@hihosh1 Aklaim sucks at making ports of the arcade, actually they suck a making games, you see mortal kombat on genesis had weak sound and graphics, but other genesis games had awesome graphics and sound
Well duh the Genesis could only handle 72 colors. Thats why it could process so much more faster thatn the SNES. Nintendo may have fun kiddie games... but SEGA had kick ass games.... Look at the former Nintendo developers are who and what kind of software are they making.....NOT KIDDIE GAMES
actually its 64, but there are hardware effects that essentially shadow and highlight on different levels so you can use trick elements into making more colors.
Genesis wasn't faster because it displayed less colors, the MIPS were > on the Genesis, the Genesis cpu ran at a higher MHZ as well.
SNES had the advantage of waiting a couple of years when sound hardwar and memory dropped in price, thats why systems developed later usually have more effects etc. Genesis rocked! The end.
Using the shadow and highlight system you can get 192 colors on screen as seen in Ranger-X. This is a color scheme that can be used and have it not effect gameplay. There are ways of getting it to display over 300 colors and have it still have a fairly simple game. As for the Sega CD, it was a 12.5MHz vs the 7.67MHz in the Genesis of the M68000 type. Programming the Genesis is like Tetris, anyone can do it, but few can master it.
Actually in this case all 512 colours were available for the video play back. I wrote the playback system. I was downloading a 16 colour palette for every scan line of the display in the horizontal retrace. So any one line was limited to 16 colours, but the display as whole had a lot more effective colours to chose from. I can’t remember if this player included the colour swapping tricks I did as well. If it did, then in fact it would of had 4096 colours to play with. Ah fun times....
@daviddootson I know some folks over at "Sega-16" that would certainly like to know how FMV was done. They've been trying to figure out screen updating techniques, dithering effectiveness and just about everything else, lol
LOL, they show gameplay from the arcade version in the inro movie so you think it's gonna be sweet until you start playing and realize it's just the Genesis version with CD audio tracks playing
actually the gameplay they show in that music video was from the super nintendo version (which actually looked more like the arcade version than the Sega cd and genesis ports).
man i remember way back then too that when i heard it was coming out for the saga cd i got soo excited because i thought it was going to be much better than the shitty genesis version, and be closer to the arcade, even better than the SNES version.. but then i bought it and remember playing 4 the first time and thinking WTF?!? its the exact same thingg as the genesis version except with SLIGHTLY more accurate arcade sounds. total dissapointment
what versions did you have? i had all of them except the gameboy one. snes, genesis, gamegear, and sega cd. my bro loved it so much that he had to get most of them. nothing couldve compared to the snes version though. it was pretty arcade perfect except the blood mk2 was the pleasant surprise though...good memories good times.
Nintendo ROFL when snes version was in the video in the sega cd
zeprefel 11 months ago
sad the music is put in all the wrong levels
TheScorpionMK37 1 year ago
Sega cd makes Mortal Kombat on this sound exactly like the arcade you should play to find out
TheScorpionMK37 1 year ago
I don't understand, the music in Sonic CD and Earthworm Jim CD are both way better than the music in MK CD, what were they thinking?
hihosh1 1 year ago
@hihosh1 Aklaim sucks at making ports of the arcade, actually they suck a making games, you see mortal kombat on genesis had weak sound and graphics, but other genesis games had awesome graphics and sound
TheSmashbros45 4 months ago
It sucks they did absolutley no palette optimization at all for the genesis.
Nettikturbo 2 years ago
@Nettikturbo
Well duh the Genesis could only handle 72 colors. Thats why it could process so much more faster thatn the SNES. Nintendo may have fun kiddie games... but SEGA had kick ass games.... Look at the former Nintendo developers are who and what kind of software are they making.....NOT KIDDIE GAMES
Hopllyte 2 years ago
actually its 64, but there are hardware effects that essentially shadow and highlight on different levels so you can use trick elements into making more colors.
Genesis wasn't faster because it displayed less colors, the MIPS were > on the Genesis, the Genesis cpu ran at a higher MHZ as well.
SNES had the advantage of waiting a couple of years when sound hardwar and memory dropped in price, thats why systems developed later usually have more effects etc. Genesis rocked! The end.
