flashcart like the powerpak

  • what did you use to make this?

  • what game making program is this?

  • That's (a) NES game :)

  • Don't make shit! If you fuck dis up, you lose your face in the industry, you read me?

    Deadline 15th of June, now get to work, bitch!

  • what are you using to make this?

  • This game looks sort of like the first Zelda, it looks like its gonna be an awesome game!

  • @Nettikturbo it's not a clone - I'm just using the sprite as a placeholder.

  • good job there =)

  • Hehe, after actually reading your new blog entry it all started to make sense. :)

    Yeah, it sure is!

    Either way, I'm looking forward to further progress. :D

  • Also, I forgot to hit the reply button.

  • Cool, looking good so far. :D

    I see you're using Lua to switch between screens(?).

    I, too, used it a lot for debugging and prototyping during the early stages of my platformer engine.

  • hey miau. Actually the screen switching is all in the asm. I threw the LUA in there so people watching the video could tell which direction I was moving.

    btw, thanks for all those lua scripts you wrote for fceux. They really helped me figure out how to use lua. If I had thought of it earlier, I would have used LUA for the screen coords instead of wasting my time ripping fonts and programming the display :) LUA is awesome for debugging.

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