Added: 9 months ago
From: notsonic
Views: 63
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  • Stop checking for collisions for Red if the ball.X is being decreased, this way it'll stop it "Sticking", also do the same for Blue, when the ball.X is being increased then stop collisions for blue too. Then ya got yourself a bonified pong game my good man! Keep with XNA its a really rewarding tool :)

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