Nettikturbo 2 years ago 3
@Nettikturbo
It been a long time since I read the specs on my genesis/sega cd/32X. In 6th grade I could tell you all that stuff verbatim... Not anymore:(
Hopllyte 2 years ago
@Nettikturbo
Using the shadow and highlight system you can get 192 colors on screen as seen in Ranger-X. This is a color scheme that can be used and have it not effect gameplay. There are ways of getting it to display over 300 colors and have it still have a fairly simple game. As for the Sega CD, it was a 12.5MHz vs the 7.67MHz in the Genesis of the M68000 type. Programming the Genesis is like Tetris, anyone can do it, but few can master it.
FedorovAvtomat 1 year ago
Actually in this case all 512 colours were available for the video play back. I wrote the playback system. I was downloading a 16 colour palette for every scan line of the display in the horizontal retrace. So any one line was limited to 16 colours, but the display as whole had a lot more effective colours to chose from. I can’t remember if this player included the colour swapping tricks I did as well. If it did, then in fact it would of had 4096 colours to play with. Ah fun times....
daviddootson 1 year ago
@daviddootson I know some folks over at "Sega-16" that would certainly like to know how FMV was done. They've been trying to figure out screen updating techniques, dithering effectiveness and just about everything else, lol
Dant2142 1 year ago
I dont know why anyone would give me a minus to this. I mean... It could look much better.
Nettikturbo 2 years ago
LOL, they show gameplay from the arcade version in the inro movie so you think it's gonna be sweet until you start playing and realize it's just the Genesis version with CD audio tracks playing
callmemarc 2 years ago
actually the gameplay they show in that music video was from the super nintendo version (which actually looked more like the arcade version than the Sega cd and genesis ports).
SystemXpander 2 years ago
i miss the sega cd intro
DrGreenfun 2 years ago
i definitely love the 90s!
diq603 2 years ago 9
this game was the shit back in the early 90s! i used to love playing this game as a kid with my cuz.
AGpeace 2 years ago
i love this song,MK is the best!
enzosacksssj2 2 years ago
o shit i remember this... thanx for posting man.. sadly i traded this game to funcoland yrs ago... lol
outworlderohlendorf 2 years ago
thanks for this video I really wanted to watch the music video again.
chingonvl 2 years ago
i was really disappointed when i got this version in 94.
jesterimb 3 years ago 2
man i remember way back then too that when i heard it was coming out for the saga cd i got soo excited because i thought it was going to be much better than the shitty genesis version, and be closer to the arcade, even better than the SNES version.. but then i bought it and remember playing 4 the first time and thinking WTF?!? its the exact same thingg as the genesis version except with SLIGHTLY more accurate arcade sounds. total dissapointment
SystemXpander 3 years ago 2
what versions did you have? i had all of them except the gameboy one. snes, genesis, gamegear, and sega cd. my bro loved it so much that he had to get most of them. nothing couldve compared to the snes version though. it was pretty arcade perfect except the blood mk2 was the pleasant surprise though...good memories good times.
jesterimb 3 years ago
Yes I Was Absolutely Dissapointed Too
Even The Orden of The Soundtracks are Changed Dont Match Whit Each Stage
It is a Pity Really a Wasted Oportunnity
carlitoparadise 2 years ago
no double flawless...
slodere 3 years ago
I would of been so upset if I bought this back in 1994.
CBXweb 3 years ago 2
no shite. i would have thought the music/sound effects would have been ported over flawlessly
NathanIVV 3 years ago
The gameplay is not from the SNES version. Is from the ARCADE version. Because as you should know there was an arcade version...
jleiva 3 years ago
But look closely ... and you will notice that it is endeed the snes version ;)
mikeelman 3 years ago
Don't forget, in Arcade Reptile named Scorpion on the lifebars, and in SNES he named Reptile.
PhilipsFAN 3 years ago
yes but it is the snes version no blood and its censored fatalitys
Jak3Glitcher 3 years ago
I ment that this is the SNES verison
PhilipsFAN 3 years ago
Nice vid man!
karlozk16 3 years ago